Player Matchup

Izanami
Izanami
CEL_s2_MAJ
Izanami
Level 25
God Stats
60W - 49L
1,545 SR
Queue Stats
688W - 828L
1,489 Elo+
Party 1
Yemoja
Yemoja
Hasta_Ia_vista69
Yemoja
Level 22
God Stats
34W - 38L
1,562 SR
Queue Stats
642W - 767L
1,485 Elo+
Party 1
Fenrir
Fenrir
Juicy Farter
Fenrir
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 71L
1,286 Elo+
Solo
Sol
Sol
Okamsrazor2
Sol
Level 6
God Stats
6W - 0L
1,500 SR
Queue Stats
33W - 24L
1,618 Elo+
Solo
King Arthur
King Arthur
popstar55
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,409 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,457 Elo+

VS

Team Averages
Level 16
1,520 SR
1,463 Elo+
Rama
Rama
CleanJoey349148
Rama
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
18W - 14L
1,546 Elo+
Solo
Ra
Ra
Dnwii
Ra
Level 18
God Stats
16W - 14L
1,535 SR
Queue Stats
179W - 227L
1,401 Elo+
Solo
Camazotz
Camazotz
JustMcCoy
Camazotz
Level 28
God Stats
2W - 4L
1,580 SR
Queue Stats
43W - 49L
1,471 Elo+
Solo
Thor
Thor
Nubliz
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,492 Elo+
Solo
Guan Yu
Guan Yu
space_Chicken396
Guan Yu
Level 5
God Stats
1W - 2L
1,483 SR
Queue Stats
6W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CEL_s2_MAJ
Izanami
9
1 / 0 / 0
5,324
532
5,140
7,663
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 3
5,526
553
2,586
4,919
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
1 / 1 / 2
5,247
525
2,277
5,343
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
9 / 0 / 0
7,846
785
6,854
6,631
1,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
popstar55
King Arthur
11
2 / 1 / 0
6,322
632
2,466
5,496
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,572
557
5,397
7,601
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
10
0 / 5 / 0
5,197
520
1,946
5,675
2,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
JustMcCoy
Camazotz
10
1 / 3 / 0
5,674
567
1,346
7,560
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Nubliz
Thor
3
0 / 1 / 0
3,760
376
745
2,331
770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
5,040
504
2,021
5,949
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
4
4
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
CEL_s2_MAJ
Izanami
1
0
0
1
L
2
3
1
0.83
L
Ra
0
5
0
0
W
0
2
3
0.75
W
Fenrir
1
1
2
2
L
Camazotz
JustMcCoy
Camazotz
1
3
0
0.33
L
Thor
Nubliz
Thor
0
1
0
0
W
9
0
0
9
W
King Arthur
popstar55
King Arthur
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
11,455
30,052
Taken
29,116
12,027
Mitigated
9,455
12,603
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CEL_s2_MAJ
Izanami
5,140
4,377
0
2,706
7,663
1,862
75
0
7,613
0
38,586
L
5,397
4,507
0
2,597
7,601
2,036
954
2,316
5,235
0
28,356
L
Ra
1,946
333
157
1,560
5,675
2,143
727
4,349
1,326
29,079
0
W
2,586
514
284
558
4,919
3,040
176
0
4,919
15,432
0
W
Fenrir
2,277
480
0
1,923
5,343
1,586
40
698
4,645
0
20,295
L
Camazotz
JustMcCoy
Camazotz
1,346
415
0
3,856
7,560
2,012
0
977
6,467
0
20,110
L
Thor
Nubliz
Thor
745
424
0
369
2,331
770
0
410
1,921
0
2,413
W
6,854
1,892
0
4,888
6,631
1,899
1,490
1,248
5,333
47,299
0
W
King Arthur
popstar55
King Arthur
2,466
392
0
2,244
5,496
3,640
24
0
5,472
0
28,610
L
2,021
364
971
2,142
5,949
2,494
192
1,388
4,561
0
9,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
25,243
298
Minions Killed
194
0
Camps Cleared
0
901,812
Distance Traveled
750,969
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,324
532
62
6
0
174,324
2
L
Rama
5,572
557
63
6
0
154,908
2
L
Ra
5,197
520
58
6
0
143,432
2
W
Yemoja
5,526
553
21
2
0
156,189
0
W
Fenrir
5,247
525
42
4
0
186,308
0
L
Camazotz
5,674
567
54
5
0
158,261
2
L
Thor
3,760
376
6
1
0
108,136
0
W
Sol
7,846
785
100
10
0
175,572
3
W
King Arthur
6,322
632
73
7
0
209,419
3
L
Guan Yu
5,040
504
13
1
0
186,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role