Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mashinewar
Chang'e
Level 25
God Stats
9W - 10L
1,454 SR
Queue Stats
129W - 216L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
TDJI
Danzaburou
Level 159
God Stats
364W - 384L
1,596 SR
Queue Stats
1,278W - 1,776L
1,402 Elo+
Party 1
Team Averages
Level 97
1,517 SR
1,448 Elo+

VS

Team Averages
Level 35
1,451 SR
1,350 Elo+
Chaac
Chaac
Kooms93
Chaac
Level 26
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Discordia
Discordia
jammy_dodger70
Discordia
Level 65
God Stats
0W - 4L
1,285 SR
Queue Stats
476W - 414L
1,301 Elo+
Solo
Kukulkan
Kukulkan
w_onsky
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 2 / 11
10,155
725
8,934
17,239
15,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Mashinewar
Chang'e
12
5 / 1 / 7
9,294
664
5,919
10,942
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
TDJI
Danzaburou
14
7 / 1 / 9
10,318
737
13,549
12,666
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kooms93
Chaac
10
1 / 8 / 1
8,145
582
9,987
15,104
7,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
jammy_dodger70
Discordia
11
1 / 4 / 3
8,791
628
10,665
8,926
2,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
w_onsky
Kukulkan
12
2 / 6 / 1
8,633
617
9,095
9,021
2,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
2
11
5.75
L
Chaac
Kooms93
Chaac
1
8
1
0.19
W
Chang'e
Mashinewar
Chang'e
5
1
7
8.5
W
Danzaburou
TDJI
Danzaburou
7
1
9
11.5
L
Discordia
jammy_dodger70
Discordia
1
4
3
0.63
L
Kukulkan
w_onsky
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
29,747
40,847
Taken
33,051
24,691
Mitigated
12,782
21,300
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,934
367
1,168
6,573
17,239
15,787
222
7,528
9,711
23,606
0
L
Chaac
Kooms93
Chaac
9,987
3,037
0
2,707
15,104
7,435
0
6,422
8,276
0
29,798
W
Chang'e
Mashinewar
Chang'e
5,919
409
2,695
4,474
10,942
3,938
168
7,287
3,655
16,667
0
W
Danzaburou
TDJI
Danzaburou
13,549
5,622
873
5,517
12,666
4,966
995
4,989
7,677
0
53,677
L
Discordia
jammy_dodger70
Discordia
10,665
316
188
2,012
8,926
2,462
112
3,648
5,212
36,010
0
L
Kukulkan
w_onsky
Kukulkan
9,095
908
0
401
9,021
2,885
0
4,294
4,629
30,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
25,569
130
Minions Killed
141
0
Camps Cleared
0
745,352
Distance Traveled
727,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,155
725
18
1
0
282,906
0
L
Chaac
8,145
582
43
3
0
247,977
0
W
Chang'e
9,294
664
34
2
0
230,974
0
W
Danzaburou
10,318
737
78
6
0
231,472
0
L
Discordia
8,791
628
43
3
0
249,147
1
L
Kukulkan
8,633
617
55
4
0
230,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role