Player Matchup

Cu Chulainn
Cu Chulainn
JesterJ4ck
Cu Chulainn
Level 26
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 11L
1,241 Elo+
Solo
Nemesis
Nemesis
LucienWolfswift
Nemesis
Level 14
God Stats
47W - 46L
1,513 SR
Queue Stats
970W - 1,065L
1,523 Elo+
Solo
Scylla
Scylla
Tupuyon
Scylla
Level 16
God Stats
1W - 8L
1,156 SR
Queue Stats
14W - 21L
1,450 Elo+
Solo
Izanami
Izanami
Victor13dvd
Izanami
Level 16
God Stats
27W - 16L
1,931 SR
Queue Stats
862W - 844L
1,611 Elo+
Solo
Jormungandr
Jormungandr
hikrusu
Jormungandr
Level 28
God Stats
14W - 21L
1,374 SR
Queue Stats
134W - 142L
1,524 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,470 Elo+

VS

Team Averages
Level 23
1,641 SR
1,610 Elo+
Tsukuyomi
Tsukuyomi
ForsakenForest
Tsukuyomi
Level 14
God Stats
10W - 4L
1,987 SR
Queue Stats
60W - 49L
1,746 Elo+
Solo
Sun Wukong
Sun Wukong
Sapone
Sun Wukong
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 5L
1,759 Elo+
Solo
Kukulkan
Kukulkan
ShelovesAdri420
Kukulkan
Level 24
God Stats
12W - 12L
1,703 SR
Queue Stats
55W - 57L
1,451 Elo+
Solo
Rama
Rama
momopromo
Rama
Level 26
God Stats
7W - 5L
1,622 SR
Queue Stats
16W - 16L
1,512 Elo+
Solo
Ymir
Ymir
valk33
Ymir
Level 25
God Stats
7W - 8L
1,394 SR
Queue Stats
320W - 314L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JesterJ4ck
Cu Chulainn
14
1 / 4 / 1
8,860
422
13,395
20,525
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 4
11,174
532
10,499
18,170
11,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Tupuyon
Scylla
14
3 / 6 / 7
9,856
469
9,421
12,916
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Victor13dvd
Izanami
15
4 / 6 / 6
9,810
467
16,249
16,742
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
hikrusu
Jormungandr
14
4 / 7 / 7
9,138
435
11,363
24,628
20,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ForsakenForest
Tsukuyomi
18
9 / 3 / 10
11,622
553
18,476
15,017
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Sapone
Sun Wukong
18
4 / 1 / 6
11,539
549
18,167
15,366
9,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
3 / 6 / 7
11,111
529
13,654
11,676
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
19
9 / 2 / 5
12,553
598
13,479
15,245
5,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
valk33
Ymir
15
2 / 8 / 18
10,240
488
8,474
23,188
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
20
Kills
27
28
Deaths
20
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ForsakenForest
Tsukuyomi
9
3
10
4.67
L
Cu Chulainn
JesterJ4ck
Cu Chulainn
1
4
1
0.38
L
8
5
4
2
W
Sun Wukong
Sapone
Sun Wukong
4
1
6
7
W
Kukulkan
3
6
7
1.08
L
Scylla
Tupuyon
Scylla
3
6
7
1.08
L
Izanami
Victor13dvd
Izanami
4
6
6
1.17
L
Jormungandr
hikrusu
Jormungandr
4
7
7
1.07
W
Rama
9
2
5
5.75
W
Ymir
valk33
Ymir
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,927
Damage
72,250
92,981
Taken
80,492
57,995
Mitigated
43,629
26,614
Healing
27,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ForsakenForest
Tsukuyomi
18,476
5,992
0
5,715
15,017
6,770
892
2,681
12,286
0
76,557
L
Cu Chulainn
JesterJ4ck
Cu Chulainn
13,395
3,010
0
5,513
20,525
15,929
528
2,356
18,169
575
50,459
L
10,499
4,063
0
4,857
18,170
11,567
762
3,367
14,803
0
76,885
W
Sun Wukong
Sapone
Sun Wukong
18,167
3,022
0
5,835
15,366
9,770
297
1,624
13,092
0
76,909
W
Kukulkan
13,654
802
1,155
2,535
11,676
5,163
1,050
4,545
7,085
67,537
0
L
Scylla
Tupuyon
Scylla
9,421
829
0
1,498
12,916
4,359
0
4,852
8,064
46,274
0
L
Izanami
Victor13dvd
Izanami
16,249
10,847
0
6,271
16,742
5,462
1,847
2,397
14,345
0
72,515
L
Jormungandr
hikrusu
Jormungandr
11,363
2,274
711
7,764
24,628
20,678
0
9,156
15,472
40,291
0
W
Rama
13,479
11,333
0
8,202
15,245
5,469
1,156
3,804
11,341
0
90,107
W
Ymir
valk33
Ymir
8,474
1,641
0
4,518
23,188
16,457
0
8,595
14,543
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
57,065
444
Minions Killed
567
0
Camps Cleared
0
1,820,416
Distance Traveled
1,997,545
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,622
553
107
5
0
449,325
4
L
Cu Chulainn
8,860
422
79
4
0
370,207
5
L
Nemesis
11,174
532
108
5
0
366,819
8
W
Sun Wukong
11,539
549
144
7
0
378,181
2
W
Kukulkan
11,111
529
131
6
0
391,250
2
L
Scylla
9,856
469
93
4
0
362,169
0
L
Izanami
9,810
467
109
5
0
345,896
2
L
Jormungandr
9,138
435
55
3
0
375,325
3
W
Rama
12,553
598
149
7
0
397,994
2
W
Ymir
10,240
488
36
2
0
380,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role