Player Matchup

Cthulhu
Cthulhu
Melubb
Cthulhu
Level 18
God Stats
3W - 2L
1,789 SR
Queue Stats
10W - 13L
1,324 Elo+
Solo
Neith
Neith
SOULLOST22
Neith
Level 89
God Stats
35W - 23L
1,238 SR
Queue Stats
331W - 385L
1,435 Elo+
Solo
Nox
Nox
akaphrodite22
Nox
Level 4
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 5L
1,551 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,437 Elo+

VS

Team Averages
Level 105
1,670 SR
1,593 Elo+
Khepri
Khepri
Goranthope
Khepri
Level 27
God Stats
15W - 6L
1,859 SR
Queue Stats
85W - 44L
1,697 Elo+
Party 1
Ra
Ra
Incorruptible
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PiasaDanny
Heimdallr
Level 147
God Stats
4W - 7L
1,651 SR
Queue Stats
634W - 548L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Melubb
Cthulhu
8
0 / 4 / 2
6,598
660
4,345
10,853
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
10
1 / 3 / 0
6,463
646
3,165
5,841
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 1
5,677
568
1,373
5,468
1,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Goranthope
Khepri
10
3 / 0 / 8
7,381
738
4,996
5,410
5,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 1 / 2
7,852
785
6,766
5,441
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PiasaDanny
Heimdallr
11
4 / 1 / 7
8,082
808
5,030
2,759
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
Goranthope
Khepri
3
0
8
7
W
5
1
2
6
L
Cthulhu
Melubb
Cthulhu
0
4
2
0.25
W
Heimdallr
PiasaDanny
Heimdallr
4
1
7
7.5
L
Neith
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,883
Damage
16,792
22,162
Taken
13,610
10,870
Mitigated
9,496
1,270
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Goranthope
Khepri
4,996
592
555
366
5,410
5,091
224
2,144
3,266
10,885
0
W
6,766
821
737
2,754
5,441
2,435
1,128
2,867
2,574
35,201
0
L
Cthulhu
Melubb
Cthulhu
4,345
471
0
332
10,853
6,077
0
5,746
4,818
13,178
0
W
Heimdallr
PiasaDanny
Heimdallr
5,030
2,219
0
0
2,759
1,970
1,186
748
2,011
0
33,144
L
Neith
3,165
1,370
0
569
5,841
2,907
0
3,213
2,477
0
35,384
L
1,373
149
111
258
5,468
1,886
0
2,353
3,091
4,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,738
Gold Earned
23,315
102
Minions Killed
135
0
Camps Cleared
0
480,999
Distance Traveled
527,570
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,381
738
12
1
0
170,045
2
W
Ra
7,852
785
48
5
0
190,482
4
L
Cthulhu
6,598
660
12
1
0
163,604
3
W
Heimdallr
8,082
808
75
8
0
167,043
0
L
Neith
6,463
646
83
8
0
165,850
0
L
Nox
5,677
568
7
1
0
151,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role