Player Matchup

Janus
Janus
Aitzol9
Janus
Level 76
God Stats
7W - 4L
1,677 SR
Queue Stats
108W - 82L
1,542 Elo+
Party 1
Izanami
Izanami
Aketza92
Izanami
Level 14
God Stats
1W - 2L
1,250 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 1
King Arthur
King Arthur
Hoste
King Arthur
Level 131
God Stats
5W - 8L
1,533 SR
Queue Stats
269W - 252L
1,547 Elo+
Solo
Thor
Thor
IkerUrre
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,573 Elo+
Party 1
Horus
Horus
KhepriSun1999
Horus
Level 115
God Stats
12W - 15L
1,791 SR
Queue Stats
472W - 490L
1,533 Elo+
Solo
Team Averages
Level 81
1,550 SR
1,501 Elo+

VS

Team Averages
Level 112
1,564 SR
1,485 Elo+
Athena
Athena
Caimael
Athena
Level 126
God Stats
15W - 18L
1,451 SR
Queue Stats
533W - 470L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
Krownss
Zhong Kui
Level 104
God Stats
2W - 0L
1,743 SR
Queue Stats
133W - 132L
1,461 Elo+
Solo
Ra
Ra
Legendariov12
Ra
Level 129
God Stats
17W - 22L
1,826 SR
Queue Stats
180W - 176L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Pepcho
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Bakasura
Bakasura
RebelMeerkat21
Bakasura
Level 116
God Stats
8W - 10L
1,300 SR
Queue Stats
241W - 230L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aitzol9
Janus
12
0 / 2 / 3
7,076
505
5,297
5,103
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Aketza92
Izanami
11
1 / 4 / 1
6,506
465
3,809
8,612
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Hoste
King Arthur
13
2 / 2 / 0
7,634
545
9,943
13,045
9,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
11
1 / 3 / 1
6,454
461
3,998
8,303
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 2
6,118
437
3,319
8,416
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caimael
Athena
11
2 / 1 / 6
7,060
504
5,382
7,232
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Krownss
Zhong Kui
15
4 / 2 / 0
8,403
600
8,931
14,734
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 0 / 3
8,564
612
2,851
5,263
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pepcho
Hou Yi
13
5 / 0 / 3
7,420
530
5,696
6,320
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
12
1 / 2 / 7
7,116
508
3,964
11,087
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
Aitzol9
Janus
0
2
3
0.75
L
Izanami
Aketza92
Izanami
1
4
1
0.38
W
Athena
Caimael
Athena
2
1
6
5
L
King Arthur
Hoste
King Arthur
2
2
0
1
L
Thor
1
3
1
0.5
L
1
2
2
1
W
Zhong Kui
Krownss
Zhong Kui
4
2
0
2
W
1
0
3
2.5
W
Hou Yi
Pepcho
Hou Yi
5
0
3
6.5
W
Bakasura
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,366
Damage
26,824
43,479
Taken
44,636
21,178
Mitigated
25,298
11,455
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aitzol9
Janus
5,297
479
0
529
5,103
1,458
0
1,636
3,287
47,498
0
L
Izanami
Aketza92
Izanami
3,809
2,800
0
3,211
8,612
2,595
238
2,532
5,703
0
40,955
W
Athena
Caimael
Athena
5,382
1,475
0
1,366
7,232
4,299
0
1,127
6,049
25,109
0
L
King Arthur
Hoste
King Arthur
9,943
1,749
0
3,340
13,045
9,260
0
6,765
5,733
0
49,025
L
Thor
3,998
434
0
125
8,303
4,374
0
3,155
4,975
0
43,157
L
3,319
2,032
1,329
2,921
8,416
3,491
0
2,361
5,936
0
14,266
W
Zhong Kui
Krownss
Zhong Kui
8,931
1,785
0
12,051
14,734
13,191
308
0
14,734
53,430
0
W
2,851
246
1,227
2,917
5,263
2,030
0
1,228
3,923
64,177
0
W
Hou Yi
Pepcho
Hou Yi
5,696
3,469
0
3,743
6,320
1,770
580
771
5,495
0
39,781
W
Bakasura
3,964
3,186
0
2,693
11,087
4,008
0
1,788
9,138
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
38,563
394
Minions Killed
444
0
Camps Cleared
0
1,381,391
Distance Traveled
1,378,231
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,076
505
106
8
0
285,423
5
L
Izanami
6,506
465
96
7
0
239,658
0
W
Athena
7,060
504
27
2
0
304,070
10
L
King Arthur
7,634
545
92
7
0
255,881
2
L
Thor
6,454
461
77
6
0
285,546
2
L
Horus
6,118
437
23
2
0
314,883
5
W
Zhong Kui
8,403
600
108
8
0
198,380
1
W
Ra
8,564
612
160
11
0
320,484
4
W
Hou Yi
7,420
530
87
6
0
255,381
1
W
Bakasura
7,116
508
62
4
0
299,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role