Player Matchup

Achilles
Achilles
HaydnTheGreat
Achilles
Level 17
God Stats
1W - 1L
1,786 SR
Queue Stats
14W - 12L
1,649 Elo+
Party 3
Ra
Ra
JPMagglesworth
Ra
Level 15
God Stats
0W - 2L
1,281 SR
Queue Stats
15W - 12L
1,623 Elo+
Party 3
Guan Yu
Guan Yu
Javreja
Guan Yu
Level 12
God Stats
1W - 4L
1,296 SR
Queue Stats
33W - 16L
1,681 Elo+
Party 2
Thor
Thor
NoSkillJustCheat
Thor
Level 14
God Stats
1W - 1L
1,370 SR
Queue Stats
50W - 43L
1,498 Elo+
Solo
Neith
Neith
ReZyRt
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2
Team Averages
Level 12
1,447 SR
1,594 Elo+

VS

Team Averages
Level 23
1,686 SR
1,679 Elo+
Bellona
Bellona
EvilAnger111
Bellona
Level 5
God Stats
100W - 99L
1,500 SR
Queue Stats
388W - 385L
1,617 Elo+
Solo
Chiron
Chiron
MenenxSingam
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,667 Elo+
Party 1
Merlin
Merlin
OGSinner
Merlin
Level 26
God Stats
5W - 2L
1,889 SR
Queue Stats
23W - 13L
1,687 Elo+
Party 1
Arachne
Arachne
fish477
Arachne
Level 28
God Stats
6W - 1L
1,717 SR
Queue Stats
23W - 12L
1,687 Elo+
Party 1
Bacchus
Bacchus
yieen
Bacchus
Level 8
God Stats
3W - 0L
1,824 SR
Queue Stats
21W - 13L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HaydnTheGreat
Achilles
13
0 / 8 / 1
7,702
367
3,459
18,092
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 3 / 0
11,157
531
7,998
9,886
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Javreja
Guan Yu
13
2 / 4 / 0
9,036
430
5,332
20,381
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 3
9,155
436
4,763
16,064
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ReZyRt
Neith
13
0 / 6 / 1
7,575
361
3,933
8,607
2,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EvilAnger111
Bellona
18
7 / 2 / 2
11,768
560
16,943
16,583
15,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
16
10 / 1 / 2
10,962
522
11,923
8,058
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
OGSinner
Merlin
18
2 / 2 / 8
11,587
552
10,482
7,573
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
fish477
Arachne
19
6 / 0 / 5
12,213
582
8,741
15,104
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
yieen
Bacchus
14
1 / 0 / 11
10,033
478
4,915
10,536
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
26
26
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
EvilAnger111
Bellona
7
2
2
4
L
Achilles
HaydnTheGreat
Achilles
0
8
1
0.06
L
3
3
0
1
L
Guan Yu
Javreja
Guan Yu
2
4
0
0.5
W
Chiron
10
1
2
11
L
0
5
3
0.3
W
Merlin
OGSinner
Merlin
2
2
8
3
L
Neith
ReZyRt
Neith
0
6
1
0.08
W
Arachne
fish477
Arachne
6
0
5
8.5
W
Bacchus
yieen
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
53,004
73,030
Taken
57,854
43,113
Mitigated
38,622
18,210
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EvilAnger111
Bellona
16,943
7,906
0
7,933
16,583
15,263
1,609
1,922
14,108
2,855
68,999
L
Achilles
HaydnTheGreat
Achilles
3,459
880
0
2,020
18,092
14,805
0
2,694
15,398
0
31,636
L
7,998
535
1,085
3,410
9,886
4,256
0
2,654
7,232
81,896
0
L
Guan Yu
Javreja
Guan Yu
5,332
1,238
170
6,915
20,381
12,914
92
5,033
15,348
0
24,239
W
Chiron
11,923
6,673
1,150
3,780
8,058
2,849
2,127
790
7,184
0
62,090
L
4,763
791
0
4,379
16,064
8,598
0
2,973
13,091
0
59,629
W
Merlin
OGSinner
Merlin
10,482
567
0
830
7,573
3,055
808
2,401
4,898
83,295
0
L
Neith
ReZyRt
Neith
3,933
2,029
0
231
8,607
2,540
52
2,739
5,868
0
43,913
W
Arachne
fish477
Arachne
8,741
6,068
0
9,742
15,104
6,705
1,342
1,642
13,360
0
99,057
W
Bacchus
yieen
Bacchus
4,915
585
0
897
10,536
10,750
145
629
9,808
27,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
56,563
446
Minions Killed
560
0
Camps Cleared
0
1,862,171
Distance Traveled
2,022,802
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,768
560
133
6
0
386,841
3
L
Achilles
7,702
367
59
3
0
372,785
5
L
Ra
11,157
531
160
8
0
432,576
8
L
Guan Yu
9,036
430
32
2
0
356,494
5
W
Chiron
10,962
522
103
5
0
398,494
3
L
Thor
9,155
436
106
5
0
363,335
2
W
Merlin
11,587
552
151
7
0
394,348
3
L
Neith
7,575
361
89
4
0
336,981
1
W
Arachne
12,213
582
149
7
0
449,944
5
W
Bacchus
10,033
478
24
1
0
393,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role