Player Matchup

Heimdallr
Heimdallr
Gold IV
AMNelDON
Heimdallr
Gold IV
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 17L
1,588 MMR
Solo
Xing Tian
Xing Tian
Gold II
HadesTRB
Xing Tian
Gold II
Level 160
God Stats
366W - 351L
1,533 SR
Queue Stats
701W - 682L
1,595 MMR
Solo
King Arthur
King Arthur
Gold III
NonexistanceX
King Arthur
Gold III
Level 127
God Stats
48W - 50L
1,643 SR
Queue Stats
407W - 399L
1,600 MMR
Solo
Merlin
Merlin
Gold V
Zakaras
Merlin
Gold V
Level 155
God Stats
0W - 1L
1,613 SR
Queue Stats
90W - 84L
1,635 MMR
Party 1
Pele
Pele
Silver I
astroho
Pele
Silver I
Level 126
God Stats
8W - 12L
1,672 SR
Queue Stats
77W - 78L
1,553 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,549 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,707 SR
1,601 MMR
Agni
Agni
Gold II
Koque22
Agni
Gold II
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 40L
1,581 MMR
Solo
Fenrir
Fenrir
Gold III
Lovatico
Fenrir
Gold III
Level 149
God Stats
6W - 5L
1,943 SR
Queue Stats
78W - 53L
1,673 MMR
Party 3
Neith
Neith
Gold I
M0en
Neith
Gold I
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
1,000W - 993L
1,625 MMR
Party 2
Artio
Artio
Gold II
Natall
Artio
Gold II
Level 146
God Stats
2W - 0L
1,749 SR
Queue Stats
10W - 7L
1,624 MMR
Party 2
Guan Yu
Guan Yu
Gold V
XucoGamer
Guan Yu
Gold V
Level 143
God Stats
12W - 8L
1,840 SR
Queue Stats
50W - 44L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMNelDON
Heimdallr
20
4 / 2 / 4
13,478
562
17,356
15,317
8,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
HadesTRB
Xing Tian
16
2 / 7 / 6
10,757
448
9,267
24,942
23,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
NonexistanceX
King Arthur
17
1 / 10 / 0
11,396
475
12,364
28,461
16,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Zakaras
Merlin
18
0 / 6 / 1
11,449
477
9,526
12,483
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
astroho
Pele
18
5 / 4 / 3
11,420
476
9,419
21,099
11,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneSetTsukuyomiAphroditeDanzaburou

VS

Bans
ApolloYemojaJanusSobekThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Koque22
Agni
20
7 / 4 / 8
13,935
581
19,459
14,477
5,760
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lovatico
Fenrir
20
8 / 2 / 9
14,974
624
16,146
18,178
10,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
M0en
Neith
19
3 / 3 / 6
13,531
564
13,129
19,503
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Natall
Artio
18
3 / 1 / 15
12,774
532
10,090
18,896
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
XucoGamer
Guan Yu
20
8 / 2 / 8
14,586
608
16,038
24,980
35,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
12
Kills
29
29
Deaths
12
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AMNelDON
Heimdallr
4
2
4
3
L
Xing Tian
HadesTRB
Xing Tian
2
7
6
0.71
W
Agni
Koque22
Agni
7
4
8
2.75
W
Fenrir
Lovatico
Fenrir
8
2
9
6.25
W
Neith
M0en
Neith
3
3
6
2
W
Artio
Natall
Artio
3
1
15
10.5
L
King Arthur
NonexistanceX
King Arthur
1
10
0
0.1
W
Guan Yu
XucoGamer
Guan Yu
8
2
8
6
L
Merlin
Zakaras
Merlin
0
6
1
0.08
L
Pele
astroho
Pele
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
74,862
102,302
Taken
96,034
65,338
Mitigated
77,453
20,809
Healing
49,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AMNelDON
Heimdallr
17,356
9,398
0
4,581
15,317
8,487
2,572
3,081
12,168
0
117,231
L
Xing Tian
HadesTRB
Xing Tian
9,267
331
0
1,659
24,942
23,945
0
9,177
15,551
32,248
0
W
Agni
Koque22
Agni
19,459
2,489
850
2,218
14,477
5,760
3,352
3,296
10,903
113,485
0
W
Fenrir
Lovatico
Fenrir
16,146
4,609
0
8,431
18,178
10,128
6,463
2,782
15,254
0
122,695
W
Neith
M0en
Neith
13,129
7,818
0
8,591
19,503
6,477
1,388
4,835
14,630
0
99,085
W
Artio
Natall
Artio
10,090
822
1,868
9,326
18,896
19,216
380
5,196
13,418
33,797
0
L
King Arthur
NonexistanceX
King Arthur
12,364
2,882
0
7,123
28,461
16,121
30
3,964
23,844
0
80,496
W
Guan Yu
XucoGamer
Guan Yu
16,038
3,153
3,912
14,542
24,980
35,872
1,863
2,592
22,286
0
86,799
L
Merlin
Zakaras
Merlin
9,526
186
0
1,556
12,483
5,064
0
5,098
7,200
89,589
0
L
Pele
astroho
Pele
9,419
1,272
0
5,890
21,099
11,721
0
7,474
13,301
0
87,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
69,800
683
Minions Killed
711
0
Camps Cleared
0
2,113,924
Distance Traveled
2,368,840
26
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,478
562
186
8
0
450,349
5
L
Xing Tian
10,757
448
36
2
0
423,489
8
W
Agni
13,935
581
184
8
0
420,845
9
W
Fenrir
14,974
624
171
7
0
527,632
11
W
Neith
13,531
564
161
7
0
448,525
14
W
Artio
12,774
532
41
2
0
479,414
8
L
King Arthur
11,396
475
150
6
0
357,399
4
W
Guan Yu
14,586
608
154
6
0
492,424
5
L
Merlin
11,449
477
172
7
0
408,535
6
L
Pele
11,420
476
139
6
0
474,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role