Player Matchup

Medusa
Medusa
Coronaphobia
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crimms3
Nu Wa
Level 25
God Stats
46W - 37L
1,654 SR
Queue Stats
142W - 116L
1,594 Elo+
Solo
Ganesha
Ganesha
OllieChonk
Ganesha
Level 31
God Stats
3W - 2L
1,362 SR
Queue Stats
59W - 52L
1,380 Elo+
Solo
King Arthur
King Arthur
Tyrantking6
King Arthur
Level 28
God Stats
2W - 1L
1,689 SR
Queue Stats
116W - 102L
1,631 Elo+
Solo
Hachiman
Hachiman
bykfswg
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,809 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,583 Elo+

VS

Team Averages
Level 19
1,658 SR
1,665 Elo+
Hades
Hades
BlueTsunami808
Hades
Level 26
God Stats
7W - 8L
1,532 SR
Queue Stats
83W - 88L
1,674 Elo+
Party 1
Sol
Sol
CrustyOtter
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThyPope
Cu Chulainn
Level 28
God Stats
7W - 5L
1,880 SR
Queue Stats
22W - 19L
1,699 Elo+
Solo
Da Ji
Da Ji
bigbrapmaster
Da Ji
Level 7
God Stats
6W - 3L
1,876 SR
Queue Stats
125W - 66L
1,843 Elo+
Solo
Nemesis
Nemesis
jimmy14pog
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 2 / 9
11,067
1,107
13,839
9,067
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Crimms3
Nu Wa
18
12 / 2 / 19
12,123
1,212
21,521
5,480
2,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
OllieChonk
Ganesha
18
0 / 2 / 28
11,902
1,190
12,347
15,149
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Tyrantking6
King Arthur
18
8 / 2 / 15
11,329
1,133
17,062
18,106
20,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
bykfswg
Hachiman
17
4 / 5 / 23
11,342
1,134
8,759
10,271
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 8
9,653
965
11,867
18,101
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 2 / 9
9,960
996
8,286
10,332
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ThyPope
Cu Chulainn
16
0 / 4 / 10
9,419
942
8,711
16,694
8,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 3 / 4
12,538
1,254
16,149
12,978
5,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
jimmy14pog
Nemesis
16
1 / 14 / 11
9,692
969
8,129
22,356
8,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
33
Kills
13
13
Deaths
33
94
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
10
8
0.6
W
Medusa
9
2
9
6.75
W
Nu Wa
Crimms3
Nu Wa
12
2
19
10.75
L
1
2
9
2.75
W
Ganesha
OllieChonk
Ganesha
0
2
28
7
L
Cu Chulainn
ThyPope
Cu Chulainn
0
4
10
1.25
W
King Arthur
Tyrantking6
King Arthur
8
2
15
7.75
L
9
3
4
3.67
W
Hachiman
bykfswg
Hachiman
4
5
23
3.1
L
Nemesis
jimmy14pog
Nemesis
1
14
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,528
Damage
53,142
58,073
Taken
80,461
51,077
Mitigated
34,041
8,098
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,867
492
1,460
2,279
18,101
9,010
0
6,965
11,010
25,833
0
W
Medusa
13,839
6,363
0
0
9,067
4,836
0
2,497
6,570
0
43,111
W
Nu Wa
Crimms3
Nu Wa
21,521
7,399
0
0
5,480
2,305
0
2,307
3,173
45,792
0
L
8,286
1,572
0
3,256
10,332
2,656
0
5,230
5,027
47,309
0
W
Ganesha
OllieChonk
Ganesha
12,347
1,865
0
1,849
15,149
18,874
0
7,404
7,745
28,988
0
L
Cu Chulainn
ThyPope
Cu Chulainn
8,711
1,976
0
2,163
16,694
8,234
0
8,291
7,950
0
26,161
W
King Arthur
Tyrantking6
King Arthur
17,062
1,649
0
5,054
18,106
20,492
0
4,838
13,268
541
21,560
L
16,149
6,126
0
552
12,978
5,403
0
4,582
8,171
0
37,671
W
Hachiman
bykfswg
Hachiman
8,759
5,550
0
1,195
10,271
4,570
0
3,107
7,164
0
17,510
L
Nemesis
jimmy14pog
Nemesis
8,129
4,258
0
1,324
22,356
8,738
0
9,337
12,764
0
14,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,763
Gold Earned
51,262
183
Minions Killed
195
7
Camps Cleared
6
897,468
Distance Traveled
921,493
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,653
965
26
3
0
125,389
1
W
Medusa
11,067
1,107
61
6
5
180,151
3
W
Nu Wa
12,123
1,212
52
5
0
174,990
0
L
Sol
9,960
996
90
9
1
196,583
0
W
Ganesha
11,902
1,190
5
1
0
181,353
0
L
Cu Chulainn
9,419
942
24
2
1
190,601
0
W
King Arthur
11,329
1,133
28
3
0
206,281
0
L
Da Ji
12,538
1,254
44
4
4
222,457
2
W
Hachiman
11,342
1,134
37
4
2
154,693
1
L
Nemesis
9,692
969
11
1
0
186,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role