Player Matchup

Ao Kuang
Ao Kuang
Allamas120
Ao Kuang
Level 61
God Stats
2W - 5L
1,238 SR
Queue Stats
322W - 365L
1,464 Elo+
Party 4
Nu Wa
Nu Wa
Bærwolf
Nu Wa
Level 85
God Stats
4W - 0L
1,831 SR
Queue Stats
106W - 30L
1,923 Elo+
Party 2
Ne Zha
Ne Zha
Necrodeus2222
Ne Zha
Level 63
God Stats
18W - 27L
1,409 SR
Queue Stats
248W - 321L
1,368 Elo+
Party 4
Cabrakan
Cabrakan
TheGingerScotMan
Cabrakan
Level 29
God Stats
1W - 0L
1,939 SR
Queue Stats
79W - 26L
1,969 Elo+
Party 2
Rama
Rama
únity
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,584 SR
1,645 Elo+

VS

Team Averages
Level 70
1,466 SR
1,486 Elo+
Susano
Susano
Ady696
Susano
Level 12
God Stats
0W - 1L
1,470 SR
Queue Stats
6W - 6L
1,103 Elo+
Party 1
Loki
Loki
COVID319
Loki
Level 67
God Stats
0W - 1L
1,405 SR
Queue Stats
7W - 4L
1,810 Elo+
Party 3
Tyr
Tyr
CoolBoy226
Tyr
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 128L
1,399 Elo+
Party 1
Merlin
Merlin
Hatti
Merlin
Level 155
God Stats
1W - 2L
1,346 SR
Queue Stats
48W - 39L
1,493 Elo+
Solo
Anhur
Anhur
leperique93
Anhur
Level 28
God Stats
10W - 7L
1,608 SR
Queue Stats
61W - 43L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Allamas120
Ao Kuang
16
5 / 4 / 0
9,422
589
9,912
15,156
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Bærwolf
Nu Wa
15
9 / 2 / 10
10,045
628
14,084
7,579
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 2
8,084
505
2,199
5,938
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 1 / 7
9,621
601
9,509
13,347
13,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
únity
Rama
16
6 / 1 / 10
10,027
627
10,509
13,121
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ady696
Susano
11
2 / 3 / 1
7,005
438
2,617
11,058
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
0 / 7 / 2
7,047
440
6,701
16,547
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 1
8,297
519
8,724
15,826
14,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Hatti
Merlin
14
2 / 8 / 1
8,390
524
5,948
10,738
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 5 / 0
6,602
413
5,033
8,150
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
29
Kills
9
9
Deaths
29
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Ady696
Susano
2
3
1
0.83
W
Ao Kuang
Allamas120
Ao Kuang
5
4
0
1.25
W
Nu Wa
Bærwolf
Nu Wa
9
2
10
7
L
Loki
0
7
2
0.14
L
3
6
1
0.58
L
Merlin
Hatti
Merlin
2
8
1
0.31
W
1
1
2
2
W
8
1
7
11.5
L
2
5
0
0.4
W
Rama
únity
Rama
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,213
Damage
29,023
55,141
Taken
62,319
31,484
Mitigated
33,345
24,395
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ady696
Susano
2,617
647
0
3,783
11,058
3,485
0
4,381
6,497
0
35,943
W
Ao Kuang
Allamas120
Ao Kuang
9,912
3,838
0
8,163
15,156
8,540
150
1,642
13,096
48,990
7,592
W
Nu Wa
Bærwolf
Nu Wa
14,084
2,400
0
1,604
7,579
2,904
867
2,237
5,267
54,746
0
L
Loki
6,701
1,802
0
3,940
16,547
7,048
0
6,389
10,023
0
37,236
L
8,724
3,016
0
4,332
15,826
14,688
0
9,665
6,045
0
38,124
L
Merlin
Hatti
Merlin
5,948
756
0
280
10,738
4,875
0
7,373
3,126
60,195
1,609
W
2,199
966
354
1,223
5,938
1,842
1,016
180
5,733
0
29,773
W
9,509
1,226
462
4,526
13,347
13,589
494
1,038
12,141
45,468
0
L
5,033
1,884
0
1,016
8,150
3,249
0
4,064
4,008
0
25,194
W
Rama
únity
Rama
10,509
8,037
0
8,063
13,121
4,609
3,257
749
11,952
0
61,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
37,341
417
Minions Killed
376
0
Camps Cleared
0
1,446,621
Distance Traveled
1,389,648
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,005
438
67
4
0
340,308
1
W
Ao Kuang
9,422
589
88
6
0
307,339
2
W
Nu Wa
10,045
628
97
6
0
289,548
0
L
Loki
7,047
440
74
5
0
289,957
1
L
Tyr
8,297
519
80
5
0
279,713
1
L
Merlin
8,390
524
108
7
0
268,914
5
W
Ne Zha
8,084
505
61
4
0
258,286
4
W
Cabrakan
9,621
601
61
4
0
295,917
3
L
Anhur
6,602
413
47
3
0
210,756
2
W
Rama
10,027
627
110
7
0
295,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role