Player Matchup

Vulcan
Vulcan
Dr real Savage
Vulcan
Level 82
God Stats
4W - 3L
1,857 SR
Queue Stats
66W - 94L
1,436 Elo+
Solo
Danzaburou
Danzaburou
MrD3F3CTIV3
Danzaburou
Level 64
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Athena
Athena
littlemisskrazy
Athena
Level 87
God Stats
0W - 3L
1,332 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 2
Team Averages
Level 78
1,658 SR
1,282 Elo+

VS

Team Averages
Level 73
1,734 SR
1,421 Elo+
Hun Batz
Hun Batz
Ngrrkilla
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,225 Elo+
Party 1
Chaac
Chaac
Richraquitiboy
Chaac
Level 47
God Stats
4W - 4L
1,792 SR
Queue Stats
33W - 45L
1,500 Elo+
Solo
Ra
Ra
Shelton8999
Ra
Level 85
God Stats
6W - 6L
1,909 SR
Queue Stats
456W - 444L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
8,530
656
11,170
8,796
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrD3F3CTIV3
Danzaburou
11
1 / 8 / 2
8,001
615
4,640
11,846
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 3
8,191
630
6,990
15,111
8,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ngrrkilla
Hun Batz
13
5 / 2 / 12
9,819
755
7,448
10,681
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
10 / 2 / 12
11,067
851
10,241
14,786
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
7 / 3 / 14
10,157
781
13,750
8,924
3,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
4
Kills
22
22
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Danzaburou
MrD3F3CTIV3
Danzaburou
1
8
2
0.25
W
Hun Batz
Ngrrkilla
Hun Batz
5
2
12
5.5
W
10
2
12
8
W
7
3
14
4.67
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
31,439
35,753
Taken
34,391
15,612
Mitigated
19,346
4,353
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,170
5,561
591
728
8,796
2,793
0
3,720
5,076
34,036
0
L
Danzaburou
MrD3F3CTIV3
Danzaburou
4,640
1,943
780
1,238
11,846
4,497
0
3,730
8,116
0
25,099
W
Hun Batz
Ngrrkilla
Hun Batz
7,448
1,056
231
1,365
10,681
3,786
1,249
6,398
4,283
0
38,157
W
10,241
1,521
0
4,905
14,786
12,042
845
6,401
8,385
0
32,527
W
13,750
538
1,784
2,904
8,924
3,518
818
5,389
3,535
49,287
0
L
6,990
1,557
480
536
15,111
8,322
0
6,304
8,807
23,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
31,043
114
Minions Killed
162
0
Camps Cleared
0
581,585
Distance Traveled
730,334
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,530
656
47
4
0
204,299
1
L
Danzaburou
8,001
615
38
3
0
168,106
0
W
Hun Batz
9,819
755
48
4
0
242,876
0
W
Chaac
11,067
851
34
3
0
253,058
1
W
Ra
10,157
781
80
6
0
234,400
1
L
Athena
8,191
630
29
2
0
209,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role