Player Matchup

Thoth
Thoth
Aennarean
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,718 Elo+
Party 3
Hou Yi
Hou Yi
MalumaFanGirl
Hou Yi
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
11W - 9L
1,804 Elo+
Party 3
Bellona
Bellona
Notaleech
Bellona
Level 28
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 6L
1,675 Elo+
Solo
Bakasura
Bakasura
StarGrom
Bakasura
Level 21
God Stats
7W - 7L
1,459 SR
Queue Stats
19W - 12L
1,480 Elo+
Solo
Sylvanus
Sylvanus
jakmalina
Sylvanus
Level 27
God Stats
23W - 36L
1,477 SR
Queue Stats
83W - 93L
1,517 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,639 Elo+

VS

Team Averages
Level 10
1,555 SR
1,543 Elo+
Sun Wukong
Sun Wukong
Gney123
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,323 Elo+
Solo
Ares
Ares
K1te235
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,634 Elo+
Party 2
Neith
Neith
rvvlhpwe
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,634 Elo+
Party 2
Chang'e
Chang'e
俺也一样
Chang'e
Level 11
God Stats
5W - 3L
1,775 SR
Queue Stats
30W - 30L
1,556 Elo+
Party 1
Set
Set
牛牛炸了
Set
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 46L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aennarean
Thoth
14
9 / 4 / 9
8,741
583
12,145
9,975
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 1 / 3
8,964
598
10,153
11,586
4,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Notaleech
Bellona
16
5 / 1 / 6
9,613
641
8,537
14,176
11,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
StarGrom
Bakasura
12
3 / 2 / 5
7,862
524
4,207
10,487
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
jakmalina
Sylvanus
12
1 / 1 / 10
8,006
534
7,141
10,214
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gney123
Sun Wukong
12
0 / 3 / 1
6,938
463
6,734
12,963
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
K1te235
Ares
9
2 / 8 / 2
6,726
448
4,234
16,926
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
rvvlhpwe
Neith
9
1 / 10 / 2
6,013
401
5,877
12,968
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
俺也一样
Chang'e
13
0 / 1 / 3
7,255
484
7,609
6,858
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 3 / 1
8,394
560
8,341
9,091
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
9
9
Deaths
25
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aennarean
Thoth
9
4
9
3.38
L
Sun Wukong
Gney123
Sun Wukong
0
3
1
0.17
L
Ares
K1te235
Ares
2
8
2
0.38
W
7
1
3
8.5
W
Bellona
Notaleech
Bellona
5
1
6
8
W
Bakasura
StarGrom
Bakasura
3
2
5
2.75
W
Sylvanus
jakmalina
Sylvanus
1
1
10
6
L
Neith
rvvlhpwe
Neith
1
10
2
0.2
L
Chang'e
俺也一样
Chang'e
0
1
3
1.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
32,795
56,438
Taken
58,806
33,840
Mitigated
28,473
25,525
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aennarean
Thoth
12,145
1,267
0
1,041
9,975
3,661
238
2,283
7,692
41,946
0
L
Sun Wukong
Gney123
Sun Wukong
6,734
940
0
1,553
12,963
7,807
516
4,474
8,343
0
34,587
L
Ares
K1te235
Ares
4,234
78
0
504
16,926
11,464
33
6,203
9,875
11,578
0
W
10,153
5,199
0
5,929
11,586
4,670
687
946
10,415
0
60,528
W
Bellona
Notaleech
Bellona
8,537
2,001
0
6,124
14,176
11,225
1,939
4,780
9,371
0
56,765
W
Bakasura
StarGrom
Bakasura
4,207
3,129
0
3,997
10,487
3,771
1,421
2,309
8,178
0
27,097
W
Sylvanus
jakmalina
Sylvanus
7,141
3,332
4,113
4,321
10,214
10,513
640
1,525
8,539
32,527
0
L
Neith
rvvlhpwe
Neith
5,877
2,940
0
1,787
12,968
3,813
0
4,466
7,722
0
16,854
L
Chang'e
俺也一样
Chang'e
7,609
968
700
2,764
6,858
1,937
0
1,749
5,003
41,649
0
L
8,341
2,350
0
746
9,091
3,452
1,173
1,300
7,717
0
44,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
35,326
421
Minions Killed
263
0
Camps Cleared
0
1,423,699
Distance Traveled
1,392,541
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,741
583
66
4
0
295,131
2
L
Sun Wukong
6,938
463
59
4
0
302,581
0
L
Ares
6,726
448
16
1
0
272,422
1
W
Hou Yi
8,964
598
92
6
0
261,089
2
W
Bellona
9,613
641
122
8
0
298,487
2
W
Bakasura
7,862
524
83
6
0
300,103
1
W
Sylvanus
8,006
534
58
4
0
268,889
3
L
Neith
6,013
401
24
2
0
249,145
0
L
Chang'e
7,255
484
89
6
0
285,743
4
L
Set
8,394
560
75
5
0
282,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role