Player Matchup

Cerberus
Cerberus
StayAmazing
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,642 Elo+
Solo
Yemoja
Yemoja
aTRAVESTIS
Yemoja
Level 7
God Stats
0W - 1L
1,246 SR
Queue Stats
3W - 2L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
clan12master
Tsukuyomi
Level 28
God Stats
35W - 32L
1,610 SR
Queue Stats
373W - 439L
1,461 Elo+
Solo
Thanatos
Thanatos
teletfatih
Thanatos
Level 5
God Stats
3W - 5L
1,332 SR
Queue Stats
12W - 14L
1,387 Elo+
Solo
Artemis
Artemis
tolstoyjevsky
Artemis
Level 18
God Stats
2W - 4L
1,486 SR
Queue Stats
50W - 54L
1,554 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,508 Elo+

VS

Team Averages
Level 18
1,516 SR
1,548 Elo+
Guan Yu
Guan Yu
Magariño13
Guan Yu
Level 26
God Stats
7W - 3L
1,485 SR
Queue Stats
255W - 250L
1,429 Elo+
Solo
Ne Zha
Ne Zha
aaaiaawa
Ne Zha
Level 11
God Stats
6W - 5L
1,470 SR
Queue Stats
11W - 20L
1,279 Elo+
Solo
Nu Wa
Nu Wa
bigbrapmaster
Nu Wa
Level 7
God Stats
4W - 2L
1,592 SR
Queue Stats
125W - 66L
1,812 Elo+
Solo
Zeus
Zeus
illinarin
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,726 Elo+
Solo
Medusa
Medusa
youngrz
Medusa
Level 15
God Stats
38W - 27L
1,534 SR
Queue Stats
46W - 38L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
StayAmazing
Cerberus
19
3 / 10 / 11
12,889
1,074
11,404
32,011
35,934
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
aTRAVESTIS
Yemoja
19
2 / 7 / 11
13,245
1,104
8,533
22,064
24,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
clan12master
Tsukuyomi
18
6 / 13 / 6
12,899
1,075
19,483
32,704
11,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
teletfatih
Thanatos
15
1 / 3 / 2
10,001
833
1,831
8,545
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
19
5 / 10 / 8
12,986
1,082
23,735
25,123
7,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Magariño13
Guan Yu
20
8 / 1 / 24
13,534
1,128
12,452
15,863
17,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
aaaiaawa
Ne Zha
18
6 / 6 / 15
12,349
1,029
13,551
15,121
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
15 / 2 / 24
16,028
1,336
38,666
9,478
3,907
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
4 / 5 / 18
12,814
1,068
22,117
10,942
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
youngrz
Medusa
20
10 / 3 / 20
14,099
1,175
25,784
18,033
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
144
17
Kills
43
43
Deaths
17
38
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Magariño13
Guan Yu
8
1
24
20
L
Cerberus
StayAmazing
Cerberus
3
10
11
0.85
L
Yemoja
aTRAVESTIS
Yemoja
2
7
11
1.07
W
Ne Zha
aaaiaawa
Ne Zha
6
6
15
2.25
W
15
2
24
13.5
L
Tsukuyomi
clan12master
Tsukuyomi
6
13
6
0.69
W
Zeus
4
5
18
2.6
L
Thanatos
teletfatih
Thanatos
1
3
2
0.67
L
Artemis
5
10
8
0.9
W
Medusa
youngrz
Medusa
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,986
Damage
112,570
120,447
Taken
69,437
82,457
Mitigated
46,656
19,320
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Magariño13
Guan Yu
12,452
2,115
2,913
4,996
15,863
17,970
0
4,790
11,073
0
22,645
L
Cerberus
StayAmazing
Cerberus
11,404
1,584
0
4,636
32,011
35,934
0
12,837
18,381
33,053
0
L
Yemoja
aTRAVESTIS
Yemoja
8,533
837
1,311
1,290
22,064
24,955
0
12,894
8,654
27,214
0
W
Ne Zha
aaaiaawa
Ne Zha
13,551
3,841
0
1,218
15,121
13,055
0
4,791
10,330
0
25,860
W
38,666
10,347
107
2,531
9,478
3,907
0
1,997
7,481
62,759
0
L
Tsukuyomi
clan12master
Tsukuyomi
19,483
8,134
0
5,341
32,704
11,657
0
17,071
14,991
0
36,935
W
Zeus
22,117
2,495
612
738
10,942
3,667
0
5,147
5,795
52,941
0
L
Thanatos
teletfatih
Thanatos
1,831
460
0
2,833
8,545
2,433
0
4,246
4,116
0
7,580
L
Artemis
23,735
12,667
0
3,909
25,123
7,478
0
12,642
12,144
0
68,660
W
Medusa
youngrz
Medusa
25,784
16,775
0
6,855
18,033
8,057
0
3,212
14,821
0
45,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,020
Gold Earned
68,824
222
Minions Killed
246
4
Camps Cleared
9
931,810
Distance Traveled
1,102,982
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,534
1,128
24
2
0
283,381
0
L
Cerberus
12,889
1,074
56
5
1
191,372
0
L
Yemoja
13,245
1,104
22
2
0
179,588
0
W
Ne Zha
12,349
1,029
17
1
1
203,292
0
W
Nu Wa
16,028
1,336
67
6
1
226,405
1
L
Tsukuyomi
12,899
1,075
34
3
1
220,387
0
W
Zeus
12,814
1,068
89
7
5
180,599
0
L
Thanatos
10,001
833
18
2
1
120,087
0
L
Artemis
12,986
1,082
92
8
1
220,376
3
W
Medusa
14,099
1,175
49
4
2
209,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role