Player Matchup

Erlang Shen
Erlang Shen
ADS Ranger8304
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,586 Elo+
Solo
Merlin
Merlin
AGodDamTurtle
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,868 Elo+
Solo
Xbalanque
Xbalanque
DeadCreepz
Xbalanque
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,592 Elo+
Solo
Nemesis
Nemesis
VERZIDE_X-_-
Nemesis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 33L
1,280 Elo+
Solo
Ymir
Ymir
state-secret9
Ymir
Level 6
God Stats
2W - 1L
1,680 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,549 Elo+

VS

Team Averages
Level 21
1,515 SR
1,440 Elo+
Hel
Hel
DaxwellMoll
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Neith
Neith
FordPowerRanger
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,097 Elo+
Party 1
Hun Batz
Hun Batz
Simply2Speedy
Hun Batz
Level 29
God Stats
1W - 0L
1,577 SR
Queue Stats
26W - 15L
1,610 Elo+
Solo
Heimdallr
Heimdallr
icewulf_1979
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,123 Elo+
Party 1
Zeus
Zeus
nxbrezin
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADS Ranger8304
Erlang Shen
20
10 / 6 / 17
17,030
1,064
27,341
33,576
27,349
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 9 / 17
18,523
1,158
44,201
21,880
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
DeadCreepz
Xbalanque
16
0 / 0 / 0
11,580
724
0
0
0
Nemesis
VERZIDE_X-_-
Nemesis
20
10 / 7 / 12
15,862
991
20,269
28,369
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 10 / 28
16,628
1,039
24,022
41,746
38,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 18
15,631
977
26,953
29,388
12,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 11
14,732
921
11,163
20,911
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Simply2Speedy
Hun Batz
20
13 / 2 / 11
18,609
1,163
34,523
20,839
7,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
icewulf_1979
Heimdallr
20
0 / 16 / 25
15,057
941
4,484
30,749
12,189
Zeus
20
12 / 8 / 13
17,379
1,086
38,517
22,485
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
110
36
Kills
32
32
Deaths
36
74
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ADS Ranger8304
Erlang Shen
10
6
17
3.08
L
13
9
17
2.39
W
4
6
18
2.17
L
Xbalanque
DeadCreepz
Xbalanque
0
0
0
0
W
3
4
11
2.13
W
Hun Batz
Simply2Speedy
Hun Batz
13
2
11
9.25
L
Nemesis
VERZIDE_X-_-
Nemesis
10
7
12
2.29
W
Heimdallr
icewulf_1979
Heimdallr
0
16
25
0.78
W
Zeus
12
8
13
2.31
L
3
10
28
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,833
Damage
115,640
125,571
Taken
124,372
85,309
Mitigated
47,049
19,177
Healing
27,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ADS Ranger8304
Erlang Shen
27,341
19,964
0
8,431
33,576
27,349
0
17,151
16,425
0
63,555
L
44,201
3,263
0
846
21,880
7,668
0
11,335
10,545
75,788
0
W
26,953
3,008
10,845
10,506
29,388
12,280
0
12,378
17,010
65,076
0
L
Xbalanque
DeadCreepz
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
11,163
7,530
0
2,126
20,911
7,025
0
14,940
5,971
0
45,104
W
Hun Batz
Simply2Speedy
Hun Batz
34,523
10,893
0
1,662
20,839
7,702
0
8,195
12,644
0
73,041
L
Nemesis
VERZIDE_X-_-
Nemesis
20,269
11,095
0
3,907
28,369
11,945
0
11,423
16,720
0
35,405
W
Heimdallr
icewulf_1979
Heimdallr
4,484
2,137
0
0
30,749
12,189
0
19,073
11,676
0
10,678
W
Zeus
38,517
4,391
872
1,178
22,485
7,853
0
13,637
8,848
53,377
0
L
24,022
3,395
0
5,993
41,746
38,347
0
25,561
16,185
63,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,623
Gold Earned
81,408
274
Minions Killed
294
7
Camps Cleared
10
1,276,376
Distance Traveled
1,434,523
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
17,030
1,064
74
5
2
320,860
0
L
Merlin
18,523
1,158
60
4
2
315,406
0
W
Hel
15,631
977
75
5
1
332,526
1
L
Xbalanque
11,580
724
0
0
0
0
0
W
Neith
14,732
921
80
5
0
276,376
0
W
Hun Batz
18,609
1,163
92
6
8
330,859
1
L
Nemesis
15,862
991
27
2
3
365,750
0
W
Heimdallr
15,057
941
12
1
0
219,615
4
W
Zeus
17,379
1,086
35
2
1
275,147
0
L
Ymir
16,628
1,039
113
7
0
274,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role