Player Matchup

Achilles
Achilles
AyyOzgur
Achilles
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 28L
1,551 Elo+
Solo
Janus
Janus
Nigthe
Janus
Level 127
God Stats
4W - 5L
1,331 SR
Queue Stats
247W - 212L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sorю
Cu Chulainn
Level 55
God Stats
2W - 1L
1,733 SR
Queue Stats
14W - 24L
1,414 Elo+
Solo
Anhur
Anhur
Torsighter
Anhur
Level 117
God Stats
8W - 3L
1,835 SR
Queue Stats
68W - 65L
1,565 Elo+
Solo
Horus
Horus
Veramone
Horus
Level 140
God Stats
8W - 5L
1,505 SR
Queue Stats
67W - 49L
1,458 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,526 Elo+

VS

Team Averages
Level 124
1,616 SR
1,561 Elo+
Eset
Eset
JosephGamez
Eset
Level 147
God Stats
2W - 1L
1,639 SR
Queue Stats
176W - 163L
1,636 Elo+
Party 2
Mercury
Mercury
SoBM
Mercury
Level 105
God Stats
27W - 18L
1,598 SR
Queue Stats
241W - 231L
1,579 Elo+
Party 1
Ymir
Ymir
Sone_0911
Ymir
Level 109
God Stats
0W - 1L
1,842 SR
Queue Stats
34W - 38L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
liydah
Heimdallr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 331L
1,502 Elo+
Party 1
Tyr
Tyr
xXedgXx
Tyr
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 58L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AyyOzgur
Achilles
20
15 / 3 / 9
14,238
593
19,940
23,357
12,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Nigthe
Janus
19
6 / 7 / 9
13,062
544
15,254
16,430
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Sorю
Cu Chulainn
20
2 / 5 / 12
13,548
565
24,199
30,569
32,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
20
9 / 2 / 7
14,159
590
24,711
14,680
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
Veramone
Horus
19
3 / 3 / 21
11,806
492
13,073
24,905
27,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 2
12,997
542
21,617
24,099
12,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
SoBM
Mercury
18
4 / 8 / 5
11,383
474
7,019
23,748
9,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 6 / 6
10,209
425
6,781
26,752
23,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
liydah
Heimdallr
20
5 / 6 / 1
12,771
532
15,493
19,375
9,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
18
3 / 7 / 2
11,913
496
19,335
33,120
32,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
35
Kills
19
20
Deaths
35
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
AyyOzgur
Achilles
15
3
9
6.5
L
7
8
2
1
W
Janus
Nigthe
Janus
6
7
9
1.5
L
Mercury
SoBM
Mercury
4
8
5
0.81
L
Ymir
0
6
6
0.5
W
Cu Chulainn
Sorю
Cu Chulainn
2
5
12
1.6
W
Anhur
9
2
7
6.25
W
Horus
Veramone
Horus
3
3
21
4.5
L
Heimdallr
liydah
Heimdallr
5
6
1
0.92
L
Tyr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,177
Damage
70,245
109,941
Taken
127,094
86,335
Mitigated
87,438
48,853
Healing
34,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AyyOzgur
Achilles
19,940
7,084
0
8,010
23,357
12,954
4,545
9,436
13,921
0
89,909
L
21,617
1,320
172
6,851
24,099
12,397
0
5,806
18,017
85,772
0
W
Janus
Nigthe
Janus
15,254
797
0
3,459
16,430
6,734
864
7,303
9,127
81,657
0
L
Mercury
SoBM
Mercury
7,019
2,729
0
5,297
23,748
9,891
0
905
22,811
0
84,373
L
Ymir
6,781
1,204
0
5,875
26,752
23,053
76
3,383
23,177
34,587
0
W
Cu Chulainn
Sorю
Cu Chulainn
24,199
5,470
0
13,465
30,569
32,732
870
3,480
27,089
0
104,367
W
Anhur
24,711
12,018
0
6,153
14,680
6,311
2,222
1,748
12,932
0
121,851
W
Horus
Veramone
Horus
13,073
5,662
6,358
11,408
24,905
27,604
749
6,932
17,967
0
32,029
L
Heimdallr
liydah
Heimdallr
15,493
6,431
0
4,608
19,375
9,521
1,456
1,286
18,075
0
93,479
L
Tyr
19,335
4,253
0
11,942
33,120
32,576
2,520
3,232
29,760
0
89,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,813
Gold Earned
59,273
564
Minions Killed
618
0
Camps Cleared
0
2,466,153
Distance Traveled
2,134,511
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,238
593
116
5
0
502,081
1
L
Eset
12,997
542
137
6
0
399,116
8
W
Janus
13,062
544
126
5
0
510,040
2
L
Mercury
11,383
474
136
6
0
474,862
9
L
Ymir
10,209
425
26
1
0
417,832
6
W
Cu Chulainn
13,548
565
159
7
0
447,927
1
W
Anhur
14,159
590
146
6
0
475,473
6
W
Horus
11,806
492
17
1
0
530,632
8
L
Heimdallr
12,771
532
146
6
0
436,055
6
L
Tyr
11,913
496
173
7
0
406,646
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role