Player Matchup

Danzaburou
Danzaburou
FarligFiskeFisse
Danzaburou
Level 23
God Stats
67W - 60L
1,656 SR
Queue Stats
210W - 212L
1,489 Elo+
Party 1
Neith
Neith
GELIUSsss
Neith
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
58W - 57L
1,524 Elo+
Solo
Cthulhu
Cthulhu
MasterDuckFace
Cthulhu
Level 26
God Stats
1W - 2L
1,737 SR
Queue Stats
119W - 98L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
echosponge
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo
Thanatos
Thanatos
polnoe
Thanatos
Level 26
God Stats
19W - 9L
1,908 SR
Queue Stats
48W - 29L
1,655 Elo+
Solo
Team Averages
Level 21
1,660 SR
1,503 Elo+

VS

Team Averages
Level 22
1,558 SR
1,576 Elo+
Scylla
Scylla
CapMaj
Scylla
Level 27
God Stats
9W - 9L
1,455 SR
Queue Stats
23W - 14L
1,647 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CursedRaider
Tsukuyomi
Level 29
God Stats
12W - 7L
1,623 SR
Queue Stats
20W - 11L
1,595 Elo+
Party 2
Neith
Neith
JohnRacial
Neith
Level 14
God Stats
5W - 1L
1,694 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
TheCrazyGod
Amaterasu
Level 24
God Stats
4W - 4L
1,333 SR
Queue Stats
15W - 7L
1,644 Elo+
Party 2
Cerberus
Cerberus
kurjaky
Cerberus
Level 16
God Stats
43W - 32L
1,685 SR
Queue Stats
776W - 764L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FarligFiskeFisse
Danzaburou
12
2 / 5 / 3
6,998
500
5,536
7,828
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
GELIUSsss
Neith
14
5 / 2 / 6
8,339
596
8,101
6,733
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 3 / 4
7,178
513
7,630
10,707
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
echosponge
Kukulkan
7
0 / 6 / 1
5,500
393
1,052
4,564
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
polnoe
Thanatos
14
7 / 4 / 3
8,496
607
8,014
10,224
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CapMaj
Scylla
14
10 / 3 / 3
9,456
675
8,912
7,159
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
CursedRaider
Tsukuyomi
12
2 / 4 / 6
7,102
507
5,102
9,311
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
13
2 / 2 / 5
7,337
524
6,798
7,298
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheCrazyGod
Amaterasu
12
1 / 5 / 1
7,230
516
2,539
11,413
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
kurjaky
Cerberus
11
5 / 4 / 4
7,413
530
5,293
13,124
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
17
Kills
20
20
Deaths
18
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
CapMaj
Scylla
10
3
3
3.83
W
Tsukuyomi
CursedRaider
Tsukuyomi
2
4
6
1.25
L
Danzaburou
FarligFiskeFisse
Danzaburou
2
5
3
0.7
L
Neith
GELIUSsss
Neith
5
2
6
4
W
Neith
2
2
5
2.25
L
3
3
4
1.67
W
Amaterasu
TheCrazyGod
Amaterasu
1
5
1
0.3
L
Kukulkan
echosponge
Kukulkan
0
6
1
0.08
W
Cerberus
kurjaky
Cerberus
5
4
4
1.75
L
Thanatos
polnoe
Thanatos
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
28,644
40,056
Taken
48,305
19,263
Mitigated
17,322
13,550
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CapMaj
Scylla
8,912
1,216
0
722
7,159
2,144
1,292
2,148
4,961
39,735
0
W
Tsukuyomi
CursedRaider
Tsukuyomi
5,102
907
0
924
9,311
3,146
0
1,088
8,180
0
45,613
L
Danzaburou
FarligFiskeFisse
Danzaburou
5,536
2,777
0
419
7,828
1,890
189
2,580
5,208
0
35,481
L
Neith
GELIUSsss
Neith
8,101
4,270
0
1,379
6,733
3,310
0
1,539
5,156
0
42,408
W
Neith
6,798
2,655
0
3,052
7,298
2,225
602
2,106
5,017
0
40,609
L
7,630
762
182
3,044
10,707
7,748
0
2,950
7,730
25,200
0
W
Amaterasu
TheCrazyGod
Amaterasu
2,539
536
0
4,346
11,413
4,087
1,194
0
11,413
0
30,366
L
Kukulkan
echosponge
Kukulkan
1,052
167
0
243
4,564
1,218
0
3,431
837
12,466
0
W
Cerberus
kurjaky
Cerberus
5,293
262
0
4,937
13,124
5,720
296
2,772
10,052
20,866
0
L
Thanatos
polnoe
Thanatos
8,014
2,701
0
8,283
10,224
5,097
712
3,162
6,920
0
48,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
38,538
263
Minions Killed
351
0
Camps Cleared
0
1,122,708
Distance Traveled
1,268,858
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,456
675
92
7
0
221,837
0
W
Tsukuyomi
7,102
507
75
5
0
267,746
0
L
Danzaburou
6,998
500
64
5
0
249,432
1
L
Neith
8,339
596
71
5
0
209,803
3
W
Neith
7,337
524
79
6
0
241,633
2
L
Cthulhu
7,178
513
35
3
0
266,127
2
W
Amaterasu
7,230
516
69
5
0
256,038
0
L
Kukulkan
5,500
393
18
1
0
109,849
0
W
Cerberus
7,413
530
36
3
0
281,604
2
L
Thanatos
8,496
607
75
5
0
287,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role