Player Matchup

Khepri
Khepri
 
Khepri
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IT_Z_KHALIEL
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 1
Scylla
Scylla
Marizko8996
Scylla
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 4L
1,821 Elo+
Solo
Thor
Thor
MaxiladXX
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Skelonius
Fenrir
Level 22
God Stats
90W - 117L
1,396 SR
Queue Stats
402W - 465L
1,319 Elo+
Party 2
Team Averages
Level 9
1,479 SR
1,470 Elo+

VS

Team Averages
Level 16
1,367 SR
1,469 Elo+
Janus
Janus
Adaalljm
Janus
Level 27
God Stats
16W - 16L
1,192 SR
Queue Stats
51W - 55L
1,327 Elo+
Solo
Chaac
Chaac
ROSE_xxDrakoxx1
Chaac
Level 26
God Stats
14W - 11L
1,475 SR
Queue Stats
195W - 210L
1,328 Elo+
Solo
Neith
Neith
Shades o Gray
Neith
Level 21
God Stats
1W - 4L
1,168 SR
Queue Stats
71W - 52L
1,690 Elo+
Solo
Thanatos
Thanatos
X3ROTH
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
elfin_ordinal9
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
3 / 1 / 2
5,183
648
1,535
2,979
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
2 / 2 / 0
3,881
485
586
1,655
466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
10
4 / 0 / 0
5,119
640
4,289
2,646
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
2
0 / 3 / 0
3,259
407
248
1,917
375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Skelonius
Fenrir
7
2 / 4 / 3
4,319
540
2,480
5,140
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adaalljm
Janus
7
1 / 2 / 1
4,330
541
1,112
3,464
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 1 / 0
4,821
603
1,143
3,124
1,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 2
5,389
674
3,549
2,646
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
X3ROTH
Thanatos
7
3 / 5 / 1
4,769
596
3,138
5,743
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 3 / 2
4,396
550
376
5,713
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
11
Kills
9
10
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
1
2
4
W
Janus
Adaalljm
Janus
1
2
1
0.75
L
2
2
0
1
L
Scylla
4
0
0
4
L
Thor
0
3
0
0
W
2
1
0
2
W
2
0
2
3
L
Fenrir
Skelonius
Fenrir
2
4
3
0.88
W
Thanatos
X3ROTH
Thanatos
3
5
1
0.7
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,138
Damage
9,318
14,337
Taken
20,690
4,141
Mitigated
8,246
1,862
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,535
363
0
423
2,979
1,288
883
2
2,977
13,872
0
W
Janus
Adaalljm
Janus
1,112
254
0
218
3,464
960
288
1,559
1,753
14,161
0
L
586
522
0
84
1,655
466
147
100
1,555
1,091
0
L
Scylla
4,289
510
0
953
2,646
638
0
725
1,921
22,485
0
L
Thor
248
162
0
0
1,917
375
171
457
1,460
0
1,858
W
1,143
710
0
1,437
3,124
1,160
1,682
426
2,698
0
16,944
W
3,549
1,626
0
1,440
2,646
1,552
0
434
2,184
0
29,298
L
Fenrir
Skelonius
Fenrir
2,480
717
0
402
5,140
1,374
759
204
4,936
0
7,724
W
Thanatos
X3ROTH
Thanatos
3,138
1,672
0
1,936
5,743
1,497
0
1,296
4,447
0
9,632
W
376
184
0
358
5,713
3,077
98
2,313
3,198
7,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
23,705
76
Minions Killed
150
0
Camps Cleared
0
612,198
Distance Traveled
725,779
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,183
648
24
3
0
186,202
1
W
Janus
4,330
541
25
3
0
138,290
0
L
Ymir
3,881
485
1
0
0
55,780
0
L
Scylla
5,119
640
41
5
0
126,174
3
L
Thor
3,259
407
0
0
0
54,321
0
W
Chaac
4,821
603
40
5
0
151,876
0
W
Neith
5,389
674
61
8
0
140,711
0
L
Fenrir
4,319
540
10
1
0
189,721
0
W
Thanatos
4,769
596
16
2
0
174,188
0
W
Ares
4,396
550
8
1
0
120,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role