Player Matchup

Kukulkan
Kukulkan
BOT_vFireStoorm_
Kukulkan
Level 9
God Stats
5W - 2L
1,948 SR
Queue Stats
5W - 2L
1,742 Elo+
Solo
Ymir
Ymir
Charlie7717
Ymir
Level 18
God Stats
55W - 56L
1,282 SR
Queue Stats
169W - 207L
1,373 Elo+
Solo
Neith
Neith
XxLieuTenAnt-CoL
Neith
Level 12
God Stats
59W - 40L
1,590 SR
Queue Stats
134W - 97L
1,560 Elo+
Solo
Jing Wei
Jing Wei
krumel02
Jing Wei
Level 28
God Stats
77W - 91L
1,437 SR
Queue Stats
153W - 180L
1,425 Elo+
Solo
Cupid
Cupid
legendwer
Cupid
Level 21
God Stats
20W - 13L
1,456 SR
Queue Stats
62W - 76L
1,398 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,500 Elo+

VS

Team Averages
Level 12
1,496 SR
1,413 Elo+
Ra
Ra
Desyy
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RisenOne9492
Ullr
Level 11
God Stats
16W - 11L
1,300 SR
Queue Stats
54W - 52L
1,330 Elo+
Solo
King Arthur
King Arthur
Tatsuya34260
King Arthur
Level 18
God Stats
25W - 24L
1,500 SR
Queue Stats
124W - 156L
1,455 Elo+
Solo
Neith
Neith
aude1984
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Solo
Cupid
Cupid
yssf_french
Cupid
Level 21
God Stats
3W - 2L
1,677 SR
Queue Stats
25W - 37L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 9
10,385
1,154
14,137
5,481
2,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 18
9,493
1,055
6,326
9,771
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
13 / 1 / 17
12,007
1,334
17,666
10,532
4,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
krumel02
Jing Wei
17
12 / 1 / 13
10,487
1,165
15,019
13,762
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
legendwer
Cupid
17
8 / 1 / 18
10,346
1,150
11,041
5,093
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 10 / 4
8,246
916
6,029
15,165
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 4
8,347
927
8,635
10,824
3,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tatsuya34260
King Arthur
13
1 / 11 / 3
8,078
898
7,551
20,355
14,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
aude1984
Neith
14
1 / 7 / 5
8,768
974
7,696
10,489
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 9 / 2
8,752
972
10,649
12,560
4,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
43
Kills
6
6
Deaths
43
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
0
2
18
4.5
L
Ra
1
10
4
0.3
L
1
6
4
0.5
L
King Arthur
Tatsuya34260
King Arthur
1
11
3
0.23
W
13
1
17
21.5
L
Neith
aude1984
Neith
1
7
5
0.5
W
Jing Wei
krumel02
Jing Wei
12
1
13
18.5
W
Cupid
legendwer
Cupid
8
1
18
17
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,189
Damage
40,560
44,639
Taken
69,393
22,861
Mitigated
32,400
7,053
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,137
3,001
0
0
5,481
2,455
0
1,341
4,140
24,548
0
W
6,326
685
0
562
9,771
7,488
0
799
8,972
11,133
0
L
Ra
6,029
791
265
149
15,165
5,630
0
5,037
10,128
20,458
0
L
8,635
5,358
0
239
10,824
3,969
0
3,949
6,875
0
18,400
L
King Arthur
Tatsuya34260
King Arthur
7,551
924
0
0
20,355
14,042
0
6,270
14,085
0
20,415
W
17,666
11,834
0
2,648
10,532
4,844
0
1,670
8,862
0
34,527
L
Neith
aude1984
Neith
7,696
5,387
0
1,410
10,489
4,008
0
2,612
7,877
0
19,215
W
Jing Wei
krumel02
Jing Wei
15,019
13,366
0
1,806
13,762
5,776
0
2,002
11,760
0
19,574
W
Cupid
legendwer
Cupid
11,041
7,693
160
1,877
5,093
2,298
0
217
4,876
0
32,218
L
10,649
4,945
240
507
12,560
4,751
0
2,595
9,965
0
13,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,718
Gold Earned
42,191
130
Minions Killed
98
5
Camps Cleared
4
854,062
Distance Traveled
681,934
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,385
1,154
29
3
0
145,054
0
W
Ymir
9,493
1,055
12
1
2
166,166
0
L
Ra
8,246
916
34
4
1
137,226
0
L
Ullr
8,347
927
18
2
0
139,287
0
L
King Arthur
8,078
898
17
2
1
134,696
0
W
Neith
12,007
1,334
28
3
2
171,214
1
L
Neith
8,768
974
26
3
0
128,292
1
W
Jing Wei
10,487
1,165
7
1
0
214,084
0
W
Cupid
10,346
1,150
54
6
1
157,544
0
L
Cupid
8,752
972
3
0
2
142,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role