Player Matchup

Horus
Horus
GryphonBane
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,500 Elo+
Party 3
Hachiman
Hachiman
John Wick3456
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
PopeLoli
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 3
King Arthur
King Arthur
PresleysOwna
King Arthur
Level 89
God Stats
22W - 25L
1,633 SR
Queue Stats
266W - 268L
1,430 Elo+
Party 2
Aphrodite
Aphrodite
UgOtJiZzEdOn08
Aphrodite
Level 129
God Stats
15W - 7L
1,795 SR
Queue Stats
150W - 142L
1,471 Elo+
Party 2
Team Averages
Level 79
1,586 SR
1,480 Elo+

VS

Team Averages
Level 64
1,516 SR
1,471 Elo+
Neith
Neith
Kondejr
Neith
Level 39
God Stats
18W - 22L
1,438 SR
Queue Stats
18W - 23L
1,424 Elo+
Solo
Fenrir
Fenrir
Rokev
Fenrir
Level 121
God Stats
5W - 6L
1,641 SR
Queue Stats
178W - 139L
1,579 Elo+
Solo
Cernunnos
Cernunnos
Tonyw145
Cernunnos
Level 25
God Stats
6W - 15L
1,500 SR
Queue Stats
50W - 71L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
built_ta_own
Cthulhu
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
128W - 153L
1,381 Elo+
Party 1
Janus
Janus
tibrandnew971
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 13
17,352
1,021
27,656
34,281
39,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
John Wick3456
Hachiman
19
1 / 3 / 5
13,349
785
5,820
16,040
6,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PopeLoli
Baron Samedi
20
8 / 3 / 13
16,586
976
29,655
18,345
8,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
PresleysOwna
King Arthur
20
3 / 4 / 20
15,214
895
30,123
54,251
34,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
UgOtJiZzEdOn08
Aphrodite
20
6 / 1 / 16
16,046
944
39,500
38,053
22,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kondejr
Neith
20
3 / 5 / 5
14,041
826
26,909
20,329
9,497
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Rokev
Fenrir
20
4 / 7 / 6
15,014
883
35,163
35,408
24,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Tonyw145
Cernunnos
20
2 / 4 / 6
14,146
832
28,328
17,569
8,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
built_ta_own
Cthulhu
20
1 / 4 / 7
16,391
964
24,982
40,540
64,942
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 7 / 6
14,518
854
34,491
24,288
10,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
27
Kills
12
12
Deaths
27
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
W
Hachiman
John Wick3456
Hachiman
1
3
5
1.17
L
Neith
Kondejr
Neith
3
5
5
1.1
W
Baron Samedi
PopeLoli
Baron Samedi
8
3
13
4.83
W
King Arthur
PresleysOwna
King Arthur
3
4
20
3.25
L
Fenrir
Rokev
Fenrir
4
7
6
1
L
Cernunnos
Tonyw145
Cernunnos
2
4
6
1.25
W
Aphrodite
UgOtJiZzEdOn08
Aphrodite
6
1
16
14
L
Cthulhu
built_ta_own
Cthulhu
1
4
7
1.13
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,754
Damage
149,873
160,970
Taken
138,134
111,522
Mitigated
118,005
104,266
Healing
23,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,656
12,388
5,583
8,012
34,281
39,723
0
14,128
20,153
4,305
39,032
W
Hachiman
John Wick3456
Hachiman
5,820
3,481
360
175
16,040
6,331
0
5,522
10,518
0
14,976
L
Neith
Kondejr
Neith
26,909
17,624
0
2,586
20,329
9,497
0
11,025
9,304
0
41,357
W
Baron Samedi
PopeLoli
Baron Samedi
29,655
2,573
10,702
6,837
18,345
8,661
0
6,935
11,410
57,359
0
W
King Arthur
PresleysOwna
King Arthur
30,123
3,810
1,956
17,302
54,251
34,206
0
15,522
38,729
0
62,269
L
Fenrir
Rokev
Fenrir
35,163
6,826
0
785
35,408
24,521
0
18,226
17,182
0
50,137
L
Cernunnos
Tonyw145
Cernunnos
28,328
15,966
0
0
17,569
8,834
0
7,240
10,329
0
50,769
W
Aphrodite
UgOtJiZzEdOn08
Aphrodite
39,500
145
26,383
26,956
38,053
22,601
0
17,366
20,548
82,522
0
L
Cthulhu
built_ta_own
Cthulhu
24,982
2,838
1,792
17,893
40,540
64,942
0
23,768
16,772
48,255
0
L
34,491
1,487
0
0
24,288
10,211
0
11,630
12,658
81,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,547
Gold Earned
74,110
310
Minions Killed
293
5
Camps Cleared
7
1,469,332
Distance Traveled
1,407,547
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,352
1,021
31
2
1
344,643
0
W
Hachiman
13,349
785
12
1
1
232,234
0
L
Neith
14,041
826
43
3
2
238,180
0
W
Baron Samedi
16,586
976
74
4
3
253,899
0
W
King Arthur
15,214
895
68
4
0
293,779
2
L
Fenrir
15,014
883
27
2
2
353,784
0
L
Cernunnos
14,146
832
40
2
2
230,237
0
W
Aphrodite
16,046
944
125
7
0
344,777
0
L
Cthulhu
16,391
964
50
3
0
282,093
0
L
Janus
14,518
854
133
8
1
303,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role