Player Matchup

Agni
Agni
Fearman2
Agni
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 362L
1,525 Elo+
Solo
Cupid
Cupid
Gwryon90
Cupid
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 15L
1,405 Elo+
Solo
Nemesis
Nemesis
TriggsIsPro
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,662 Elo+
Solo
Merlin
Merlin
WeWuzKang
Merlin
Level 27
God Stats
2W - 6L
1,627 SR
Queue Stats
13W - 16L
1,489 Elo+
Solo
Izanami
Izanami
strawborrymilk
Izanami
Level 29
God Stats
4W - 3L
1,703 SR
Queue Stats
12W - 19L
1,369 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,490 Elo+

VS

Team Averages
Level 18
1,500 SR
1,479 Elo+
Mercury
Mercury
Biglytnyn
Mercury
Level 29
God Stats
2W - 2L
1,388 SR
Queue Stats
25W - 37L
1,566 Elo+
Solo
Yemoja
Yemoja
Charlottemarie19
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,200 Elo+
Solo
Bellona
Bellona
ForswornInvicta
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HyperPanda69
Cernunnos
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 37L
1,558 Elo+
Solo
Persephone
Persephone
ThaShiniest
Persephone
Level 29
God Stats
18W - 15L
1,611 SR
Queue Stats
144W - 140L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 6 / 7
8,951
497
10,821
10,833
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Gwryon90
Cupid
15
5 / 4 / 0
9,768
543
8,364
14,437
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
TriggsIsPro
Nemesis
12
3 / 8 / 6
8,280
460
7,174
14,611
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
WeWuzKang
Merlin
15
5 / 5 / 0
9,229
513
9,335
12,396
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 7 / 5
9,080
504
13,324
17,242
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biglytnyn
Mercury
15
5 / 3 / 4
9,432
524
8,018
14,679
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 12 / 1
7,552
420
1,440
13,667
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 6
9,028
502
5,971
10,846
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
HyperPanda69
Cernunnos
17
15 / 5 / 5
11,060
614
22,260
21,571
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
ThaShiniest
Persephone
16
9 / 2 / 8
10,590
588
13,235
8,965
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
26
Kills
30
30
Deaths
26
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
Biglytnyn
Mercury
5
3
4
2.33
W
0
12
1
0.04
L
Agni
5
6
7
1.42
W
1
4
6
1
L
Cupid
Gwryon90
Cupid
5
4
0
1.25
W
Cernunnos
HyperPanda69
Cernunnos
15
5
5
3.5
W
Persephone
ThaShiniest
Persephone
9
2
8
6.5
L
Nemesis
TriggsIsPro
Nemesis
3
8
6
0.75
L
Merlin
WeWuzKang
Merlin
5
5
0
1
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,018
Damage
50,924
69,519
Taken
69,728
24,048
Mitigated
31,605
19,896
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Biglytnyn
Mercury
8,018
4,192
0
1,167
14,679
5,829
804
3,655
11,024
0
62,778
W
1,440
589
61
132
13,667
6,039
0
5,207
8,460
17,763
0
L
Agni
10,821
900
270
2,218
10,833
3,387
382
3,327
7,393
55,321
0
W
5,971
1,806
0
820
10,846
8,094
191
1,477
9,369
12
37,189
L
Cupid
Gwryon90
Cupid
8,364
4,948
0
6,971
14,437
5,447
1,631
665
13,550
0
52,039
W
Cernunnos
HyperPanda69
Cernunnos
22,260
13,335
0
14,093
21,571
8,506
505
6,888
14,683
0
61,192
W
Persephone
ThaShiniest
Persephone
13,235
372
0
1,346
8,965
3,137
684
2,928
6,035
53,833
0
L
Nemesis
TriggsIsPro
Nemesis
7,174
3,899
0
2,987
14,611
4,983
0
3,705
10,695
0
37,709
L
Merlin
WeWuzKang
Merlin
9,335
148
0
1,912
12,396
4,713
1,243
3,983
7,972
52,235
0
L
13,324
8,322
0
5,538
17,242
5,518
525
2,206
14,859
0
49,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
47,662
439
Minions Killed
388
0
Camps Cleared
0
1,437,417
Distance Traveled
1,566,416
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,432
524
102
6
0
345,165
0
W
Yemoja
7,552
420
32
2
0
198,490
0
L
Agni
8,951
497
91
5
0
281,676
0
W
Bellona
9,028
502
79
4
0
390,153
5
L
Cupid
9,768
543
106
6
0
273,708
1
W
Cernunnos
11,060
614
85
5
0
315,255
1
W
Persephone
10,590
588
90
5
0
317,353
4
L
Nemesis
8,280
460
63
4
0
308,153
3
L
Merlin
9,229
513
105
6
0
294,968
1
L
Izanami
9,080
504
74
4
0
278,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role