Player Matchup

Pele
Pele
Hapteocar
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,437 Elo+
Party 2
Apollo
Apollo
Lelouchpsycho
Apollo
Level 16
God Stats
0W - 3L
1,248 SR
Queue Stats
8W - 11L
1,390 Elo+
Solo
Geb
Geb
NoVa1910
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oskal44
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 2
Eset
Eset
TheAirbuster
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,661 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,482 Elo+

VS

Team Averages
Level 27
1,540 SR
1,660 Elo+
Scylla
Scylla
GibbyNaCl
Scylla
Level 20
God Stats
12W - 3L
1,186 SR
Queue Stats
100W - 77L
1,634 Elo+
Party 1
Cerberus
Cerberus
LuckySe7en99
Cerberus
Level 26
God Stats
6W - 3L
1,740 SR
Queue Stats
98W - 79L
1,648 Elo+
Party 1
Osiris
Osiris
Tinxmax
Osiris
Level 28
God Stats
5W - 6L
1,731 SR
Queue Stats
141W - 141L
1,596 Elo+
Solo
Apollo
Apollo
namlil
Apollo
Level 28
God Stats
18W - 11L
1,706 SR
Queue Stats
307W - 227L
1,706 Elo+
Party 1
Fenrir
Fenrir
t0peb0y
Fenrir
Level 33
God Stats
1W - 2L
1,335 SR
Queue Stats
312W - 244L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 4 / 0
5,969
543
2,746
8,359
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 1 / 1
4,769
434
2,605
6,299
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
4,603
418
2,146
5,475
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Oskal44
Cu Chulainn
9
1 / 3 / 0
5,230
475
2,020
7,011
2,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
6,617
602
3,864
5,586
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GibbyNaCl
Scylla
8
1 / 3 / 0
5,351
486
586
5,018
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
LuckySe7en99
Cerberus
10
3 / 0 / 1
6,287
572
2,846
5,056
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Tinxmax
Osiris
13
4 / 1 / 1
7,353
668
5,319
4,797
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
namlil
Apollo
10
0 / 1 / 4
5,520
502
5,516
4,099
1,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
t0peb0y
Fenrir
11
4 / 1 / 2
6,556
596
5,363
7,353
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
12
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
GibbyNaCl
Scylla
1
3
0
0.33
L
Pele
2
4
0
0.5
L
0
1
1
0.5
W
Cerberus
LuckySe7en99
Cerberus
3
0
1
3.5
L
0
1
0
0
L
Cu Chulainn
Oskal44
Cu Chulainn
1
3
0
0.33
L
2
3
0
0.67
W
Osiris
Tinxmax
Osiris
4
1
1
4.5
W
Apollo
namlil
Apollo
0
1
4
2
W
Fenrir
t0peb0y
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
19,630
32,730
Taken
26,323
10,292
Mitigated
12,492
7,954
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GibbyNaCl
Scylla
586
348
0
760
5,018
1,429
0
2,433
2,319
19,331
0
L
Pele
2,746
693
0
2,126
8,359
2,300
312
516
7,843
0
28,729
L
2,605
1,713
0
2,861
6,299
1,369
0
1,002
5,297
0
16,704
W
Cerberus
LuckySe7en99
Cerberus
2,846
74
0
1,695
5,056
2,715
302
897
4,159
15,459
0
L
2,146
239
0
1,200
5,475
2,246
0
1,440
4,035
7,781
0
L
Cu Chulainn
Oskal44
Cu Chulainn
2,020
342
0
979
7,011
2,893
26
0
7,011
0
15,339
L
3,864
230
0
788
5,586
1,484
0
434
5,112
40,016
0
W
Osiris
Tinxmax
Osiris
5,319
1,847
0
1,815
4,797
4,451
0
0
4,714
0
39,600
W
Apollo
namlil
Apollo
5,516
3,863
0
1,636
4,099
1,237
427
952
3,147
0
35,791
W
Fenrir
t0peb0y
Fenrir
5,363
1,620
0
2,876
7,353
2,660
0
1,376
5,891
0
30,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
31,067
233
Minions Killed
286
0
Camps Cleared
0
1,020,331
Distance Traveled
1,085,023
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,351
486
42
4
0
204,900
2
L
Pele
5,969
543
69
6
0
215,756
1
L
Apollo
4,769
434
32
3
0
180,273
2
W
Cerberus
6,287
572
37
3
0
212,214
4
L
Geb
4,603
418
9
1
0
232,536
0
L
Cu Chulainn
5,230
475
32
3
0
185,759
3
L
Eset
6,617
602
91
8
0
206,007
5
W
Osiris
7,353
668
92
8
0
220,707
2
W
Apollo
5,520
502
55
5
0
213,651
4
W
Fenrir
6,556
596
60
5
0
233,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role