Player Matchup

Loki
Loki
BeeruusL1L2Gvng
Loki
Level 37
God Stats
1W - 2L
1,448 SR
Queue Stats
132W - 144L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
DoFlaminGo_OW
Cthulhu
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 17L
1,299 Elo+
Party 2
Chaac
Chaac
Joluskas
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo
Neith
Neith
OPDADDYY
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
dubmansion74
Sol
Level 16
God Stats
21W - 31L
1,475 SR
Queue Stats
47W - 77L
1,349 Elo+
Party 2
Team Averages
Level 18
1,485 SR
1,380 Elo+

VS

Team Averages
Level 17
1,523 SR
1,372 Elo+
Apollo
Apollo
Edijz
Apollo
Level 24
God Stats
17W - 9L
1,470 SR
Queue Stats
138W - 155L
1,463 Elo+
Party 1
Yemoja
Yemoja
Ninis06
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Nemesis
Nemesis
TriezV2
Nemesis
Level 18
God Stats
21W - 29L
1,319 SR
Queue Stats
128W - 144L
1,451 Elo+
Party 1
King Arthur
King Arthur
aze1247
King Arthur
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 129L
1,329 Elo+
Party 3
Mulan
Mulan
kripcio1247
Mulan
Level 20
God Stats
6W - 1L
1,828 SR
Queue Stats
330W - 397L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 4
8,858
521
10,618
11,147
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
2 / 5 / 5
7,857
462
4,995
14,278
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Joluskas
Chaac
1
0 / 0 / 0
4,743
279
0
0
0
Neith
OPDADDYY
Neith
12
1 / 4 / 2
7,234
426
4,633
8,739
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,369
492
8,619
9,925
4,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edijz
Apollo
16
7 / 0 / 3
10,077
593
11,103
8,205
3,315
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Ninis06
Yemoja
2
0 / 2 / 0
5,093
300
59
1,675
540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TriezV2
Nemesis
13
3 / 3 / 7
8,232
484
5,110
10,012
3,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
aze1247
King Arthur
14
2 / 4 / 6
8,278
487
6,736
12,297
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 3
8,322
490
8,773
11,647
7,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
14
Kills
15
15
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
L
Cthulhu
2
5
5
0.9
W
Apollo
Edijz
Apollo
7
0
3
8.5
L
Chaac
Joluskas
Chaac
0
0
0
0
W
Yemoja
Ninis06
Yemoja
0
2
0
0
L
Neith
OPDADDYY
Neith
1
4
2
0.5
W
Nemesis
TriezV2
Nemesis
3
3
7
2.17
W
King Arthur
aze1247
King Arthur
2
4
6
1.25
L
3
2
3
2.25
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
31,781
44,089
Taken
43,836
22,871
Mitigated
24,863
9,792
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,618
2,702
0
2,796
11,147
4,248
0
59
10,989
0
50,884
L
Cthulhu
4,995
434
8
647
14,278
10,959
283
0
14,171
24,742
0
W
Apollo
Edijz
Apollo
11,103
6,364
1,228
3,120
8,205
3,315
3,873
1,966
6,239
0
59,824
L
Chaac
Joluskas
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Ninis06
Yemoja
59
59
0
0
1,675
540
0
0
1,675
515
0
L
Neith
OPDADDYY
Neith
4,633
2,181
0
2,483
8,739
2,852
0
0
8,689
0
34,452
W
Nemesis
TriezV2
Nemesis
5,110
1,994
672
2,090
10,012
3,817
855
1,904
8,108
0
26,023
W
King Arthur
aze1247
King Arthur
6,736
1,304
0
1,420
12,297
9,953
148
4,296
8,001
0
36,523
L
8,619
1,723
0
3,858
9,925
4,812
1,244
0
9,551
43,564
0
W
8,773
1,503
0
1,913
11,647
7,238
487
5,448
6,199
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
40,002
275
Minions Killed
284
0
Camps Cleared
0
1,311,467
Distance Traveled
1,384,136
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,858
521
89
5
0
372,705
5
L
Cthulhu
7,857
462
40
2
0
325,615
0
W
Apollo
10,077
593
111
7
0
354,410
3
L
Chaac
4,743
279
0
0
0
0
0
W
Yemoja
5,093
300
0
0
0
63,312
0
L
Neith
7,234
426
64
4
0
291,094
0
W
Nemesis
8,232
484
46
3
0
337,331
5
W
King Arthur
8,278
487
72
4
0
312,441
1
L
Sol
8,369
492
82
5
0
322,053
9
W
Mulan
8,322
490
55
3
0
316,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role