Player Matchup

Danzaburou
Danzaburou
ARMANNSRAI
Danzaburou
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 82L
1,290 Elo+
Solo
Bacchus
Bacchus
AbouMLK
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,071 Elo+
Party 2
Persephone
Persephone
Elmasquemea
Persephone
Level 28
God Stats
1W - 1L
1,055 SR
Queue Stats
18W - 9L
1,562 Elo+
Solo
Ra
Ra
Jorhobbit001
Ra
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
409W - 455L
1,408 Elo+
Solo
Jing Wei
Jing Wei
meliodassama646
Jing Wei
Level 28
God Stats
5W - 0L
1,827 SR
Queue Stats
62W - 64L
1,315 Elo+
Party 2
Team Averages
Level 24
1,476 SR
1,329 Elo+

VS

Team Averages
Level 7
1,453 SR
1,324 Elo+
Ymir
Ymir
Biffrentt
Ymir
Level 4
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 1
Camazotz
Camazotz
M5752
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
YourBro900
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,167 Elo+
Party 1
Nemesis
Nemesis
ahv424
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 1
Khepri
Khepri
bob man ting
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARMANNSRAI
Danzaburou
13
5 / 0 / 8
8,247
1,031
6,904
2,432
1,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
AbouMLK
Bacchus
13
5 / 1 / 7
8,490
1,061
5,521
4,938
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Elmasquemea
Persephone
15
5 / 0 / 15
8,914
1,114
8,166
2,975
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 10
8,549
1,069
4,426
3,414
1,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
15
7 / 0 / 11
9,469
1,184
8,941
5,201
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

408

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 1
6,721
840
3,286
8,659
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
M5752
Camazotz
12
0 / 9 / 1
6,732
842
2,505
10,868
7,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
12
0 / 4 / 1
6,905
863
5,943
8,522
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ahv424
Nemesis
12
1 / 2 / 0
7,189
899
2,005
4,498
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
12
0 / 4 / 0
7,018
877
2,216
8,424
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
25
Kills
1
1
Deaths
25
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARMANNSRAI
Danzaburou
5
0
8
9
W
Bacchus
AbouMLK
Bacchus
5
1
7
8.5
L
Ymir
0
6
1
0.08
W
Persephone
Elmasquemea
Persephone
5
0
15
12.5
W
3
0
10
8
L
Camazotz
M5752
Camazotz
0
9
1
0.06
L
Chaac
0
4
1
0.13
L
Nemesis
ahv424
Nemesis
1
2
0
0.5
L
Khepri
0
4
0
0
W
Jing Wei
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,958
Damage
15,955
18,960
Taken
40,971
10,190
Mitigated
24,904
6,376
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARMANNSRAI
Danzaburou
6,904
3,153
0
802
2,432
1,252
0
618
1,764
0
16,994
W
Bacchus
AbouMLK
Bacchus
5,521
2,218
0
510
4,938
4,543
0
1,539
3,306
8,680
0
L
Ymir
3,286
313
0
84
8,659
5,051
0
3,316
5,268
8,588
0
W
Persephone
Elmasquemea
Persephone
8,166
1,327
207
494
2,975
983
0
1,009
1,891
17,760
0
W
4,426
1,002
983
1,480
3,414
1,324
0
1,284
2,130
12,865
0
L
Camazotz
M5752
Camazotz
2,505
985
0
668
10,868
7,494
0
5,029
5,764
0
7,527
L
Chaac
5,943
1,487
0
1,605
8,522
6,187
0
3,846
4,451
0
11,473
L
Nemesis
ahv424
Nemesis
2,005
419
0
278
4,498
1,612
0
2,056
2,367
0
6,357
L
Khepri
2,216
251
0
240
8,424
4,560
0
3,866
4,483
11,870
0
W
Jing Wei
8,941
6,635
0
1,900
5,201
2,088
0
1,052
4,049
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
34,565
104
Minions Killed
59
3
Camps Cleared
0
769,236
Distance Traveled
573,416
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,247
1,031
24
3
1
152,572
1
W
Bacchus
8,490
1,061
4
1
0
159,782
0
L
Ymir
6,721
840
19
2
0
83,309
0
W
Persephone
8,914
1,114
20
3
0
149,530
0
W
Ra
8,549
1,069
23
3
0
150,989
0
L
Camazotz
6,732
842
3
0
0
122,668
0
L
Chaac
6,905
863
13
2
0
121,163
1
L
Nemesis
7,189
899
7
1
0
121,743
0
L
Khepri
7,018
877
17
2
0
124,533
0
W
Jing Wei
9,469
1,184
33
4
2
156,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role