Player Matchup

Serqet
Serqet
Mathieu___2007
Serqet
Level 11
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 14L
1,229 Elo+
Party 1
Artio
Artio
Psionic96
Artio
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,246 Elo+
Party 1
Neith
Neith
Zhas1k22
Neith
Level 16
God Stats
9W - 12L
1,244 SR
Queue Stats
24W - 35L
1,105 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,193 Elo+

VS

Team Averages
Level 16
1,598 SR
1,431 Elo+
Ymir
Ymir
CyanGuardian
Ymir
Level 20
God Stats
69W - 34L
1,750 SR
Queue Stats
366W - 264L
1,592 Elo+
Solo
Horus
Horus
LoneWolf737416
Horus
Level 12
God Stats
4W - 5L
1,544 SR
Queue Stats
50W - 56L
1,203 Elo+
Solo
Skadi
Skadi
Theglitchcat177
Skadi
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 6
7,333
733
3,866
8,790
3,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Psionic96
Artio
9
2 / 2 / 7
7,089
709
6,713
10,486
6,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zhas1k22
Neith
12
8 / 0 / 6
8,848
885
8,651
4,916
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,575
658
6,576
7,990
5,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 7 / 1
6,625
663
4,333
8,907
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 6 / 0
6,054
605
6,876
8,751
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
2
7
1
0.36
W
4
2
6
3.5
W
Artio
Psionic96
Artio
2
2
7
2.75
L
1
6
0
0.17
W
Neith
Zhas1k22
Neith
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
17,785
24,192
Taken
25,648
11,581
Mitigated
10,902
8,147
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,576
1,702
159
159
7,990
5,019
0
2,482
5,328
14,754
0
L
4,333
3,474
436
789
8,907
3,353
150
1,706
7,009
0
14,447
W
3,866
945
771
1,651
8,790
3,150
629
3,574
5,216
0
19,741
W
Artio
Psionic96
Artio
6,713
1,622
664
2,752
10,486
6,454
0
2,448
8,038
18,088
0
L
6,876
3,678
0
1,535
8,751
2,530
0
2,561
6,190
0
13,246
W
Neith
Zhas1k22
Neith
8,651
4,498
0
2,309
4,916
1,977
0
736
4,180
0
22,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,270
Gold Earned
19,254
80
Minions Killed
53
0
Camps Cleared
0
551,700
Distance Traveled
485,682
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,575
658
24
2
0
193,490
0
L
Horus
6,625
663
20
2
0
153,238
0
W
Serqet
7,333
733
21
2
0
212,670
0
W
Artio
7,089
709
20
2
0
164,748
3
L
Skadi
6,054
605
9
1
0
138,954
0
W
Neith
8,848
885
39
4
0
174,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role