Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JML_365
Ymir
Level 20
God Stats
9W - 8L
1,430 SR
Queue Stats
50W - 57L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
XxMarc02005
Ao Kuang
Level 25
God Stats
5W - 3L
1,821 SR
Queue Stats
93W - 89L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
demkoray
Nu Wa
Level 28
God Stats
20W - 18L
1,453 SR
Queue Stats
80W - 94L
1,423 Elo+
Solo
Janus
Janus
fieritto55
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,540 Elo+
Party 1
Team Averages
Level 24
1,541 SR
1,487 Elo+

VS

Team Averages
Level 18
1,524 SR
1,516 Elo+
Medusa
Medusa
F1LL1-UPB
Medusa
Level 8
God Stats
3W - 1L
1,794 SR
Queue Stats
3W - 1L
1,724 Elo+
Party 2
Chaac
Chaac
FaZe_Racha
Chaac
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 16L
1,541 Elo+
Solo
Janus
Janus
Gashashadokuro
Janus
Level 18
God Stats
0W - 2L
1,163 SR
Queue Stats
21W - 18L
1,506 Elo+
Solo
Bastet
Bastet
HUKUTA 22rus
Bastet
Level 24
God Stats
2W - 3L
1,446 SR
Queue Stats
119W - 137L
1,333 Elo+
Solo
Guan Yu
Guan Yu
Pokinho1991
Guan Yu
Level 10
God Stats
4W - 4L
1,522 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
17 / 4 / 7
12,556
571
24,359
16,007
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JML_365
Ymir
16
3 / 4 / 15
11,398
518
6,429
17,975
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
XxMarc02005
Ao Kuang
18
9 / 1 / 2
11,554
525
11,343
18,599
10,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
demkoray
Nu Wa
17
3 / 2 / 10
11,007
500
11,393
6,345
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
17
6 / 5 / 5
11,424
519
12,589
11,775
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
F1LL1-UPB
Medusa
15
3 / 7 / 5
10,349
470
12,791
17,026
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
8
0 / 6 / 2
6,899
314
3,161
12,715
8,352
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 4 / 2
12,348
561
24,016
17,558
5,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
14
0 / 10 / 5
8,731
397
2,839
17,118
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Pokinho1991
Guan Yu
15
4 / 11 / 3
10,227
465
8,315
23,836
23,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
38
Kills
16
16
Deaths
38
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
4
7
5.13
L
Medusa
F1LL1-UPB
Medusa
3
7
5
0.79
L
Chaac
0
6
2
0.17
L
9
4
2
2.5
L
Bastet
0
10
5
0.25
W
Ymir
JML_365
Ymir
3
4
15
2.63
L
Guan Yu
Pokinho1991
Guan Yu
4
11
3
0.5
W
Ao Kuang
XxMarc02005
Ao Kuang
9
1
2
10
W
Nu Wa
demkoray
Nu Wa
3
2
10
4
W
Janus
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,113
Damage
51,122
70,701
Taken
88,253
35,279
Mitigated
49,148
18,731
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,359
20,724
1,065
5,656
16,007
4,796
4,620
7,064
8,943
0
75,207
L
Medusa
F1LL1-UPB
Medusa
12,791
7,359
0
3,048
17,026
6,335
48
9,872
7,154
0
59,913
L
Chaac
3,161
1,020
123
1,728
12,715
8,352
0
4,578
8,137
0
16,761
L
24,016
1,947
217
7,080
17,558
5,978
741
10,812
6,746
92,104
0
L
Bastet
2,839
845
0
2,412
17,118
5,056
0
7,889
9,229
0
36,628
W
Ymir
JML_365
Ymir
6,429
1,749
0
1,802
17,975
14,159
764
6,672
11,303
19,124
0
L
Guan Yu
Pokinho1991
Guan Yu
8,315
995
1,404
3,198
23,836
23,427
194
7,916
15,920
0
29,928
W
Ao Kuang
XxMarc02005
Ao Kuang
11,343
3,633
0
8,295
18,599
10,353
1,329
6,743
11,856
64,388
8,309
W
Nu Wa
demkoray
Nu Wa
11,393
2,264
0
647
6,345
2,315
1,600
2,891
3,454
57,860
0
W
Janus
12,589
1,282
0
1,266
11,775
3,656
2,344
646
11,129
64,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
48,554
440
Minions Killed
386
0
Camps Cleared
0
1,976,624
Distance Traveled
1,822,764
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,556
571
107
5
0
387,519
0
L
Medusa
10,349
470
91
4
0
372,225
0
L
Chaac
6,899
314
23
1
0
212,411
0
L
Janus
12,348
561
153
7
0
420,096
2
L
Bastet
8,731
397
80
4
0
398,623
0
W
Ymir
11,398
518
19
1
0
390,987
0
L
Guan Yu
10,227
465
39
2
0
419,409
0
W
Ao Kuang
11,554
525
105
5
0
454,395
3
W
Nu Wa
11,007
500
104
5
0
360,222
0
W
Janus
11,424
519
105
5
0
383,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role