Player Matchup

Chaac
Chaac
FullMorphine
Chaac
Level 5
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 10L
1,243 Elo+
Party 2
Izanami
Izanami
Matiuns
Izanami
Level 7
God Stats
0W - 1L
1,404 SR
Queue Stats
11W - 27L
1,243 Elo+
Party 2
Cerberus
Cerberus
Vallfort
Cerberus
Level 9
God Stats
1W - 3L
1,456 SR
Queue Stats
4W - 15L
1,340 Elo+
Party 2
Team Averages
Level 7
1,384 SR
1,275 Elo+

VS

Team Averages
Level 18
1,503 SR
1,495 Elo+
Eset
Eset
BeautyThief
Eset
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 23L
1,601 Elo+
Solo
Cthulhu
Cthulhu
CocoCoao
Cthulhu
Level 7
God Stats
3W - 4L
1,293 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 1
Apollo
Apollo
DatApollyon
Apollo
Level 22
God Stats
4W - 1L
1,715 SR
Queue Stats
10W - 9L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,623
616
7,084
12,009
9,144
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Matiuns
Izanami
12
1 / 5 / 1
8,763
626
5,826
11,052
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Vallfort
Cerberus
9
0 / 10 / 0
7,418
530
4,138
18,653
10,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 7
10,787
771
13,492
7,235
2,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
CocoCoao
Cthulhu
13
3 / 0 / 16
10,989
785
7,866
7,696
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
14
7 / 0 / 12
10,977
784
14,769
10,301
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
20
20
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
W
Cthulhu
CocoCoao
Cthulhu
3
0
16
11
W
Apollo
7
0
12
13
L
1
5
1
0.3
L
Izanami
Matiuns
Izanami
1
5
1
0.3
L
Cerberus
Vallfort
Cerberus
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,048
Damage
36,127
41,714
Taken
25,232
23,595
Mitigated
14,585
4,298
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,492
2,195
1,031
1,108
7,235
2,445
1,286
790
6,445
40,408
0
W
Cthulhu
CocoCoao
Cthulhu
7,866
457
0
3,123
7,696
6,497
324
1,111
6,585
25,297
0
W
Apollo
14,769
10,068
0
5,812
10,301
5,643
763
2,274
8,027
0
76,554
L
7,084
647
0
1,221
12,009
9,144
0
6,458
5,551
0
26,051
L
Izanami
Matiuns
Izanami
5,826
2,750
0
634
11,052
3,627
0
6,008
5,044
0
31,372
L
Cerberus
Vallfort
Cerberus
4,138
160
0
2,443
18,653
10,824
0
8,964
9,689
14,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
32,753
120
Minions Killed
192
0
Camps Cleared
0
690,308
Distance Traveled
787,668
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,787
771
55
4
0
236,026
0
W
Cthulhu
10,989
785
21
2
0
282,193
3
W
Apollo
10,977
784
116
8
0
269,449
1
L
Chaac
8,623
616
44
3
0
249,831
2
L
Izanami
8,763
626
54
4
0
243,929
0
L
Cerberus
7,418
530
22
2
0
196,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role