Player Matchup

Cupid
Cupid
Regalpower
Cupid
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
Rekiel97
Nu Wa
Level 24
God Stats
6W - 6L
1,948 SR
Queue Stats
73W - 62L
1,956 Elo+
Solo
Tsukuyomi
Tsukuyomi
Takachi14
Tsukuyomi
Level 29
God Stats
4W - 3L
1,628 SR
Queue Stats
8W - 8L
1,665 Elo+
Solo
Ganesha
Ganesha
Yanslaught
Ganesha
Level 8
God Stats
5W - 8L
1,596 SR
Queue Stats
10W - 11L
1,641 Elo+
Party 1
Anubis
Anubis
arttron9286
Anubis
Level 22
God Stats
8W - 17L
1,265 SR
Queue Stats
493W - 578L
1,125 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,605 Elo+

VS

Team Averages
Level 23
1,378 SR
1,513 Elo+
Arachne
Arachne
ITSTORMY
Arachne
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 80L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
JAOM1304
Kumbhakarna
Level 29
God Stats
17W - 16L
1,147 SR
Queue Stats
206W - 204L
1,395 Elo+
Solo
Guan Yu
Guan Yu
WigglyNacho
Guan Yu
Level 29
God Stats
6W - 4L
1,292 SR
Queue Stats
188W - 145L
1,650 Elo+
Solo
Hades
Hades
lcarust
Hades
Level 16
God Stats
2W - 2L
1,231 SR
Queue Stats
10W - 17L
1,416 Elo+
Solo
Cupid
Cupid
pabloxrt
Cupid
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
21W - 20L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 4 / 2
8,484
386
10,500
15,798
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Rekiel97
Nu Wa
17
2 / 3 / 0
10,550
480
24,731
12,571
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Takachi14
Tsukuyomi
13
1 / 13 / 1
8,676
394
11,616
23,835
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Yanslaught
Ganesha
14
1 / 6 / 4
9,347
425
6,488
20,221
21,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
1 / 6 / 0
7,123
324
778
7,158
3,010
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITSTORMY
Arachne
19
7 / 3 / 11
13,036
593
14,506
21,219
12,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
JAOM1304
Kumbhakarna
15
3 / 1 / 12
11,226
510
4,249
17,509
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
WigglyNacho
Guan Yu
20
5 / 0 / 5
13,028
592
10,274
19,745
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
lcarust
Hades
19
11 / 1 / 7
13,140
597
9,441
13,084
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
pabloxrt
Cupid
20
6 / 2 / 5
13,013
592
19,411
17,004
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
7
Kills
32
32
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
ITSTORMY
Arachne
7
3
11
4.17
W
Kumbhakarna
JAOM1304
Kumbhakarna
3
1
12
9
L
Cupid
2
4
2
0.75
L
Nu Wa
Rekiel97
Nu Wa
2
3
0
0.67
L
Tsukuyomi
Takachi14
Tsukuyomi
1
13
1
0.12
W
Guan Yu
WigglyNacho
Guan Yu
5
0
5
7.5
L
Ganesha
Yanslaught
Ganesha
1
6
4
0.5
L
Anubis
1
6
0
0.17
W
Hades
lcarust
Hades
11
1
7
14.5
W
Cupid
pabloxrt
Cupid
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,113
Damage
57,881
79,583
Taken
88,561
43,286
Mitigated
64,843
17,893
Healing
46,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ITSTORMY
Arachne
14,506
7,926
0
9,238
21,219
12,286
2,439
7,027
13,957
0
100,582
W
Kumbhakarna
JAOM1304
Kumbhakarna
4,249
555
0
1,803
17,509
20,229
0
5,575
11,600
22,950
0
L
Cupid
10,500
4,567
578
5,408
15,798
6,104
189
3,757
12,016
0
45,129
L
Nu Wa
Rekiel97
Nu Wa
24,731
4,883
0
2,419
12,571
3,937
0
1,440
10,906
93,798
0
L
Tsukuyomi
Takachi14
Tsukuyomi
11,616
3,492
0
5,245
23,835
8,436
0
4,536
19,224
0
59,857
W
Guan Yu
WigglyNacho
Guan Yu
10,274
674
2,074
10,817
19,745
18,084
3,098
7,230
12,017
0
74,780
L
Ganesha
Yanslaught
Ganesha
6,488
426
872
3,371
20,221
21,799
0
2,616
17,530
37,521
0
L
Anubis
778
182
0
0
7,158
3,010
0
1,341
5,767
16,399
0
W
Hades
lcarust
Hades
9,441
707
1,410
6,320
13,084
6,658
1,129
6,102
6,688
67,537
0
W
Cupid
pabloxrt
Cupid
19,411
10,593
1,607
12,841
17,004
7,586
7,524
4,550
12,302
0
122,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
63,443
428
Minions Killed
628
0
Camps Cleared
0
1,649,353
Distance Traveled
2,067,643
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,036
593
144
7
0
466,212
4
W
Kumbhakarna
11,226
510
20
1
0
444,533
1
L
Cupid
8,484
386
112
5
0
359,980
3
L
Nu Wa
10,550
480
148
7
0
376,012
1
L
Tsukuyomi
8,676
394
112
5
0
358,407
6
W
Guan Yu
13,028
592
158
7
0
364,594
7
L
Ganesha
9,347
425
13
1
0
364,894
10
L
Anubis
7,123
324
43
2
0
190,060
1
W
Hades
13,140
597
117
5
0
437,610
4
W
Cupid
13,013
592
189
9
0
354,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role