Player Matchup

Arachne
Arachne
PlebPlaysNibba
Arachne
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 62L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
PrimearchS
Guan Yu
Level 16
God Stats
12W - 4L
1,639 SR
Queue Stats
31W - 18L
1,595 Elo+
Party 2
Apollo
Apollo
Revengedspirit
Apollo
Level 26
God Stats
18W - 13L
1,501 SR
Queue Stats
153W - 152L
1,442 Elo+
Solo
Olorun
Olorun
Yehudda
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,613 Elo+
Solo
Kumbhakarna
Kumbhakarna
angelcruz9
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,511 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,556 Elo+

VS

Team Averages
Level 19
1,603 SR
1,532 Elo+
Chernobog
Chernobog
Bevis9
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,422 Elo+
Party 1
Hades
Hades
LagosBornRonin
Hades
Level 26
God Stats
0W - 3L
1,777 SR
Queue Stats
59W - 65L
1,441 Elo+
Solo
Artio
Artio
SmellMai
Artio
Level 27
God Stats
4W - 5L
1,523 SR
Queue Stats
73W - 55L
1,748 Elo+
Solo
Achilles
Achilles
draterr
Achilles
Level 27
God Stats
6W - 13L
1,715 SR
Queue Stats
738W - 692L
1,624 Elo+
Solo
Mercury
Mercury
风雨中哭泣
Mercury
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
7,320
610
6,154
6,051
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
PrimearchS
Guan Yu
14
3 / 0 / 3
7,993
666
10,375
8,206
5,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
4 / 3 / 5
6,867
572
9,280
10,257
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Yehudda
Olorun
12
3 / 2 / 2
7,453
621
6,832
6,017
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
angelcruz9
Kumbhakarna
11
6 / 1 / 9
7,791
649
5,869
9,212
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bevis9
Chernobog
8
0 / 2 / 0
4,985
415
2,993
7,545
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 1
5,888
491
3,722
10,260
5,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
SmellMai
Artio
8
1 / 6 / 3
5,588
466
5,999
12,176
9,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
draterr
Achilles
11
5 / 4 / 1
6,655
555
8,810
10,604
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,692
474
3,311
11,052
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
7
7
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bevis9
Chernobog
0
2
0
0
L
1
6
1
0.25
W
6
1
6
9
W
Guan Yu
PrimearchS
Guan Yu
3
0
3
4.5
W
4
3
5
2.17
L
Artio
SmellMai
Artio
1
6
3
0.42
W
Olorun
Yehudda
Olorun
3
2
2
2
W
Kumbhakarna
angelcruz9
Kumbhakarna
6
1
9
10.5
L
Achilles
draterr
Achilles
5
4
1
1.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
24,835
39,743
Taken
51,637
18,322
Mitigated
23,704
12,949
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bevis9
Chernobog
2,993
2,098
0
2,372
7,545
1,502
288
494
7,051
0
22,731
L
3,722
324
0
3,230
10,260
5,027
234
5,457
4,803
27,167
0
W
6,154
5,080
0
427
6,051
1,684
0
1,331
4,670
0
30,039
W
Guan Yu
PrimearchS
Guan Yu
10,375
2,860
255
3,287
8,206
5,556
278
215
7,966
0
44,813
W
9,280
5,976
0
4,209
10,257
2,719
1,585
3,636
6,454
0
31,673
L
Artio
SmellMai
Artio
5,999
1,240
1,100
4,774
12,176
9,536
0
2,106
10,070
19,860
0
W
Olorun
Yehudda
Olorun
6,832
3,955
43
2,392
6,017
3,281
1,302
2,564
3,453
34,616
4,065
W
Kumbhakarna
angelcruz9
Kumbhakarna
5,869
1,109
0
2,336
9,212
5,082
473
1,975
6,962
17,282
0
L
Achilles
draterr
Achilles
8,810
3,213
0
2,961
10,604
4,949
0
2,263
8,341
0
28,239
L
3,311
1,502
0
3,246
11,052
2,690
0
1,833
9,219
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
28,808
282
Minions Killed
221
0
Camps Cleared
0
1,160,023
Distance Traveled
1,043,011
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,985
415
39
3
0
212,816
4
L
Hades
5,888
491
47
4
0
178,014
0
W
Arachne
7,320
610
44
4
0
277,373
1
W
Guan Yu
7,993
666
96
8
0
240,807
3
W
Apollo
6,867
572
36
3
0
210,614
3
L
Artio
5,588
466
28
2
0
195,467
2
W
Olorun
7,453
621
80
7
0
192,797
1
W
Kumbhakarna
7,791
649
26
2
0
238,432
2
L
Achilles
6,655
555
46
4
0
240,322
1
L
Mercury
5,692
474
61
5
0
216,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role