Player Matchup

Danzaburou
Danzaburou
Diamond II
Duck3y
Danzaburou
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Nikolastjr
Discordia
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond IV
PlasticSoldiers
Kali
Diamond IV
Level 153
God Stats
3W - 3L
1,854 SR
Queue Stats
161W - 158L
2,012 MMR
Solo
Tyr
Tyr
Platinum I
mayckel123
Tyr
Platinum I
Level 81
God Stats
3W - 2L
1,708 SR
Queue Stats
211W - 200L
1,997 MMR
Solo
Yemoja
Yemoja
Platinum I
xzjhonaxz
Yemoja
Platinum I
Level 158
God Stats
31W - 28L
1,759 SR
Queue Stats
251W - 243L
1,957 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,664 SR
1,793 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,687 SR
2,115 MMR
Nemesis
Nemesis
Platinum II
ImAEnderGamer
Nemesis
Platinum II
Level 155
God Stats
30W - 18L
1,756 SR
Queue Stats
74W - 70L
1,861 MMR
Solo
Apollo
Apollo
Grandmaster
InMyZen
Apollo
Grandmaster
Level 158
God Stats
38W - 35L
1,738 SR
Queue Stats
797W - 630L
2,659 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Mitsufy
Nu Wa
Diamond V
Level 160
God Stats
5W - 8L
1,400 SR
Queue Stats
272W - 223L
1,991 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
SRKNgaming
Cthulhu
Diamond V
Level 157
God Stats
28W - 31L
1,793 SR
Queue Stats
281W - 258L
2,055 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
Zekr40ui
Sylvanus
Diamond V
Level 160
God Stats
7W - 8L
1,746 SR
Queue Stats
537W - 537L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duck3y
Danzaburou
20
0 / 6 / 3
12,840
535
18,088
19,145
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Nikolastjr
Discordia
17
1 / 5 / 1
11,136
464
12,298
11,084
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 1
10,383
433
8,848
24,470
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 1 / 0
13,093
546
14,189
23,680
26,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
xzjhonaxz
Yemoja
15
2 / 4 / 1
10,482
437
10,166
19,453
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetJanusAresScyllaPersephone

VS

Bans
Cu ChulainnYmirKuzenboSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
9 / 1 / 3
14,235
593
13,015
18,271
13,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
InMyZen
Apollo
20
7 / 1 / 8
14,925
622
20,137
20,999
11,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Mitsufy
Nu Wa
20
4 / 2 / 11
13,850
577
18,621
11,171
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SRKNgaming
Cthulhu
20
1 / 0 / 8
14,074
586
11,601
28,580
28,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Zekr40ui
Sylvanus
18
2 / 0 / 13
12,498
521
5,364
16,853
18,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
23
23
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Duck3y
Danzaburou
0
6
3
0.25
W
Nemesis
9
1
3
10.5
W
Apollo
InMyZen
Apollo
7
1
8
11
W
Nu Wa
Mitsufy
Nu Wa
4
2
11
4.75
L
Discordia
Nikolastjr
Discordia
1
5
1
0.3
L
1
7
1
0.21
W
Cthulhu
SRKNgaming
Cthulhu
1
0
8
5
W
Sylvanus
Zekr40ui
Sylvanus
2
0
13
8.5
L
0
1
0
0
L
Yemoja
xzjhonaxz
Yemoja
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
68,738
97,832
Taken
95,874
66,994
Mitigated
77,822
32,131
Healing
53,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Duck3y
Danzaburou
18,088
9,371
0
4,503
19,145
7,405
5,138
4,678
14,325
0
124,185
W
Nemesis
13,015
7,096
0
3,268
18,271
13,108
983
3,825
14,358
0
103,345
W
Apollo
InMyZen
Apollo
20,137
14,299
0
13,846
20,999
11,830
7,575
3,126
17,807
0
154,485
W
Nu Wa
Mitsufy
Nu Wa
18,621
3,459
0
2,856
11,171
5,592
3,275
4,127
6,702
114,760
0
L
Discordia
Nikolastjr
Discordia
12,298
325
0
885
11,084
3,602
0
5,579
5,325
95,069
0
L
8,848
4,135
0
9,034
24,470
9,622
850
6,869
17,379
0
80,711
W
Cthulhu
SRKNgaming
Cthulhu
11,601
594
1,918
16,542
28,580
28,975
252
4,173
24,070
100,089
0
W
Sylvanus
Zekr40ui
Sylvanus
5,364
862
6,293
8,871
16,853
18,317
769
8,436
8,167
20,842
0
L
14,189
1,813
0
11,171
23,680
26,388
594
9,566
13,918
0
116,364
L
Yemoja
xzjhonaxz
Yemoja
10,166
918
1,858
4,680
19,453
19,977
0
8,459
10,741
39,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,934
Gold Earned
69,582
859
Minions Killed
797
0
Camps Cleared
0
2,355,546
Distance Traveled
2,496,166
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,840
535
230
10
0
395,930
2
W
Nemesis
14,235
593
150
6
0
582,940
7
W
Apollo
14,925
622
229
10
0
464,796
4
W
Nu Wa
13,850
577
187
8
0
467,839
6
L
Discordia
11,136
464
207
9
0
450,778
5
L
Kali
10,383
433
127
5
0
473,852
3
W
Cthulhu
14,074
586
210
9
0
497,846
3
W
Sylvanus
12,498
521
21
1
0
482,745
10
L
Tyr
13,093
546
246
10
0
563,145
11
L
Yemoja
10,482
437
49
2
0
471,841
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role