Player Matchup

Guan Yu
Guan Yu
Barlow07
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Aphrodite
Aphrodite
Gremnus
Aphrodite
Level 17
God Stats
11W - 7L
1,489 SR
Queue Stats
20W - 14L
1,437 Elo+
Solo
Poseidon
Poseidon
Jekuyan
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,212 Elo+
Solo
Hachiman
Hachiman
Neverapp1
Hachiman
Level 6
God Stats
30W - 20L
1,776 SR
Queue Stats
32W - 24L
1,514 Elo+
Solo
Artemis
Artemis
qwershikk
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,091 Elo+
Solo
Team Averages
Level 7
1,553 SR
1,290 Elo+

VS

Team Averages
Level 22
1,538 SR
1,403 Elo+
Zeus
Zeus
IronDragoonn
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Judoma
Sun Wukong
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 38L
1,393 Elo+
Party 1
Ares
Ares
Leviatan39
Ares
Level 15
God Stats
1W - 0L
1,784 SR
Queue Stats
10W - 9L
1,468 Elo+
Solo
Chronos
Chronos
Radioactivo14
Chronos
Level 29
God Stats
3W - 2L
1,631 SR
Queue Stats
18W - 17L
1,559 Elo+
Solo
Anhur
Anhur
RouxMain28
Anhur
Level 27
God Stats
7W - 18L
1,274 SR
Queue Stats
22W - 37L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Barlow07
Guan Yu
11
0 / 5 / 0
6,574
939
2,153
8,058
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Gremnus
Aphrodite
12
0 / 1 / 0
6,748
964
7,296
10,957
8,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Jekuyan
Poseidon
12
0 / 7 / 0
6,711
959
5,714
9,332
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Neverapp1
Hachiman
12
1 / 7 / 0
6,972
996
8,769
16,244
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
qwershikk
Artemis
12
0 / 6 / 1
6,973
996
6,925
12,388
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

157

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,224
1,175
8,761
3,856
1,555
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Judoma
Sun Wukong
13
2 / 0 / 7
8,043
1,149
3,570
5,925
3,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 20
9,015
1,288
7,735
12,162
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
15
10 / 1 / 11
9,720
1,389
21,340
9,576
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
14
7 / 0 / 10
8,791
1,256
9,627
6,324
3,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
78
1
Kills
26
26
Deaths
1
1
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Barlow07
Guan Yu
0
5
0
0
L
Aphrodite
Gremnus
Aphrodite
0
1
0
0
W
6
0
4
8
L
Poseidon
Jekuyan
Poseidon
0
7
0
0
W
Sun Wukong
Judoma
Sun Wukong
2
0
7
5.5
W
1
0
20
11
L
Hachiman
Neverapp1
Hachiman
1
7
0
0.14
W
Chronos
10
1
11
15.5
W
Anhur
7
0
10
12
L
Artemis
qwershikk
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
51,033
56,979
Taken
37,843
27,583
Mitigated
23,724
9,671
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Barlow07
Guan Yu
2,153
733
50
210
8,058
5,152
0
3,494
4,564
0
7,711
L
Aphrodite
Gremnus
Aphrodite
7,296
1,085
3,295
4,018
10,957
8,002
0
8,157
2,800
18,830
0
W
8,761
989
195
195
3,856
1,555
0
988
2,843
18,648
0
L
Poseidon
Jekuyan
Poseidon
5,714
517
0
0
9,332
3,576
0
7,154
2,178
12,632
0
W
Sun Wukong
Judoma
Sun Wukong
3,570
1,158
0
335
5,925
3,724
0
854
5,021
0
11,856
W
7,735
186
0
1,078
12,162
10,911
0
5,082
7,005
11,325
0
L
Hachiman
Neverapp1
Hachiman
8,769
6,548
0
1,538
16,244
6,622
0
11,312
4,932
0
14,674
W
Chronos
21,340
9,607
0
4,975
9,576
4,459
0
3,976
5,575
39,888
0
W
Anhur
9,627
6,185
309
400
6,324
3,075
0
2,110
4,214
0
22,438
L
Artemis
qwershikk
Artemis
6,925
3,221
0
560
12,388
4,231
0
7,719
4,669
0
15,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
43,793
79
Minions Killed
122
1
Camps Cleared
5
494,823
Distance Traveled
669,832
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,574
939
10
1
0
57,812
1
L
Aphrodite
6,748
964
23
3
0
144,138
0
W
Zeus
8,224
1,175
30
4
3
109,509
1
L
Poseidon
6,711
959
18
3
1
100,189
0
W
Sun Wukong
8,043
1,149
23
3
0
146,763
1
W
Ares
9,015
1,288
6
1
0
148,457
1
L
Hachiman
6,972
996
14
2
0
100,399
0
W
Chronos
9,720
1,389
23
3
2
130,788
0
W
Anhur
8,791
1,256
40
6
0
134,315
0
L
Artemis
6,973
996
14
2
0
92,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role