Player Matchup

Mercury
Mercury
Silver I
Annihill8r
Mercury
Silver I
Level 149
God Stats
8W - 5L
1,736 SR
Queue Stats
122W - 117L
1,329 MMR
Solo
Ganesha
Ganesha
Silver III
Banamilk
Ganesha
Silver III
Level 75
God Stats
2W - 4L
1,757 SR
Queue Stats
44W - 62L
1,118 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Necze
Cu Chulainn
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 MMR
Solo
Discordia
Discordia
Bronze III
Warpsword1
Discordia
Bronze III
Level 125
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 11L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver II
XitatiX
Heimdallr
Silver II
Level 129
God Stats
8W - 7L
1,618 SR
Queue Stats
85W - 74L
1,316 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,669 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,442 SR
1,314 MMR
Bellona
Bellona
Silver I
Jkey
Bellona
Silver I
Level 149
God Stats
2W - 0L
1,266 SR
Queue Stats
96W - 82L
1,317 MMR
Solo
Chronos
Chronos
Silver II
Rhaek
Chronos
Silver II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,316 MMR
Solo
Janus
Janus
Silver II
fayrest17
Janus
Silver II
Level 67
God Stats
9W - 8L
1,475 SR
Queue Stats
78W - 74L
1,235 MMR
Party 2
Nemesis
Nemesis
Gold III
reivax14
Nemesis
Gold III
Level 116
God Stats
16W - 15L
1,672 SR
Queue Stats
280W - 265L
1,380 MMR
Party 2
Amaterasu
Amaterasu
Silver I
逝去的昨天
Amaterasu
Silver I
Level 128
God Stats
5W - 2L
1,295 SR
Queue Stats
60W - 57L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Annihill8r
Mercury
12
2 / 3 / 1
7,991
444
4,463
10,679
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Banamilk
Ganesha
13
0 / 5 / 2
6,940
386
2,694
14,114
7,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Necze
Cu Chulainn
12
0 / 5 / 3
7,997
444
10,219
14,104
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Warpsword1
Discordia
13
1 / 6 / 1
8,300
461
7,706
9,277
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
XitatiX
Heimdallr
17
2 / 1 / 0
10,288
572
8,544
9,204
3,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetNu WaCthulhuScyllaErlang Shen

VS

Bans
PersephoneDanzaburouMerlinApolloCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jkey
Bellona
17
5 / 0 / 4
11,137
619
6,930
14,711
9,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Rhaek
Chronos
17
0 / 1 / 1
11,046
614
1,363
7,498
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
fayrest17
Janus
17
3 / 1 / 5
10,872
604
11,671
7,506
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
reivax14
Nemesis
18
7 / 1 / 3
11,011
612
8,805
11,239
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
逝去的昨天
Amaterasu
18
5 / 2 / 3
11,034
613
10,271
16,836
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
20
20
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Annihill8r
Mercury
2
3
1
0.83
L
Ganesha
Banamilk
Ganesha
0
5
2
0.2
W
Bellona
Jkey
Bellona
5
0
4
7
L
Cu Chulainn
Necze
Cu Chulainn
0
5
3
0.3
W
Chronos
Rhaek
Chronos
0
1
1
0.5
L
Discordia
Warpsword1
Discordia
1
6
1
0.25
L
Heimdallr
XitatiX
Heimdallr
2
1
0
2
W
Janus
fayrest17
Janus
3
1
5
5.5
W
Nemesis
reivax14
Nemesis
7
1
3
8.5
W
Amaterasu
逝去的昨天
Amaterasu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
39,040
57,378
Taken
57,790
26,670
Mitigated
37,105
14,128
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Annihill8r
Mercury
4,463
1,053
0
1,959
10,679
3,661
0
2,710
7,859
0
45,530
L
Ganesha
Banamilk
Ganesha
2,694
79
0
2,540
14,114
7,661
0
5,588
8,261
17,031
0
W
Bellona
Jkey
Bellona
6,930
1,660
0
6,404
14,711
9,149
328
2,456
12,135
110
51,066
L
Cu Chulainn
Necze
Cu Chulainn
10,219
3,326
0
3,301
14,104
8,320
510
3,063
10,489
0
41,051
W
Chronos
Rhaek
Chronos
1,363
573
0
3,914
7,498
2,683
4,314
284
7,188
82,316
0
L
Discordia
Warpsword1
Discordia
7,706
347
0
737
9,277
3,285
0
2,278
6,795
59,543
0
L
Heimdallr
XitatiX
Heimdallr
8,544
4,273
0
5,591
9,204
3,743
1,163
1,267
7,905
0
78,845
W
Janus
fayrest17
Janus
11,671
0
0
3,328
7,506
2,492
557
3,580
3,525
79,164
0
W
Nemesis
reivax14
Nemesis
8,805
4,078
0
1,681
11,239
7,306
897
2,515
8,619
0
78,202
W
Amaterasu
逝去的昨天
Amaterasu
10,271
2,794
0
8,942
16,836
15,475
1,226
1,200
15,005
14,170
41,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
55,100
470
Minions Killed
624
0
Camps Cleared
0
1,732,227
Distance Traveled
1,958,772
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,991
444
71
4
0
388,559
3
L
Ganesha
6,940
386
9
1
0
351,020
10
W
Bellona
11,137
619
72
4
0
418,510
3
L
Cu Chulainn
7,997
444
82
5
0
338,399
2
W
Chronos
11,046
614
158
9
0
358,424
5
L
Discordia
8,300
461
147
8
0
327,876
5
L
Heimdallr
10,288
572
161
9
0
326,373
3
W
Janus
10,872
604
164
9
0
409,469
9
W
Nemesis
11,011
612
112
6
0
430,344
6
W
Amaterasu
11,034
613
118
7
0
342,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role