Player Matchup

Neith
Neith
Big-Poppa-Q-
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,161 Elo+
Party 3
Jing Wei
Jing Wei
SkY_ShiRow
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheAccountOfJoey
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,161 Elo+
Party 3
Arachne
Arachne
mart96018
Arachne
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 49L
1,023 Elo+
Party 3
Anubis
Anubis
merlijn123
Anubis
Level 42
God Stats
37W - 46L
1,034 SR
Queue Stats
52W - 71L
1,174 Elo+
Party 3
Team Averages
Level 19
1,407 SR
1,204 Elo+

VS

Team Averages
Level 18
1,380 SR
1,231 Elo+
King Arthur
King Arthur
NesferQ
King Arthur
Level 23
God Stats
4W - 4L
1,383 SR
Queue Stats
90W - 82L
1,405 Elo+
Party 1
Thor
Thor
ScurBoyQ
Thor
Level 25
God Stats
2W - 1L
1,689 SR
Queue Stats
89W - 94L
1,392 Elo+
Party 1
Nemesis
Nemesis
lefou667
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,025 Elo+
Party 2
Thanatos
Thanatos
shooter-6211
Thanatos
Level 13
God Stats
7W - 13L
1,173 SR
Queue Stats
30W - 40L
1,190 Elo+
Party 2
Danzaburou
Danzaburou
stinkYHandzz
Danzaburou
Level 14
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 9
13,141
526
15,207
18,052
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
SkY_ShiRow
Jing Wei
9
2 / 7 / 1
9,119
365
2,673
8,624
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
6 / 4 / 15
12,786
511
11,081
14,313
17,270
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
mart96018
Arachne
20
15 / 1 / 7
15,234
609
18,195
13,996
11,124
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
merlijn123
Anubis
20
23 / 2 / 11
16,507
660
31,629
21,971
10,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NesferQ
King Arthur
15
6 / 12 / 8
10,425
417
8,920
27,117
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
18
9 / 6 / 5
12,335
493
18,322
20,500
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
lefou667
Nemesis
13
1 / 15 / 6
8,962
358
6,185
21,564
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
shooter-6211
Thanatos
13
2 / 11 / 2
8,488
340
7,565
20,490
15,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
stinkYHandzz
Danzaburou
17
1 / 7 / 1
11,222
449
11,930
15,882
5,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
51
Kills
19
19
Deaths
51
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
King Arthur
NesferQ
King Arthur
6
12
8
0.83
L
Thor
9
6
5
1.92
W
Jing Wei
SkY_ShiRow
Jing Wei
2
7
1
0.36
W
6
4
15
3.38
L
Nemesis
lefou667
Nemesis
1
15
6
0.27
W
Arachne
mart96018
Arachne
15
1
7
18.5
W
Anubis
merlijn123
Anubis
23
2
11
14.25
L
Thanatos
shooter-6211
Thanatos
2
11
2
0.27
L
Danzaburou
stinkYHandzz
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,785
Damage
52,922
76,956
Taken
105,553
48,632
Mitigated
51,660
32,543
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,207
10,005
0
7,659
18,052
7,766
5,880
0
17,852
0
74,481
L
King Arthur
NesferQ
King Arthur
8,920
843
0
3,504
27,117
17,497
596
6,951
20,166
0
40,755
L
Thor
18,322
3,698
0
2,720
20,500
5,924
0
10,039
10,461
0
78,602
W
Jing Wei
SkY_ShiRow
Jing Wei
2,673
2,657
0
1,458
8,624
2,148
727
0
8,474
0
11,596
W
11,081
3,556
0
278
14,313
17,270
491
0
14,118
41,239
0
L
Nemesis
lefou667
Nemesis
6,185
2,894
0
2,277
21,564
6,678
961
9,720
11,844
0
30,854
W
Arachne
mart96018
Arachne
18,195
10,978
0
5,370
13,996
11,124
809
0
13,886
0
131,387
W
Anubis
merlijn123
Anubis
31,629
3,067
0
17,778
21,971
10,324
5,353
0
21,871
109,517
0
L
Thanatos
shooter-6211
Thanatos
7,565
2,025
0
6,585
20,490
15,780
619
10,554
9,936
0
25,362
L
Danzaburou
stinkYHandzz
Danzaburou
11,930
3,559
0
3,586
15,882
5,781
2,109
5,446
10,436
0
83,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,787
Gold Earned
51,432
532
Minions Killed
401
0
Camps Cleared
0
1,833,320
Distance Traveled
1,934,650
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,141
526
122
5
0
390,222
0
L
King Arthur
10,425
417
65
3
0
349,794
0
L
Thor
12,335
493
112
4
0
389,766
0
W
Jing Wei
9,119
365
27
1
0
219,738
3
W
Ymir
12,786
511
71
3
0
403,534
0
L
Nemesis
8,962
358
49
2
0
425,719
2
W
Arachne
15,234
609
159
6
0
440,154
0
W
Anubis
16,507
660
153
6
0
379,672
0
L
Thanatos
8,488
340
38
2
0
378,688
2
L
Danzaburou
11,222
449
137
5
0
390,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role