Player Matchup

Osiris
Osiris
NOTW Assassins
Osiris
Level 122
God Stats
5W - 10L
1,295 SR
Queue Stats
173W - 168L
1,539 Elo+
Party 1
Bakasura
Bakasura
NOTW Loki
Bakasura
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 65L
1,439 Elo+
Party 1
Skadi
Skadi
Nighteye1934
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
WolfSkirata
Sol
Level 109
God Stats
10W - 11L
1,657 SR
Queue Stats
288W - 308L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
mrs_hardcore31
Cabrakan
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 126L
1,467 Elo+
Solo
Team Averages
Level 67
1,490 SR
1,488 Elo+

VS

Team Averages
Level 51
1,557 SR
1,479 Elo+
Pele
Pele
ElChapoFdez
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 164L
1,341 Elo+
Solo
Danzaburou
Danzaburou
EnrageDemon
Danzaburou
Level 48
God Stats
31W - 13L
1,565 SR
Queue Stats
154W - 122L
1,606 Elo+
Party 3
Bellona
Bellona
Ildsgate
Bellona
Level 64
God Stats
14W - 11L
1,600 SR
Queue Stats
136W - 147L
1,409 Elo+
Party 2
Yemoja
Yemoja
Tuureluut
Yemoja
Level 29
God Stats
2W - 3L
1,459 SR
Queue Stats
37W - 48L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
Waifu_Magique
Kukulkan
Level 66
God Stats
4W - 1L
1,663 SR
Queue Stats
241W - 203L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 1
11,731
559
17,536
18,892
18,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
NOTW Loki
Bakasura
16
2 / 4 / 0
10,079
480
3,841
15,278
6,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 0
8,089
385
2,964
11,881
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 0
9,434
449
6,550
14,678
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
0 / 6 / 0
8,061
384
3,283
17,501
13,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,177
485
6,476
17,517
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
EnrageDemon
Danzaburou
19
10 / 1 / 4
12,696
605
15,172
10,554
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Ildsgate
Bellona
17
3 / 4 / 1
11,009
524
3,470
12,681
12,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Tuureluut
Yemoja
16
2 / 0 / 12
10,575
504
6,203
11,838
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Waifu_Magique
Kukulkan
20
8 / 0 / 5
13,279
632
17,809
6,245
3,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
9
Kills
24
24
Deaths
9
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Danzaburou
EnrageDemon
Danzaburou
10
1
4
12
W
Bellona
Ildsgate
Bellona
3
4
1
0.88
L
7
3
1
2.5
L
Bakasura
NOTW Loki
Bakasura
2
4
0
0.5
L
0
6
0
0
W
Yemoja
Tuureluut
Yemoja
2
0
12
8
W
Kukulkan
Waifu_Magique
Kukulkan
8
0
5
10.5
L
0
5
0
0
L
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
49,130
78,230
Taken
58,835
47,089
Mitigated
36,044
22,507
Healing
23,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,476
1,702
0
6,783
17,517
6,712
0
2,944
14,243
0
72,905
W
Danzaburou
EnrageDemon
Danzaburou
15,172
6,227
0
2,971
10,554
4,761
513
1,995
8,559
0
103,740
W
Bellona
Ildsgate
Bellona
3,470
1,795
0
3,764
12,681
12,449
2,551
246
12,435
0
62,135
L
17,536
7,095
0
10,092
18,892
18,231
713
3,358
15,534
0
87,361
L
Bakasura
NOTW Loki
Bakasura
3,841
2,929
0
4,033
15,278
6,408
0
2,778
12,500
0
58,626
L
2,964
1,471
0
1,831
11,881
4,133
0
3,022
8,859
0
33,661
W
Yemoja
Tuureluut
Yemoja
6,203
1,861
2,574
5,637
11,838
9,101
210
1,322
10,516
30,853
0
W
Kukulkan
Waifu_Magique
Kukulkan
17,809
1,991
0
1,667
6,245
3,021
70
3,326
2,919
112,367
0
L
6,550
556
0
6,051
14,678
4,917
186
9,462
5,216
62,664
0
L
Cabrakan
3,283
381
0
500
17,501
13,400
0
5,392
12,109
49,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
57,736
525
Minions Killed
670
0
Camps Cleared
0
1,822,822
Distance Traveled
1,959,350
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,177
485
122
6
0
427,847
0
W
Danzaburou
12,696
605
160
8
0
374,450
2
W
Bellona
11,009
524
153
7
0
355,858
6
L
Osiris
11,731
559
153
7
0
385,105
0
L
Bakasura
10,079
480
123
6
0
415,484
0
L
Skadi
8,089
385
58
3
0
340,792
0
W
Yemoja
10,575
504
33
2
0
386,055
4
W
Kukulkan
13,279
632
202
10
0
415,140
9
L
Sol
9,434
449
128
6
0
361,373
5
L
Cabrakan
8,061
384
63
3
0
320,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role