Player Matchup

Scylla
Scylla
Bronze III
AĐark
Scylla
Bronze III
Level 148
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 4L
1,460 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
GOKU356
Sun Wukong
Gold V
Level 157
God Stats
19W - 18L
1,734 SR
Queue Stats
440W - 469L
1,414 MMR
Party 1
Apollo
Apollo
Gold III
GustavoCarcara1
Apollo
Gold III
Level 156
God Stats
3W - 3L
1,308 SR
Queue Stats
230W - 230L
1,477 MMR
Solo
Odin
Odin
Bronze III
MurataHimeko
Odin
Bronze III
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 70L
1,460 MMR
Party 2
Set
Set
Gold V
YmirTrumps
Set
Gold V
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 149L
1,558 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,462 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,489 SR
1,496 MMR
Nox
Nox
Gold IV
BishokuyaGintoki
Nox
Gold IV
Level 83
God Stats
16W - 23L
1,470 SR
Queue Stats
54W - 59L
1,493 MMR
Solo
Nike
Nike
Gold V
Dankrel
Nike
Gold V
Level 160
God Stats
0W - 2L
1,252 SR
Queue Stats
12W - 19L
1,495 MMR
Solo
Camazotz
Camazotz
Gold IV
HuNoZ
Camazotz
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Kohrii
Neith
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
eramaester22
Anubis
Silver III
Level 40
God Stats
1W - 2L
1,722 SR
Queue Stats
15W - 24L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AĐark
Scylla
12
5 / 5 / 2
7,652
547
7,149
7,806
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
GOKU356
Sun Wukong
13
3 / 3 / 5
7,925
566
10,659
11,798
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
6 / 0 / 2
8,502
607
9,099
9,655
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 4
6,620
473
3,428
11,314
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 4 / 0
8,228
588
2,095
8,444
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Nu WaJanusPersephoneDanzaburouCthulhu

VS

Bans
TsukuyomiSobekKumbhakarnaKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,027
573
5,123
4,940
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Dankrel
Nike
13
2 / 1 / 4
7,224
516
7,162
10,995
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
HuNoZ
Camazotz
14
8 / 4 / 2
8,427
602
8,992
12,846
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kohrii
Neith
11
0 / 5 / 1
6,386
456
2,972
9,738
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
1 / 5 / 3
7,089
506
4,447
7,575
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
17
Kills
14
14
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
AĐark
Scylla
5
5
2
1.2
L
3
2
5
2.75
L
Nike
Dankrel
Nike
2
1
4
4
W
Sun Wukong
GOKU356
Sun Wukong
3
3
5
1.83
W
6
0
2
7
L
Camazotz
HuNoZ
Camazotz
8
4
2
2.25
L
Neith
Kohrii
Neith
0
5
1
0.1
W
2
2
4
2
W
1
4
0
0.25
L
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
28,696
49,017
Taken
46,094
24,032
Mitigated
23,275
9,627
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AĐark
Scylla
7,149
582
0
652
7,806
2,374
145
940
6,594
36,533
0
L
5,123
479
0
630
4,940
1,838
1,382
0
4,915
41,504
0
L
Nike
Dankrel
Nike
7,162
672
0
3,360
10,995
8,638
0
1,327
9,490
0
41,404
W
Sun Wukong
GOKU356
Sun Wukong
10,659
1,754
0
2,955
11,798
5,252
0
2,434
8,979
0
41,077
W
9,099
5,850
0
5,005
9,655
3,508
2,353
1,449
7,985
0
59,195
L
Camazotz
HuNoZ
Camazotz
8,992
2,620
0
6,988
12,846
7,472
0
2,558
9,988
0
39,651
L
Neith
Kohrii
Neith
2,972
793
0
2,361
9,738
2,493
1,080
0
9,592
0
38,182
W
3,428
1,315
0
425
11,314
7,452
49
1,309
9,601
0
20,063
W
2,095
935
0
590
8,444
5,446
1,848
2,601
5,688
0
56,994
L
Anubis
4,447
445
0
1,770
7,575
2,834
0
2,845
4,564
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
37,153
409
Minions Killed
386
0
Camps Cleared
0
1,336,236
Distance Traveled
1,314,469
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,652
547
70
5
0
246,021
3
L
Nox
8,027
573
100
7
0
267,515
6
L
Nike
7,224
516
67
5
0
279,801
2
W
Sun Wukong
7,925
566
79
6
0
287,420
6
W
Apollo
8,502
607
110
8
0
258,526
1
L
Camazotz
8,427
602
81
6
0
284,165
5
L
Neith
6,386
456
66
5
0
241,939
4
W
Odin
6,620
473
27
2
0
285,871
0
W
Set
8,228
588
123
9
0
258,398
2
L
Anubis
7,089
506
72
5
0
241,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role