Player Matchup

Arachne
Arachne
Dtakul
Arachne
Level 22
God Stats
1W - 1L
1,309 SR
Queue Stats
161W - 85L
1,827 Elo+
Solo
Ares
Ares
Koudel
Ares
Level 28
God Stats
4W - 0L
1,707 SR
Queue Stats
16W - 12L
1,594 Elo+
Solo
Anubis
Anubis
Segamo
Anubis
Level 25
God Stats
6W - 0L
1,831 SR
Queue Stats
7W - 3L
1,653 Elo+
Solo
Amaterasu
Amaterasu
Taereth
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,596 Elo+
Solo
Neith
Neith
ethbb
Neith
Level 25
God Stats
16W - 12L
1,691 SR
Queue Stats
108W - 100L
1,576 Elo+
Solo
Team Averages
Level 26
1,608 SR
1,649 Elo+

VS

Team Averages
Level 18
1,655 SR
1,635 Elo+
Medusa
Medusa
ImFreeGirlfriend
Medusa
Level 24
God Stats
33W - 23L
1,600 SR
Queue Stats
430W - 373L
1,706 Elo+
Solo
Janus
Janus
Pijpa
Janus
Level 16
God Stats
0W - 2L
1,340 SR
Queue Stats
15W - 10L
1,712 Elo+
Party 1
Da Ji
Da Ji
Sadfacenojutsu
Da Ji
Level 28
God Stats
2W - 1L
1,842 SR
Queue Stats
16W - 16L
1,507 Elo+
Solo
Athena
Athena
Sweezer1
Athena
Level 8
God Stats
4W - 5L
1,657 SR
Queue Stats
8W - 7L
1,706 Elo+
Party 1
King Arthur
King Arthur
pureginger12
King Arthur
Level 13
God Stats
4W - 2L
1,835 SR
Queue Stats
60W - 60L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dtakul
Arachne
20
15 / 2 / 5
14,865
708
22,215
22,154
10,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Koudel
Ares
12
0 / 6 / 7
9,245
440
4,813
13,194
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Segamo
Anubis
18
3 / 2 / 8
11,924
568
5,160
7,571
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Taereth
Amaterasu
18
7 / 4 / 8
11,954
569
14,367
17,708
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ethbb
Neith
15
2 / 4 / 4
10,181
485
8,518
12,089
4,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 3
11,400
543
22,384
18,112
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Pijpa
Janus
18
3 / 6 / 1
10,586
504
6,217
11,835
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 2
10,276
489
5,992
15,887
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Sweezer1
Athena
14
2 / 5 / 11
9,903
472
6,197
21,447
19,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
pureginger12
King Arthur
9
0 / 5 / 1
7,255
345
2,686
8,985
3,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
27
Kills
17
18
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dtakul
Arachne
15
2
5
8.75
L
10
5
3
2.3
W
Ares
Koudel
Ares
0
6
7
0.58
L
Janus
Pijpa
Janus
3
6
1
0.58
L
2
6
2
0.5
W
Anubis
Segamo
Anubis
3
2
8
3.5
L
Athena
Sweezer1
Athena
2
5
11
1.5
W
Amaterasu
Taereth
Amaterasu
7
4
8
2.75
W
Neith
ethbb
Neith
2
4
4
1
L
King Arthur
pureginger12
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,073
Damage
43,476
72,716
Taken
76,266
43,985
Mitigated
43,604
21,662
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dtakul
Arachne
22,215
13,521
0
7,752
22,154
10,481
2,420
2,927
19,115
0
121,552
L
22,384
12,988
0
5,893
18,112
8,209
1,037
2,786
15,223
0
91,309
W
Ares
Koudel
Ares
4,813
596
0
1,315
13,194
10,573
325
4,050
9,006
10,080
0
L
Janus
Pijpa
Janus
6,217
242
0
768
11,835
4,540
0
2,109
9,726
79,553
0
L
5,992
1,844
0
4,770
15,887
7,958
695
688
15,081
0
60,585
W
Anubis
Segamo
Anubis
5,160
0
0
3,077
7,571
2,989
2,101
1,226
6,279
62,069
0
L
Athena
Sweezer1
Athena
6,197
2,673
0
4,776
21,447
19,418
137
4,597
16,797
12,788
0
W
Amaterasu
Taereth
Amaterasu
14,367
6,732
0
3,008
17,708
15,567
3,948
1,592
16,114
255
65,045
W
Neith
ethbb
Neith
8,518
4,515
415
6,095
12,089
4,375
2,559
2,241
9,788
0
63,365
L
King Arthur
pureginger12
King Arthur
2,686
601
0
1,354
8,985
3,479
0
0
8,658
0
26,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,169
Gold Earned
49,420
546
Minions Killed
502
0
Camps Cleared
0
1,902,882
Distance Traveled
1,689,493
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,865
708
180
9
0
475,868
6
L
Medusa
11,400
543
142
7
0
348,865
6
W
Ares
9,245
440
15
1
0
349,670
0
L
Janus
10,586
504
159
8
0
393,538
7
L
Da Ji
10,276
489
130
6
0
351,955
2
W
Anubis
11,924
568
131
6
0
380,772
5
L
Athena
9,903
472
18
1
0
431,599
8
W
Amaterasu
11,954
569
95
5
0
351,717
4
W
Neith
10,181
485
125
6
0
344,855
1
L
King Arthur
7,255
345
53
3
0
163,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role