Player Matchup

Fenrir
Fenrir
Heimera
Fenrir
Level 141
God Stats
4W - 8L
1,622 SR
Queue Stats
96W - 86L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
MavsPT
Kukulkan
Level 125
God Stats
10W - 8L
1,514 SR
Queue Stats
94W - 76L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
aTao
Kuzenbo
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
67W - 64L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
darkzpt
Hou Yi
Level 125
God Stats
2W - 4L
1,571 SR
Queue Stats
144W - 111L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zimntime
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 71L
1,460 Elo+
Party 3
Team Averages
Level 120
1,584 SR
1,506 Elo+

VS

Team Averages
Level 118
1,513 SR
1,493 Elo+
Sylvanus
Sylvanus
ArtixDuo
Sylvanus
Level 153
God Stats
33W - 39L
1,500 SR
Queue Stats
133W - 140L
1,448 Elo+
Party 2
Apollo
Apollo
Danex37
Apollo
Level 141
God Stats
16W - 14L
1,539 SR
Queue Stats
124W - 132L
1,443 Elo+
Party 2
Amaterasu
Amaterasu
Parovka
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sara024
Nu Wa
Level 87
God Stats
6W - 12L
1,432 SR
Queue Stats
206W - 199L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMataro
Tsukuyomi
Level 113
God Stats
6W - 2L
1,591 SR
Queue Stats
7W - 6L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heimera
Fenrir
19
8 / 5 / 7
13,795
493
17,511
22,539
18,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
MavsPT
Kukulkan
20
7 / 6 / 7
14,578
521
25,657
17,587
8,229
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
aTao
Kuzenbo
15
0 / 8 / 6
10,693
382
10,916
25,951
34,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
darkzpt
Hou Yi
19
3 / 7 / 5
12,677
453
12,563
20,457
7,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
zimntime
Cu Chulainn
20
3 / 6 / 3
13,521
483
17,355
26,151
22,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArtixDuo
Sylvanus
20
3 / 6 / 16
14,534
519
13,979
34,069
40,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Danex37
Apollo
20
12 / 3 / 12
16,380
585
20,903
18,618
9,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Parovka
Amaterasu
20
7 / 1 / 5
16,892
603
12,727
27,781
26,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Sara024
Nu Wa
20
7 / 5 / 10
15,419
551
20,106
12,629
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
TheMataro
Tsukuyomi
20
3 / 6 / 14
14,611
522
15,762
20,604
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
21
Kills
32
32
Deaths
21
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArtixDuo
Sylvanus
3
6
16
1.83
W
Apollo
Danex37
Apollo
12
3
12
6
L
Fenrir
Heimera
Fenrir
8
5
7
2.3
L
Kukulkan
MavsPT
Kukulkan
7
6
7
1.75
W
Amaterasu
Parovka
Amaterasu
7
1
5
9.5
W
Nu Wa
Sara024
Nu Wa
7
5
10
2.4
W
Tsukuyomi
TheMataro
Tsukuyomi
3
6
14
1.67
L
Kuzenbo
aTao
Kuzenbo
0
8
6
0.38
L
Hou Yi
darkzpt
Hou Yi
3
7
5
0.79
L
Cu Chulainn
zimntime
Cu Chulainn
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,002
Damage
83,477
112,685
Taken
113,701
91,841
Mitigated
93,370
25,177
Healing
47,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArtixDuo
Sylvanus
13,979
2,841
6,148
13,650
34,069
40,642
873
13,997
20,047
49,358
0
W
Apollo
Danex37
Apollo
20,903
13,839
0
8,641
18,618
9,519
6,133
8,613
9,930
0
140,283
L
Fenrir
Heimera
Fenrir
17,511
5,360
0
6,747
22,539
18,463
350
6,816
15,723
0
84,303
L
Kukulkan
MavsPT
Kukulkan
25,657
2,176
0
3,106
17,587
8,229
488
7,265
10,322
148,061
0
W
Amaterasu
Parovka
Amaterasu
12,727
4,945
0
11,000
27,781
26,272
2,256
4,015
23,062
18,229
73,914
W
Nu Wa
Sara024
Nu Wa
20,106
4,867
230
2,200
12,629
6,303
1,394
6,018
6,586
99,486
0
W
Tsukuyomi
TheMataro
Tsukuyomi
15,762
3,620
0
6,024
20,604
10,634
132
3,930
16,556
0
107,963
L
Kuzenbo
aTao
Kuzenbo
10,916
2,969
0
4,989
25,951
34,567
20
9,242
16,709
36,091
0
L
Hou Yi
darkzpt
Hou Yi
12,563
8,838
0
5,814
20,457
7,607
0
8,296
12,161
0
88,139
L
Cu Chulainn
zimntime
Cu Chulainn
17,355
5,689
0
4,521
26,151
22,975
1,816
6,711
19,440
0
106,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,264
Gold Earned
77,836
685
Minions Killed
747
0
Camps Cleared
0
2,507,447
Distance Traveled
2,587,373
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,534
519
41
1
0
452,938
11
W
Apollo
16,380
585
242
9
0
525,113
6
L
Fenrir
13,795
493
125
4
0
500,522
4
L
Kukulkan
14,578
521
230
8
0
497,218
4
W
Amaterasu
16,892
603
167
6
0
535,035
4
W
Nu Wa
15,419
551
146
5
0
506,823
2
W
Tsukuyomi
14,611
522
151
5
0
567,464
7
L
Kuzenbo
10,693
382
32
1
0
541,254
10
L
Hou Yi
12,677
453
137
5
0
482,021
7
L
Cu Chulainn
13,521
483
161
6
0
486,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role