Player Matchup

Mercury
Mercury
Samura1_Hack
Mercury
Level 28
God Stats
5W - 9L
1,280 SR
Queue Stats
54W - 55L
1,597 Elo+
Party 1
Chernobog
Chernobog
Seshomaaruu
Chernobog
Level 17
God Stats
5W - 3L
1,848 SR
Queue Stats
137W - 142L
1,577 Elo+
Solo
Anubis
Anubis
poisondamage
Anubis
Level 16
God Stats
2W - 2L
1,536 SR
Queue Stats
10W - 13L
1,467 Elo+
Party 1
Anhur
Anhur
sakosixguns434
Anhur
Level 19
God Stats
4W - 4L
1,564 SR
Queue Stats
25W - 16L
1,579 Elo+
Party 1
Bellona
Bellona
serouj
Bellona
Level 27
God Stats
0W - 2L
1,158 SR
Queue Stats
49W - 45L
1,653 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,575 Elo+

VS

Team Averages
Level 19
1,532 SR
1,488 Elo+
Chronos
Chronos
Castle_OveR31
Chronos
Level 8
God Stats
5W - 7L
1,455 SR
Queue Stats
7W - 9L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Mimax66000
Guan Yu
Level 18
God Stats
4W - 2L
1,797 SR
Queue Stats
86W - 72L
1,473 Elo+
Solo
Olorun
Olorun
N3xT_GaMMeRzZ
Olorun
Level 28
God Stats
9W - 11L
1,403 SR
Queue Stats
82W - 71L
1,455 Elo+
Solo
Khepri
Khepri
Neewmm
Khepri
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Solo
Serqet
Serqet
trova-revuelto
Serqet
Level 28
God Stats
2W - 1L
1,503 SR
Queue Stats
99W - 75L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Samura1_Hack
Mercury
20
6 / 3 / 6
13,641
525
22,079
25,734
9,219
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Seshomaaruu
Chernobog
15
2 / 4 / 2
10,132
390
12,601
17,204
5,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
1 / 11 / 4
9,674
372
8,072
18,427
10,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 11 / 3
11,520
443
13,942
22,666
6,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
serouj
Bellona
19
5 / 4 / 4
12,371
476
13,698
22,127
22,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
0 / 7 / 5
12,397
477
11,115
20,758
12,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Mimax66000
Guan Yu
20
11 / 0 / 4
15,199
585
26,683
24,894
15,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 2 / 4
15,708
604
24,024
18,572
10,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Khepri
Neewmm
Khepri
17
1 / 5 / 8
11,725
451
5,713
22,059
26,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
7 / 5 / 6
13,025
501
11,620
19,596
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
17
Kills
33
33
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
0
7
5
0.36
W
Guan Yu
Mimax66000
Guan Yu
11
0
4
13
W
14
2
4
8
W
Khepri
Neewmm
Khepri
1
5
8
1
L
Mercury
Samura1_Hack
Mercury
6
3
6
3
L
Chernobog
Seshomaaruu
Chernobog
2
4
2
0.75
L
Anubis
1
11
4
0.27
L
3
11
3
0.41
L
Bellona
serouj
Bellona
5
4
4
1.75
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,392
Damage
79,155
106,158
Taken
105,879
55,333
Mitigated
72,810
21,624
Healing
43,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
11,115
4,594
0
3,508
20,758
12,733
2,334
979
19,625
74,072
5,075
W
Guan Yu
Mimax66000
Guan Yu
26,683
4,475
2,839
11,242
24,894
15,120
543
2,701
22,193
0
126,058
W
24,024
11,133
3,048
12,389
18,572
10,575
10,521
1,086
17,486
121,702
0
W
Khepri
Neewmm
Khepri
5,713
430
0
3,219
22,059
26,403
727
4,579
17,400
25,130
0
L
Mercury
Samura1_Hack
Mercury
22,079
14,387
472
11,360
25,734
9,219
963
7,869
17,439
0
121,970
L
Chernobog
Seshomaaruu
Chernobog
12,601
7,593
0
5,441
17,204
5,882
438
5,840
11,364
0
66,822
L
Anubis
8,072
274
0
1,366
18,427
10,863
735
4,170
13,855
41,908
0
L
13,942
6,361
0
2,064
22,666
6,938
379
8,502
13,381
0
61,689
L
Bellona
serouj
Bellona
13,698
3,836
0
921
22,127
22,431
469
14,044
7,513
0
68,674
W
11,620
2,991
546
6,913
19,596
7,979
501
198
19,398
0
54,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,338
Gold Earned
68,054
580
Minions Killed
558
0
Camps Cleared
0
2,137,374
Distance Traveled
2,345,493
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,397
477
105
4
0
423,307
0
W
Guan Yu
15,199
585
170
7
0
537,421
3
W
Olorun
15,708
604
174
7
0
428,944
3
W
Khepri
11,725
451
29
1
0
467,811
0
L
Mercury
13,641
525
169
7
0
504,681
1
L
Chernobog
10,132
390
114
4
0
388,173
2
L
Anubis
9,674
372
58
2
0
388,593
0
L
Anhur
11,520
443
97
4
0
385,039
0
L
Bellona
12,371
476
142
5
0
470,888
0
W
Serqet
13,025
501
80
3
0
488,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role