Player Matchup

Nemesis
Nemesis
CrockyMcDutch
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Devaters
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Joso567
Ra
Level 16
God Stats
1W - 2L
1,273 SR
Queue Stats
5W - 9L
1,184 Elo+
Party 1
Jing Wei
Jing Wei
Yenzo1
Jing Wei
Level 4
God Stats
1W - 0L
1,231 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
akkas4405
Danzaburou
Level 29
God Stats
70W - 67L
1,560 SR
Queue Stats
385W - 463L
1,424 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,422 Elo+

VS

Team Averages
Level 15
1,413 SR
1,398 Elo+
Bellona
Bellona
Ninis06
Bellona
Level 7
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Yemoja
Yemoja
Slowmont
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
aze1247
King Arthur
Level 17
God Stats
6W - 2L
1,716 SR
Queue Stats
111W - 129L
1,345 Elo+
Party 2
Mercury
Mercury
guimaga
Mercury
Level 27
God Stats
11W - 17L
1,202 SR
Queue Stats
153W - 168L
1,340 Elo+
Solo
Skadi
Skadi
kripcio1247
Skadi
Level 20
God Stats
1W - 5L
1,310 SR
Queue Stats
330W - 397L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 2 / 0
5,849
532
1,038
6,995
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Devaters
Yemoja
9
3 / 1 / 4
6,068
552
3,097
6,424
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 4
7,302
664
6,411
3,485
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Yenzo1
Jing Wei
10
3 / 1 / 5
6,053
550
6,750
5,342
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
akkas4405
Danzaburou
13
4 / 0 / 1
7,719
702
3,371
3,949
1,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ninis06
Bellona
7
0 / 8 / 2
4,695
427
686
8,495
4,480
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Slowmont
Yemoja
6
0 / 4 / 1
4,733
430
2,476
7,514
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
aze1247
King Arthur
8
1 / 1 / 1
4,827
439
2,553
5,022
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
guimaga
Mercury
8
3 / 3 / 0
5,462
497
2,178
6,637
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 2 / 3
5,262
478
5,896
5,178
1,478
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
5
5
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
2
0
1
W
Yemoja
Devaters
Yemoja
3
1
4
5
W
5
1
4
7
L
Bellona
Ninis06
Bellona
0
8
2
0.13
L
Yemoja
Slowmont
Yemoja
0
4
1
0.13
W
Jing Wei
Yenzo1
Jing Wei
3
1
5
5.5
W
Danzaburou
akkas4405
Danzaburou
4
0
1
4.5
L
King Arthur
aze1247
King Arthur
1
1
1
1.5
L
Mercury
guimaga
Mercury
3
3
0
1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
13,789
26,195
Taken
32,846
8,577
Mitigated
14,665
12,188
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
1,038
362
0
2,904
6,995
1,850
213
317
6,628
0
23,578
W
Yemoja
Devaters
Yemoja
3,097
1,133
1,187
2,995
6,424
2,884
443
787
5,587
13,945
0
W
6,411
1,072
270
479
3,485
1,060
826
123
3,162
31,315
0
L
Bellona
Ninis06
Bellona
686
435
0
190
8,495
4,480
186
2,036
6,459
0
16,073
L
Yemoja
Slowmont
Yemoja
2,476
808
254
663
7,514
3,058
115
2,165
5,349
13,343
0
W
Jing Wei
Yenzo1
Jing Wei
6,750
5,580
0
2,220
5,342
1,573
364
1,249
3,993
0
18,482
W
Danzaburou
akkas4405
Danzaburou
3,371
1,429
0
2,133
3,949
1,210
2,501
0
3,949
0
43,841
L
King Arthur
aze1247
King Arthur
2,553
158
0
1,388
5,022
3,615
0
1,924
3,098
0
12,894
L
Mercury
guimaga
Mercury
2,178
733
0
2,177
6,637
2,034
415
2,173
4,464
0
18,128
L
5,896
2,678
0
1,557
5,178
1,478
0
1,210
3,968
0
22,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
24,979
259
Minions Killed
151
0
Camps Cleared
0
985,690
Distance Traveled
1,002,191
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,849
532
46
4
0
198,618
1
W
Yemoja
6,068
552
21
2
0
187,191
1
W
Ra
7,302
664
63
6
0
208,916
1
L
Bellona
4,695
427
31
3
0
168,608
0
L
Yemoja
4,733
430
14
1
0
190,891
1
W
Jing Wei
6,053
550
24
2
0
190,073
0
W
Danzaburou
7,719
702
105
10
0
200,892
0
L
King Arthur
4,827
439
19
2
0
192,427
1
L
Mercury
5,462
497
42
4
0
264,859
0
L
Skadi
5,262
478
45
4
0
185,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role