Player Matchup

Sun Wukong
Sun Wukong
Aredrimos
Sun Wukong
Level 23
God Stats
3W - 2L
1,498 SR
Queue Stats
43W - 36L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Subgeniuss
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
WodniyKazimir
Baron Samedi
Level 8
God Stats
6W - 11L
1,500 SR
Queue Stats
147W - 142L
1,472 Elo+
Solo
Terra
Terra
chefuu
Terra
Level 29
God Stats
7W - 5L
1,641 SR
Queue Stats
102W - 87L
1,550 Elo+
Party 2
Neith
Neith
КоледноПиче
Neith
Level 16
God Stats
2W - 4L
1,155 SR
Queue Stats
69W - 61L
1,123 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,406 Elo+

VS

Team Averages
Level 15
1,470 SR
1,338 Elo+
Bacchus
Bacchus
Demens1ooon
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,306 Elo+
Party 3
Kali
Kali
Jerzyk134
Kali
Level 9
God Stats
12W - 6L
1,500 SR
Queue Stats
26W - 36L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Migueldelasuse
Ah Muzen Cab
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 143L
1,405 Elo+
Party 1
Medusa
Medusa
Pedroelmanifico
Medusa
Level 24
God Stats
15W - 12L
1,555 SR
Queue Stats
177W - 190L
1,441 Elo+
Party 1
Scylla
Scylla
angelaaas
Scylla
Level 16
God Stats
3W - 3L
1,294 SR
Queue Stats
68W - 54L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aredrimos
Sun Wukong
18
8 / 9 / 10
12,791
1,163
14,669
29,251
30,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Subgeniuss
Tsukuyomi
17
7 / 12 / 8
12,361
1,124
15,186
29,380
12,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
WodniyKazimir
Baron Samedi
17
3 / 4 / 10
11,183
1,017
12,401
11,957
6,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
chefuu
Terra
18
1 / 11 / 16
11,823
1,075
14,839
29,710
37,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 10 / 12
11,673
1,061
11,187
22,026
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Demens1ooon
Bacchus
20
8 / 1 / 29
14,420
1,311
18,430
15,162
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
18
6 / 8 / 24
12,518
1,138
9,679
20,919
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Migueldelasuse
Ah Muzen Cab
20
13 / 5 / 26
14,295
1,300
37,092
13,502
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 4 / 21
15,414
1,401
35,178
14,854
6,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
angelaaas
Scylla
18
1 / 4 / 25
11,103
1,009
13,553
10,041
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
170
22
Kills
45
46
Deaths
22
56
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aredrimos
Sun Wukong
8
9
10
1.44
W
Bacchus
Demens1ooon
Bacchus
8
1
29
22.5
W
Kali
6
8
24
2.25
W
Ah Muzen Cab
Migueldelasuse
Ah Muzen Cab
13
5
26
5.2
W
17
4
21
6.88
L
Tsukuyomi
Subgeniuss
Tsukuyomi
7
12
8
0.92
L
Baron Samedi
WodniyKazimir
Baron Samedi
3
4
10
2
W
Scylla
angelaaas
Scylla
1
4
25
3.38
L
Terra
chefuu
Terra
1
11
16
0.82
L
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,282
Damage
113,932
122,324
Taken
74,478
96,229
Mitigated
41,100
21,628
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aredrimos
Sun Wukong
14,669
3,373
441
4,014
29,251
30,287
0
7,948
21,303
0
24,079
W
Bacchus
Demens1ooon
Bacchus
18,430
1,520
0
1,705
15,162
18,302
0
3,624
11,538
40,181
0
W
Kali
9,679
4,438
0
4,170
20,919
8,373
0
9,283
11,412
0
15,868
W
Ah Muzen Cab
Migueldelasuse
Ah Muzen Cab
37,092
20,147
0
2,746
13,502
5,063
0
6,327
7,099
0
60,170
W
35,178
19,639
0
910
14,854
6,070
0
4,927
9,802
0
57,912
L
Tsukuyomi
Subgeniuss
Tsukuyomi
15,186
4,678
0
3,526
29,380
12,650
0
8,630
20,406
0
39,357
L
Baron Samedi
WodniyKazimir
Baron Samedi
12,401
1,318
3,055
1,963
11,957
6,362
0
2,237
9,720
34,690
0
W
Scylla
angelaaas
Scylla
13,553
2,535
0
0
10,041
3,292
0
3,079
6,862
34,039
0
L
Terra
chefuu
Terra
14,839
2,113
2,864
3,402
29,710
37,232
0
5,479
24,231
27,364
0
L
11,187
6,551
0
2,363
22,026
9,698
0
7,689
14,337
0
47,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,831
Gold Earned
67,750
242
Minions Killed
209
4
Camps Cleared
4
931,215
Distance Traveled
1,011,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,791
1,163
26
2
0
213,154
1
W
Bacchus
14,420
1,311
26
2
1
244,562
0
W
Kali
12,518
1,138
6
1
0
184,440
2
W
Ah Muzen Cab
14,295
1,300
48
4
0
200,107
0
W
Medusa
15,414
1,401
62
6
1
204,085
0
L
Tsukuyomi
12,361
1,124
59
5
1
181,957
0
L
Baron Samedi
11,183
1,017
54
5
2
183,852
0
W
Scylla
11,103
1,009
67
6
2
178,656
0
L
Terra
11,823
1,075
26
2
1
192,148
0
L
Neith
11,673
1,061
77
7
0
160,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role