Player Matchup

Athena
Athena
Calvicle
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,434 Elo+
Solo
Bacchus
Bacchus
FarmyYT-f21
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 103L
1,606 Elo+
Solo
Artemis
Artemis
Not_A_Smurf_2-_
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
Syn3r_k7
Sun Wukong
Level 17
God Stats
6W - 3L
1,512 SR
Queue Stats
84W - 72L
1,536 Elo+
Solo
Aphrodite
Aphrodite
chezbugr
Aphrodite
Level 23
God Stats
4W - 0L
1,292 SR
Queue Stats
21W - 22L
1,291 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,504 Elo+

VS

Team Averages
Level 19
1,608 SR
1,546 Elo+
Jing Wei
Jing Wei
AWSoMHEvY-D
Jing Wei
Level 26
God Stats
86W - 93L
1,711 SR
Queue Stats
450W - 602L
1,573 Elo+
Solo
Cerberus
Cerberus
Packman_4LyFe
Cerberus
Level 18
God Stats
3W - 3L
1,711 SR
Queue Stats
132W - 138L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xzerto3123
Cu Chulainn
Level 17
God Stats
4W - 8L
1,627 SR
Queue Stats
14W - 31L
1,568 Elo+
Solo
Chang'e
Chang'e
bigjoe7121
Chang'e
Level 26
God Stats
3W - 7L
1,667 SR
Queue Stats
57W - 63L
1,688 Elo+
Solo
Neith
Neith
sPy_91
Neith
Level 6
God Stats
1W - 3L
1,321 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Calvicle
Athena
19
10 / 5 / 15
15,109
540
18,243
28,241
29,382
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
FarmyYT-f21
Bacchus
18
5 / 4 / 22
13,290
475
20,219
33,009
28,437
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 0 / 10
15,885
567
34,447
19,772
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Syn3r_k7
Sun Wukong
20
11 / 1 / 15
15,313
547
24,605
23,629
22,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
chezbugr
Aphrodite
6
0 / 2 / 0
8,942
319
532
2,434
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AWSoMHEvY-D
Jing Wei
18
4 / 10 / 4
11,797
421
11,027
25,902
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Packman_4LyFe
Cerberus
17
3 / 7 / 5
13,048
466
13,211
29,943
15,241
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Xzerto3123
Cu Chulainn
17
2 / 10 / 0
11,673
417
11,471
28,929
24,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
bigjoe7121
Chang'e
18
3 / 6 / 5
12,405
443
21,984
25,765
10,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
sPy_91
Neith
12
0 / 10 / 3
8,801
314
3,908
11,650
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
43
Kills
12
12
Deaths
43
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AWSoMHEvY-D
Jing Wei
4
10
4
0.6
W
Athena
Calvicle
Athena
10
5
15
3.5
W
Bacchus
FarmyYT-f21
Bacchus
5
4
22
4
W
17
0
10
22
L
Cerberus
Packman_4LyFe
Cerberus
3
7
5
0.79
W
Sun Wukong
Syn3r_k7
Sun Wukong
11
1
15
18.5
L
Cu Chulainn
Xzerto3123
Cu Chulainn
2
10
0
0.2
L
Chang'e
bigjoe7121
Chang'e
3
6
5
0.92
W
Aphrodite
chezbugr
Aphrodite
0
2
0
0
L
Neith
sPy_91
Neith
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,046
Damage
61,601
107,085
Taken
122,189
89,801
Mitigated
63,720
33,353
Healing
28,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AWSoMHEvY-D
Jing Wei
11,027
10,333
371
6,944
25,902
9,772
2,108
8,278
17,624
0
67,533
W
Athena
Calvicle
Athena
18,243
5,322
0
1,084
28,241
29,382
1,047
12,193
15,716
72,776
0
W
Bacchus
FarmyYT-f21
Bacchus
20,219
2,005
2,347
14,708
33,009
28,437
1,992
15,284
17,419
48,492
0
W
34,447
18,191
0
6,661
19,772
9,356
9,606
7,100
12,386
0
133,158
L
Cerberus
Packman_4LyFe
Cerberus
13,211
958
0
4,858
29,943
15,241
599
11,071
18,872
52,799
0
W
Sun Wukong
Syn3r_k7
Sun Wukong
24,605
6,692
0
7,314
23,629
22,025
2,474
4,692
18,841
637
106,631
L
Cu Chulainn
Xzerto3123
Cu Chulainn
11,471
1,283
0
3,686
28,929
24,041
688
10,444
18,485
11,032
66,957
L
Chang'e
bigjoe7121
Chang'e
21,984
1,351
2,966
9,146
25,765
10,689
932
6,983
18,702
96,510
0
W
Aphrodite
chezbugr
Aphrodite
532
33
0
1,239
2,434
601
0
1,076
1,214
8,349
0
L
Neith
sPy_91
Neith
3,908
1,317
0
427
11,650
3,977
949
2,165
9,485
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,539
Gold Earned
57,724
488
Minions Killed
502
0
Camps Cleared
0
2,267,502
Distance Traveled
2,118,101
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,797
421
118
4
0
415,267
0
W
Athena
15,109
540
89
3
0
589,617
3
W
Bacchus
13,290
475
50
2
0
490,880
1
W
Artemis
15,885
567
156
6
0
551,790
2
L
Cerberus
13,048
466
80
3
0
475,305
3
W
Sun Wukong
15,313
547
173
6
0
571,928
2
L
Cu Chulainn
11,673
417
121
4
0
455,635
1
L
Chang'e
12,405
443
146
5
0
432,415
0
W
Aphrodite
8,942
319
20
1
0
63,287
0
L
Neith
8,801
314
37
1
0
339,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role