Player Matchup

Chang'e
Chang'e
GallaxyZero
Chang'e
Level 105
God Stats
3W - 0L
1,765 SR
Queue Stats
100W - 80L
1,559 Elo+
Solo
Chaac
Chaac
Jooj_Crazy
Chaac
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
235W - 260L
1,495 Elo+
Solo
Bellona
Bellona
Senpaííí
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ValeenChan44
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
yMalvezZ3434
Sobek
Level 69
God Stats
5W - 1L
1,910 SR
Queue Stats
333W - 330L
1,481 Elo+
Solo
Team Averages
Level 106
1,635 SR
1,507 Elo+

VS

Team Averages
Level 75
1,508 SR
1,476 Elo+
Nu Wa
Nu Wa
KevinGarvey
Nu Wa
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 218L
1,476 Elo+
Solo
Cupid
Cupid
Laertzer4
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Naldo_Silva8
Baron Samedi
Level 45
God Stats
32W - 27L
1,512 SR
Queue Stats
684W - 716L
1,466 Elo+
Solo
Apollo
Apollo
le0m1r4nd4
Apollo
Level 76
God Stats
6W - 6L
1,500 SR
Queue Stats
246W - 233L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
wigle_player
Sun Wukong
Level 47
God Stats
1W - 2L
1,529 SR
Queue Stats
8W - 18L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GallaxyZero
Chang'e
11
1 / 1 / 1
5,649
565
1,561
3,916
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
10
2 / 0 / 0
5,888
589
5,837
5,481
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Senpaííí
Bellona
10
2 / 0 / 2
5,630
563
3,798
6,013
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 0 / 1
5,005
501
2,639
4,626
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 1
4,919
492
1,107
7,807
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,686
569
2,290
4,201
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Laertzer4
Cupid
8
0 / 0 / 1
4,726
473
5,211
5,410
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Naldo_Silva8
Baron Samedi
7
1 / 1 / 0
4,425
443
2,008
2,225
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
le0m1r4nd4
Apollo
8
0 / 1 / 0
4,645
465
1,960
6,653
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
wigle_player
Sun Wukong
8
0 / 3 / 0
4,876
488
2,997
8,092
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GallaxyZero
Chang'e
1
1
1
1.5
W
Chaac
2
0
0
2
L
1
1
0
1
L
Cupid
Laertzer4
Cupid
0
0
1
0.5
L
Baron Samedi
Naldo_Silva8
Baron Samedi
1
1
0
1
W
Bellona
Senpaííí
Bellona
2
0
2
3
W
1
0
1
1.5
L
Apollo
le0m1r4nd4
Apollo
0
1
0
0
L
Sun Wukong
wigle_player
Sun Wukong
0
3
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
14,466
27,843
Taken
26,581
12,722
Mitigated
9,161
14,685
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GallaxyZero
Chang'e
1,561
314
148
1,981
3,916
1,193
0
1,811
2,105
34,996
0
W
Chaac
5,837
1,325
0
4,331
5,481
3,014
0
166
5,054
0
32,415
L
2,290
450
0
1,139
4,201
1,132
215
985
3,144
35,644
0
L
Cupid
Laertzer4
Cupid
5,211
3,067
154
3,427
5,410
1,338
99
873
4,537
0
22,759
L
Baron Samedi
Naldo_Silva8
Baron Samedi
2,008
40
304
238
2,225
630
64
430
1,781
12,507
0
W
Bellona
Senpaííí
Bellona
3,798
1,227
0
2,540
6,013
3,140
821
589
5,374
0
27,729
W
2,639
2,001
0
2,063
4,626
1,322
0
692
3,934
0
30,064
L
Apollo
le0m1r4nd4
Apollo
1,960
1,053
0
2,701
6,653
1,731
0
88
6,549
0
20,956
L
Sun Wukong
wigle_player
Sun Wukong
2,997
869
0
3,891
8,092
4,330
0
182
7,424
0
22,576
W
1,107
53
135
3,487
7,807
4,053
0
1,040
6,767
12,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
24,358
302
Minions Killed
235
0
Camps Cleared
0
921,481
Distance Traveled
878,989
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,649
565
80
8
0
186,858
4
W
Chaac
5,888
589
76
8
0
194,981
3
L
Nu Wa
5,686
569
72
7
0
164,373
4
L
Cupid
4,726
473
43
4
0
166,089
2
L
Baron Samedi
4,425
443
28
3
0
156,687
2
W
Bellona
5,630
563
61
6
0
210,433
2
W
Rama
5,005
501
65
7
0
155,204
3
L
Apollo
4,645
465
45
5
0
200,069
0
L
Sun Wukong
4,876
488
47
5
0
191,771
2
W
Sobek
4,919
492
20
2
0
174,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role