Player Matchup

Medusa
Medusa
Bronze III
JeffxDragonx1990
Medusa
Bronze III
Level 115
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 10L
1,077 MMR
Party 1
Anubis
Anubis
Silver III
Starkstrom24
Anubis
Silver III
Level 126
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 7L
1,261 MMR
Party 1
Khepri
Khepri
Bronze IV
TylerBurnItDown
Khepri
Bronze IV
Level 129
God Stats
0W - 1L
1,312 SR
Queue Stats
19W - 26L
1,111 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,461 SR
1,150 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,534 SR
1,260 MMR
Osiris
Osiris
Silver II
JohnyMTW
Osiris
Silver II
Level 51
God Stats
1W - 1L
1,593 SR
Queue Stats
127W - 156L
1,441 MMR
Solo
Discordia
Discordia
Gold IV
Maxi_25299
Discordia
Gold IV
Level 126
God Stats
6W - 4L
1,487 SR
Queue Stats
133W - 115L
1,443 MMR
Solo
Artemis
Artemis
Silver III
SilaTex
Artemis
Silver III
Level 69
God Stats
111W - 107L
1,521 SR
Queue Stats
300W - 436L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
10,073
630
10,029
10,911
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
5 / 5 / 3
10,486
655
8,346
12,449
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 8
10,502
656
4,818
18,716
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CthulhuCabrakanAchillesSobekBacchus

VS

Bans
AphroditeAnhurDanzaburouCupidNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JohnyMTW
Osiris
13
0 / 6 / 10
9,754
610
10,936
16,104
12,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Maxi_25299
Discordia
17
11 / 0 / 5
12,576
786
17,281
6,624
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SilaTex
Artemis
15
5 / 4 / 8
11,509
719
9,076
13,488
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
16
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Osiris
JohnyMTW
Osiris
0
6
10
0.83
W
Discordia
Maxi_25299
Discordia
11
0
5
13.5
W
Artemis
SilaTex
Artemis
5
4
8
2.25
L
Anubis
5
5
3
1.3
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
37,293
42,076
Taken
36,216
29,755
Mitigated
18,782
10,009
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,029
3,682
0
1,636
10,911
4,559
290
4,635
5,900
0
39,195
W
Osiris
JohnyMTW
Osiris
10,936
1,378
0
660
16,104
12,029
414
6,751
9,037
0
33,795
W
Discordia
Maxi_25299
Discordia
17,281
832
0
2,193
6,624
2,329
1,043
1,362
5,074
71,805
0
W
Artemis
SilaTex
Artemis
9,076
4,248
0
4,181
13,488
4,424
1,422
4,860
8,252
0
50,320
L
Anubis
8,346
124
1,073
4,384
12,449
6,129
213
4,409
7,613
48,451
0
L
4,818
160
1,328
1,588
18,716
19,067
272
6,928
11,244
18,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
33,839
176
Minions Killed
210
0
Camps Cleared
0
805,867
Distance Traveled
781,913
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,073
630
51
3
0
295,772
3
W
Osiris
9,754
610
33
2
0
261,130
3
W
Discordia
12,576
786
115
7
0
278,064
1
W
Artemis
11,509
719
62
4
0
242,719
0
L
Anubis
10,486
655
91
6
0
247,674
2
L
Khepri
10,502
656
34
2
0
262,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role