Player Matchup

Merlin
Merlin
KCBlade88
Merlin
Level 66
God Stats
12W - 16L
1,206 SR
Queue Stats
66W - 104L
1,329 Elo+
Party 2
Ares
Ares
LordLeolin
Ares
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,564 Elo+
Solo
Neith
Neith
QueenOfTheFay
Neith
Level 4
God Stats
16W - 24L
1,483 SR
Queue Stats
27W - 52L
1,366 Elo+
Party 2
Loki
Loki
Safadø
Loki
Level 11
God Stats
9W - 7L
1,610 SR
Queue Stats
36W - 26L
1,558 Elo+
Solo
Zeus
Zeus
Sançar
Zeus
Level 28
God Stats
7W - 1L
1,651 SR
Queue Stats
32W - 50L
1,626 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,489 Elo+

VS

Team Averages
Level 10
1,412 SR
1,398 Elo+
Hachiman
Hachiman
ASA5131WQ
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,282 Elo+
Solo
Danzaburou
Danzaburou
Deservedly12
Danzaburou
Level 11
God Stats
13W - 8L
1,289 SR
Queue Stats
71W - 51L
1,582 Elo+
Solo
Aphrodite
Aphrodite
MissWitchMary
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 205L
1,440 Elo+
Party 1
Ymir
Ymir
VaudvilleDOOM
Ymir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 49L
1,442 Elo+
Party 1
Neith
Neith
anhtador
Neith
Level 7
God Stats
0W - 3L
1,273 SR
Queue Stats
6W - 24L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KCBlade88
Merlin
17
5 / 0 / 15
10,521
1,052
14,007
5,281
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 23
10,938
1,094
5,420
12,299
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 14
10,035
1,004
14,970
8,384
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Safadø
Loki
17
14 / 1 / 9
11,076
1,108
18,587
6,784
3,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zeus
Sançar
Zeus
16
8 / 2 / 13
10,940
1,094
18,430
7,322
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASA5131WQ
Hachiman
14
0 / 12 / 6
8,640
864
6,508
20,642
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Deservedly12
Danzaburou
13
1 / 1 / 2
8,702
870
5,580
4,369
1,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MissWitchMary
Aphrodite
14
1 / 5 / 3
8,740
874
8,273
15,512
9,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 1
10,165
1,017
9,834
21,258
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
anhtador
Neith
14
0 / 9 / 3
8,379
838
2,655
15,933
5,455

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
33
Kills
6
6
Deaths
33
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ASA5131WQ
Hachiman
0
12
6
0.25
L
Danzaburou
Deservedly12
Danzaburou
1
1
2
2
W
Merlin
KCBlade88
Merlin
5
0
15
12.5
W
2
2
23
6.75
L
Aphrodite
MissWitchMary
Aphrodite
1
5
3
0.5
W
4
1
14
11
W
Loki
Safadø
Loki
14
1
9
18.5
W
Zeus
Sançar
Zeus
8
2
13
7.25
L
4
6
1
0.75
L
Neith
anhtador
Neith
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,414
Damage
32,850
40,070
Taken
77,714
27,120
Mitigated
40,828
3,615
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ASA5131WQ
Hachiman
6,508
4,043
0
1,376
20,642
6,626
0
8,381
12,104
0
13,080
L
Danzaburou
Deservedly12
Danzaburou
5,580
1,336
0
595
4,369
1,895
0
1,758
2,605
0
12,364
W
Merlin
KCBlade88
Merlin
14,007
443
0
0
5,281
2,540
0
2,627
2,654
27,020
0
W
5,420
345
0
1,048
12,299
14,150
0
6,440
5,859
8,600
0
L
Aphrodite
MissWitchMary
Aphrodite
8,273
1,717
3,229
3,114
15,512
9,757
0
10,296
4,924
22,795
0
W
14,970
7,031
0
2,567
8,384
4,074
0
4,587
3,797
0
32,979
W
Loki
Safadø
Loki
18,587
7,800
0
0
6,784
3,005
0
1,234
5,550
0
38,750
W
Zeus
Sançar
Zeus
18,430
3,289
0
0
7,322
3,351
0
3,219
4,103
41,623
0
L
9,834
1,554
0
432
21,258
17,095
0
12,126
8,774
18,841
0
L
Neith
anhtador
Neith
2,655
597
0
210
15,933
5,455
0
4,395
11,450
0
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
44,626
192
Minions Killed
104
10
Camps Cleared
1
825,410
Distance Traveled
660,954
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,640
864
10
1
0
117,572
0
L
Danzaburou
8,702
870
18
2
0
100,739
1
W
Merlin
10,521
1,052
41
4
0
171,399
0
W
Ares
10,938
1,094
7
1
0
163,463
0
L
Aphrodite
8,740
874
40
4
0
156,721
2
W
Neith
10,035
1,004
45
5
3
149,733
1
W
Loki
11,076
1,108
45
5
6
187,194
1
W
Zeus
10,940
1,094
54
5
1
153,621
0
L
Ymir
10,165
1,017
22
2
1
171,603
0
L
Neith
8,379
838
14
1
0
114,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role