Player Matchup

Yemoja
Yemoja
Senwolf87
Yemoja
Level 14
God Stats
4W - 4L
1,648 SR
Queue Stats
11W - 8L
1,675 Elo+
Solo
Pele
Pele
XxSH1R0nxX
Pele
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 47L
1,370 Elo+
Solo
Tyr
Tyr
jdlondo136
Tyr
Level 26
God Stats
4W - 2L
1,501 SR
Queue Stats
17W - 15L
1,692 Elo+
Party 2
Skadi
Skadi
jpt0112
Skadi
Level 21
God Stats
3W - 0L
1,248 SR
Queue Stats
43W - 21L
1,816 Elo+
Party 2
Olorun
Olorun
jukessmurf
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,624 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,635 Elo+

VS

Team Averages
Level 18
1,598 SR
1,613 Elo+
Loki
Loki
Petit-Coton-tige
Loki
Level 28
God Stats
7W - 11L
1,500 SR
Queue Stats
114W - 117L
1,619 Elo+
Solo
Artemis
Artemis
RLX_Savage
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,637 Elo+
Solo
Sol
Sol
bigjoe7121
Sol
Level 26
God Stats
1W - 1L
1,738 SR
Queue Stats
57W - 63L
1,814 Elo+
Solo
Neith
Neith
titlivije
Neith
Level 15
God Stats
17W - 25L
1,578 SR
Queue Stats
26W - 35L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
vrdoljaak
Jormungandr
Level 18
God Stats
5W - 4L
1,677 SR
Queue Stats
51W - 60L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Senwolf87
Yemoja
13
1 / 3 / 4
8,407
495
5,365
8,808
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 7 / 4
8,896
523
5,190
13,886
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 2 / 7
9,819
578
11,266
16,357
10,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
jpt0112
Skadi
15
10 / 5 / 1
9,835
579
12,263
12,416
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
jukessmurf
Olorun
13
2 / 4 / 4
8,245
485
5,538
10,170
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 2
10,728
631
13,891
12,838
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
RLX_Savage
Artemis
12
1 / 5 / 2
7,540
444
3,301
7,966
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 4 / 6
7,993
470
11,386
12,516
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
titlivije
Neith
10
2 / 6 / 4
6,759
398
4,782
11,437
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
vrdoljaak
Jormungandr
10
0 / 3 / 8
6,604
388
6,002
13,708
8,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
23
Kills
19
21
Deaths
23
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
13
5
2
2.8
L
Artemis
RLX_Savage
Artemis
1
5
2
0.4
W
Yemoja
Senwolf87
Yemoja
1
3
4
1
W
3
7
4
0.71
L
3
4
6
1.5
W
7
2
7
5.25
W
Skadi
jpt0112
Skadi
10
5
1
2.1
W
Olorun
jukessmurf
Olorun
2
4
4
1
L
Neith
titlivije
Neith
2
6
4
0.67
L
Jormungandr
vrdoljaak
Jormungandr
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,622
Damage
39,362
61,637
Taken
58,465
27,736
Mitigated
24,352
18,504
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,891
4,492
0
3,428
12,838
5,152
0
920
11,825
0
67,331
L
Artemis
RLX_Savage
Artemis
3,301
1,030
0
741
7,966
3,230
440
1,315
6,575
0
28,101
W
Yemoja
Senwolf87
Yemoja
5,365
1,146
1,292
2,014
8,808
4,374
1,124
3,074
5,734
34,866
0
W
5,190
1,158
0
4,099
13,886
5,496
0
3,253
10,633
0
46,717
L
11,386
2,418
0
5,730
12,516
4,057
383
4,184
8,184
42,622
0
W
11,266
993
0
6,705
16,357
10,292
0
6,443
9,914
0
34,127
W
Skadi
jpt0112
Skadi
12,263
5,605
0
520
12,416
4,277
2,178
1,780
10,636
0
50,650
W
Olorun
jukessmurf
Olorun
5,538
2,706
108
3,766
10,170
3,297
299
2,838
7,332
38,696
0
L
Neith
titlivije
Neith
4,782
2,125
0
3,033
11,437
3,649
597
809
10,628
0
20,071
L
Jormungandr
vrdoljaak
Jormungandr
6,002
1,969
0
561
13,708
8,264
231
3,260
10,350
16,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
39,624
369
Minions Killed
277
0
Camps Cleared
0
1,512,055
Distance Traveled
1,501,285
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,728
631
108
6
0
330,883
0
L
Artemis
7,540
444
43
3
0
275,684
0
W
Yemoja
8,407
495
72
4
0
315,337
1
W
Pele
8,896
523
95
6
0
312,394
7
L
Sol
7,993
470
69
4
0
306,155
0
W
Tyr
9,819
578
48
3
0
338,673
0
W
Skadi
9,835
579
82
5
0
291,866
1
W
Olorun
8,245
485
72
4
0
253,785
2
L
Neith
6,759
398
35
2
0
276,977
0
L
Jormungandr
6,604
388
22
1
0
311,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role