Player Matchup

Olorun
Olorun
BlancAnge
Olorun
Level 5
God Stats
1W - 1L
1,523 SR
Queue Stats
29W - 44L
1,324 Elo+
Solo
Ah Puch
Ah Puch
Ocin7
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
azumii8
Kukulkan
Level 28
God Stats
5W - 16L
1,322 SR
Queue Stats
248W - 264L
1,590 Elo+
Solo
Zeus
Zeus
dimitre1991
Zeus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Ares
Ares
flexuu
Ares
Level 26
God Stats
2W - 2L
1,702 SR
Queue Stats
84W - 100L
1,438 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,470 Elo+

VS

Team Averages
Level 8
1,448 SR
1,483 Elo+
Vamana
Vamana
AragornXXXX
Vamana
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 67L
1,455 Elo+
Party 1
Nemesis
Nemesis
Canek1891Canek
Nemesis
Level 6
God Stats
1W - 1L
1,242 SR
Queue Stats
32W - 46L
1,459 Elo+
Party 1
Ares
Ares
Tyristhebestgod
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Neith
Neith
jusifo1
Neith
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xxxxEREB05xxxx
Kukulkan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlancAnge
Olorun
15
1 / 13 / 4
9,411
941
3,062
20,922
7,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Puch
Ocin7
Ah Puch
16
2 / 7 / 6
10,004
1,000
10,257
13,882
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
azumii8
Kukulkan
16
7 / 10 / 5
11,305
1,131
19,736
23,896
9,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 11 / 7
9,344
934
7,655
14,829
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
flexuu
Ares
14
2 / 3 / 5
9,933
993
3,192
10,120
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 2 / 15
9,920
992
7,697
11,336
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 7 / 19
10,688
1,069
3,816
10,600
5,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 1 / 20
13,733
1,373
21,080
11,838
16,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
jusifo1
Neith
17
1 / 2 / 17
10,587
1,059
7,044
10,634
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
27 / 1 / 9
15,541
1,554
37,813
7,029
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
13
Kills
44
44
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
2
15
4.25
L
Olorun
BlancAnge
Olorun
1
13
4
0.23
W
1
7
19
1.5
L
Ah Puch
Ocin7
Ah Puch
2
7
6
0.71
W
14
1
20
24
L
Kukulkan
azumii8
Kukulkan
7
10
5
0.95
L
1
11
7
0.41
L
Ares
flexuu
Ares
2
3
5
1.5
W
Neith
jusifo1
Neith
1
2
17
4.75
W
Kukulkan
27
1
9
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,902
Damage
77,450
83,649
Taken
51,437
34,216
Mitigated
40,481
1,089
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,697
4,125
0
998
11,336
8,850
0
9,181
1,139
0
15,692
L
Olorun
BlancAnge
Olorun
3,062
1,239
80
152
20,922
7,958
0
15,679
5,101
6,129
0
W
3,816
1,268
0
370
10,600
5,341
0
9,058
1,438
0
15,509
L
Ah Puch
Ocin7
Ah Puch
10,257
1,264
0
293
13,882
5,506
0
9,840
3,888
35,175
0
W
21,080
465
0
250
11,838
16,992
0
9,036
2,608
29,864
0
L
Kukulkan
azumii8
Kukulkan
19,736
3,085
0
0
23,896
9,616
0
14,683
8,933
52,093
0
L
7,655
902
0
0
14,829
5,379
0
11,547
3,074
18,728
0
L
Ares
flexuu
Ares
3,192
461
0
564
10,120
5,757
0
6,170
3,760
7,720
0
W
Neith
jusifo1
Neith
7,044
4,737
0
1,187
10,634
5,179
0
9,539
891
0
18,076
W
Kukulkan
37,813
2,227
0
1,201
7,029
4,119
0
6,166
661
78,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
60,469
168
Minions Killed
220
4
Camps Cleared
8
670,950
Distance Traveled
1,010,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,920
992
14
1
2
204,597
0
L
Olorun
9,411
941
6
1
2
110,843
0
W
Nemesis
10,688
1,069
28
3
3
163,067
2
L
Ah Puch
10,004
1,000
50
5
1
160,369
0
W
Ares
13,733
1,373
9
1
0
232,637
1
L
Kukulkan
11,305
1,131
94
9
0
186,840
0
L
Zeus
9,344
934
16
2
0
124,169
3
L
Ares
9,933
993
2
0
1
88,729
2
W
Neith
10,587
1,059
46
5
0
193,501
1
W
Kukulkan
15,541
1,554
123
12
3
217,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role