Player Matchup

Yemoja
Yemoja
Ayamedono
Yemoja
Level 14
God Stats
13W - 12L
1,706 SR
Queue Stats
105W - 120L
1,491 Elo+
Party 1
Nemesis
Nemesis
Chicco7
Nemesis
Level 13
God Stats
0W - 2L
1,171 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 3
Bellona
Bellona
Kajirama
Bellona
Level 15
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 3
Amaterasu
Amaterasu
Nodogodo
Amaterasu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 276L
1,454 Elo+
Party 1
Persephone
Persephone
TheLegitSloth
Persephone
Level 27
God Stats
1W - 3L
1,736 SR
Queue Stats
43W - 52L
1,545 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,481 Elo+

VS

Team Averages
Level 22
1,627 SR
1,463 Elo+
King Arthur
King Arthur
DEMONXXXX
King Arthur
Level 22
God Stats
3W - 4L
1,655 SR
Queue Stats
6W - 12L
1,406 Elo+
Solo
Neith
Neith
N0N7NSE
Neith
Level 9
God Stats
1W - 0L
1,661 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ragnrom
Anubis
Level 49
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SmiteSucksD1
Sun Wukong
Level 5
God Stats
4W - 2L
1,609 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Yurei17
Erlang Shen
Level 26
God Stats
5W - 3L
1,481 SR
Queue Stats
55W - 31L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayamedono
Yemoja
15
1 / 3 / 6
10,144
423
5,822
14,776
12,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Chicco7
Nemesis
15
11 / 8 / 4
10,849
452
16,974
22,960
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Kajirama
Bellona
15
3 / 7 / 3
9,715
405
9,030
26,129
23,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Nodogodo
Amaterasu
16
5 / 8 / 6
10,422
434
15,717
34,228
18,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
TheLegitSloth
Persephone
16
4 / 7 / 12
11,021
459
21,117
16,600
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEMONXXXX
King Arthur
18
2 / 2 / 8
11,641
485
10,764
21,384
11,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
N0N7NSE
Neith
17
2 / 5 / 6
11,303
471
10,408
14,062
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ragnrom
Anubis
19
11 / 7 / 5
13,024
543
26,825
16,631
7,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SmiteSucksD1
Sun Wukong
16
2 / 5 / 9
10,412
434
6,833
17,009
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
Yurei17
Erlang Shen
20
14 / 5 / 5
13,923
580
25,367
38,259
15,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
24
Kills
31
33
Deaths
24
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ayamedono
Yemoja
1
3
6
1.33
L
Nemesis
Chicco7
Nemesis
11
8
4
1.63
W
King Arthur
DEMONXXXX
King Arthur
2
2
8
3
L
Bellona
Kajirama
Bellona
3
7
3
0.64
W
Neith
N0N7NSE
Neith
2
5
6
1
L
Amaterasu
Nodogodo
Amaterasu
5
8
6
1
W
Anubis
Ragnrom
Anubis
11
7
5
1.93
W
Sun Wukong
SmiteSucksD1
Sun Wukong
2
5
9
1.3
L
Persephone
TheLegitSloth
Persephone
4
7
12
1.43
W
Erlang Shen
Yurei17
Erlang Shen
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,660
Damage
80,197
114,693
Taken
107,345
68,064
Mitigated
46,910
26,243
Healing
44,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ayamedono
Yemoja
5,822
1,083
6,887
3,006
14,776
12,031
666
4,879
9,897
37,294
0
L
Nemesis
Chicco7
Nemesis
16,974
7,053
0
4,076
22,960
8,813
0
5,289
17,365
0
61,482
W
King Arthur
DEMONXXXX
King Arthur
10,764
1,088
0
5,791
21,384
11,975
863
2,915
18,347
0
61,914
L
Bellona
Kajirama
Bellona
9,030
2,600
0
1,459
26,129
23,253
264
6,903
19,226
0
41,870
W
Neith
N0N7NSE
Neith
10,408
2,774
0
3,328
14,062
4,537
4,153
3,207
10,713
0
57,521
L
Amaterasu
Nodogodo
Amaterasu
15,717
7,235
0
8,832
34,228
18,272
0
6,227
28,001
0
63,657
W
Anubis
Ragnrom
Anubis
26,825
1,187
0
5,071
16,631
7,629
1,928
3,895
12,351
83,605
0
W
Sun Wukong
SmiteSucksD1
Sun Wukong
6,833
1,396
0
2,790
17,009
7,316
1,605
4,267
12,299
0
30,088
L
Persephone
TheLegitSloth
Persephone
21,117
4,264
0
1,983
16,600
5,695
560
4,456
12,142
65,650
0
W
Erlang Shen
Yurei17
Erlang Shen
25,367
15,894
1,027
26,330
38,259
15,453
611
12,020
25,793
0
116,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
60,303
348
Minions Killed
490
0
Camps Cleared
0
1,939,476
Distance Traveled
2,101,945
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,144
423
59
2
0
369,035
0
L
Nemesis
10,849
452
74
3
0
426,315
0
W
King Arthur
11,641
485
115
5
0
408,526
0
L
Bellona
9,715
405
46
2
0
388,159
1
W
Neith
11,303
471
98
4
0
410,580
0
L
Amaterasu
10,422
434
80
3
0
392,210
0
W
Anubis
13,024
543
102
4
0
388,203
5
W
Sun Wukong
10,412
434
53
2
0
428,478
0
L
Persephone
11,021
459
89
4
0
363,757
5
W
Erlang Shen
13,923
580
122
5
0
466,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role