Player Matchup

Tsukuyomi
Tsukuyomi
EquinoxOtaku
Tsukuyomi
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
53W - 63L
1,489 Elo+
Solo
King Arthur
King Arthur
Hergulio83
King Arthur
Level 7
God Stats
28W - 40L
1,323 SR
Queue Stats
415W - 504L
1,516 Elo+
Solo
Hades
Hades
WarMachine85
Hades
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo
Izanami
Izanami
elmouton299
Izanami
Level 29
God Stats
3W - 3L
1,299 SR
Queue Stats
40W - 46L
1,549 Elo+
Solo
Ganesha
Ganesha
punXXero
Ganesha
Level 27
God Stats
3W - 4L
1,475 SR
Queue Stats
23W - 21L
1,567 Elo+
Solo
Team Averages
Level 22
1,419 SR
1,515 Elo+

VS

Team Averages
Level 18
1,630 SR
1,579 Elo+
Izanami
Izanami
CochiPLATA
Izanami
Level 4
God Stats
2W - 0L
1,697 SR
Queue Stats
3W - 2L
1,672 Elo+
Solo
Chang'e
Chang'e
DiabolicInflux
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NotA_CEO
Sol
Level 6
God Stats
3W - 1L
1,720 SR
Queue Stats
15W - 16L
1,460 Elo+
Solo
Thanatos
Thanatos
SecondDonkey21
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bellona
Bellona
ToZoned
Bellona
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
83W - 88L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EquinoxOtaku
Tsukuyomi
14
2 / 7 / 1
9,066
533
5,547
13,546
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Hergulio83
King Arthur
6
0 / 9 / 1
5,617
330
582
13,067
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 1 / 2
9,631
567
10,376
12,965
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
elmouton299
Izanami
15
4 / 2 / 2
8,531
502
7,021
11,818
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
punXXero
Ganesha
13
0 / 2 / 7
8,313
489
6,228
11,917
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CochiPLATA
Izanami
14
6 / 4 / 3
9,359
551
9,418
8,423
2,963
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
9 / 2 / 1
11,035
649
13,564
11,208
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
8,547
503
8,100
10,445
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
12
0 / 1 / 2
7,664
451
372
8,279
2,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ToZoned
Bellona
12
3 / 3 / 1
8,016
472
7,604
11,807
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
14
Kills
19
21
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
CochiPLATA
Izanami
6
4
3
1.88
W
9
2
1
4.75
L
Tsukuyomi
EquinoxOtaku
Tsukuyomi
2
7
1
0.36
L
King Arthur
Hergulio83
King Arthur
0
9
1
0.06
W
1
4
3
0.63
W
Thanatos
0
1
2
1
W
Bellona
ToZoned
Bellona
3
3
1
1.17
L
8
1
2
9
L
Izanami
elmouton299
Izanami
4
2
2
2.5
L
Ganesha
punXXero
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
39,058
63,313
Taken
50,162
27,486
Mitigated
25,501
21,325
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CochiPLATA
Izanami
9,418
6,558
0
1,714
8,423
2,963
2,915
4,106
4,242
0
39,078
W
13,564
1,710
134
7,071
11,208
7,629
1,553
4,675
6,483
64,000
0
L
Tsukuyomi
EquinoxOtaku
Tsukuyomi
5,547
978
0
2,414
13,546
4,516
1,172
5,258
7,910
0
53,164
L
King Arthur
Hergulio83
King Arthur
582
179
0
1,625
13,067
5,199
0
2,075
10,874
0
8,857
W
8,100
2,149
0
3,203
10,445
3,239
770
3,263
7,182
60,125
0
W
Thanatos
372
0
0
5,961
8,279
2,449
0
422
7,857
0
34,678
W
Bellona
ToZoned
Bellona
7,604
3,888
453
4,070
11,807
9,221
263
4,138
7,669
0
27,826
L
10,376
1,182
121
7,012
12,965
6,311
0
4,770
7,968
55,131
0
L
Izanami
elmouton299
Izanami
7,021
4,720
0
5,353
11,818
4,503
80
4,178
7,624
0
56,942
L
Ganesha
punXXero
Ganesha
6,228
191
441
4,359
11,917
6,957
0
4,604
7,273
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
44,621
351
Minions Killed
420
0
Camps Cleared
0
1,423,222
Distance Traveled
1,439,184
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,359
551
77
5
0
237,171
1
W
Chang'e
11,035
649
127
7
0
290,742
3
L
Tsukuyomi
9,066
533
106
6
0
309,812
1
L
King Arthur
5,617
330
7
0
0
213,395
1
W
Sol
8,547
503
104
6
0
279,544
2
W
Thanatos
7,664
451
51
3
0
293,399
4
W
Bellona
8,016
472
61
4
0
338,328
0
L
Hades
9,631
567
92
5
0
270,465
0
L
Izanami
8,531
502
129
8
0
287,998
2
L
Ganesha
8,313
489
17
1
0
341,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role