Player Matchup

Bellona
Bellona
Anark9999
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SamuelBakasura
Set
Level 68
God Stats
4W - 8L
1,376 SR
Queue Stats
12W - 21L
1,238 Elo+
Solo
Sol
Sol
SeuVulski
Sol
Level 49
God Stats
11W - 23L
1,496 SR
Queue Stats
50W - 66L
1,357 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,365 Elo+

VS

Team Averages
Level 79
1,500 SR
1,573 Elo+
Sobek
Sobek
CaiusFlavius
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,482 Elo+
Solo
Jing Wei
Jing Wei
EdStark1170
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,736 Elo+
Solo
Zeus
Zeus
GoolDKniigt
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anark9999
Bellona
9
1 / 1 / 2
5,524
789
4,433
5,418
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

8
1 / 1 / 2
5,378
768
3,004
4,133
1,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

8
1 / 0 / 1
5,265
752
3,394
3,105
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,498
785
3,173
6,553
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
EdStark1170
Jing Wei
8
1 / 3 / 1
5,385
769
3,191
6,640
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 0 / 0
4,164
595
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anark9999
Bellona
1
1
2
2
L
1
0
1
1.5
L
Jing Wei
EdStark1170
Jing Wei
1
3
1
0.5
L
0
0
0
0
W
1
1
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,831
Damage
6,364
12,656
Taken
13,193
6,013
Mitigated
6,877
2,603
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anark9999
Bellona
4,433
1,579
0
1,639
5,418
3,612
20
1,740
3,678
0
17,984
L
3,173
425
0
3,666
6,553
4,590
0
1,824
4,535
9,188
0
L
Jing Wei
EdStark1170
Jing Wei
3,191
2,204
0
968
6,640
2,287
0
1,292
5,234
0
16,279
L
0
0
0
0
0
0
0
0
0
0
0
W
3,004
897
0
0
4,133
1,559
59
957
3,176
0
20,567
W
3,394
1,125
0
964
3,105
842
856
616
2,489
10,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,167
Gold Earned
15,047
84
Minions Killed
48
0
Camps Cleared
0
393,307
Distance Traveled
290,607
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,524
789
32
5
0
123,476
3
L
Sobek
5,498
785
9
1
0
159,247
0
L
Jing Wei
5,385
769
39
6
0
131,360
1
L
Zeus
4,164
595
0
0
0
0
0
W
Set
5,378
768
28
4
0
142,907
0
W
Sol
5,265
752
24
3
0
126,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role