Player Matchup

Ra
Ra
Alansky15
Ra
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
37W - 31L
1,475 Elo+
Solo
Thor
Thor
KykkaLock
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,560 Elo+
Solo
Ymir
Ymir
SmiteSucksD1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo
Neith
Neith
SrEsco
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Erlang Shen
Erlang Shen
Yurei17
Erlang Shen
Level 26
God Stats
5W - 3L
1,572 SR
Queue Stats
55W - 31L
1,532 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,473 Elo+

VS

Team Averages
Level 28
1,750 SR
1,516 Elo+
Yemoja
Yemoja
Ayamedono
Yemoja
Level 14
God Stats
13W - 12L
1,685 SR
Queue Stats
105W - 120L
1,468 Elo+
Party 1
Scylla
Scylla
DannyVirk
Scylla
Level 27
God Stats
8W - 7L
1,648 SR
Queue Stats
25W - 18L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
Jeikuu
Sun Wukong
Level 15
God Stats
1W - 0L
1,815 SR
Queue Stats
10W - 11L
1,438 Elo+
Solo
Loki
Loki
Nodogodo
Loki
Level 55
God Stats
4W - 4L
1,762 SR
Queue Stats
254W - 276L
1,442 Elo+
Party 1
Neith
Neith
TheLegitSloth
Neith
Level 27
God Stats
6W - 4L
1,841 SR
Queue Stats
43W - 52L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,328
533
854
6,354
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
7
0 / 3 / 0
4,607
461
2,065
5,368
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 1
4,764
476
296
7,827
2,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SrEsco
Neith
7
1 / 4 / 0
4,712
471
1,956
5,100
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Yurei17
Erlang Shen
11
2 / 0 / 0
6,073
607
4,078
6,998
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayamedono
Yemoja
9
2 / 0 / 4
5,587
559
1,498
2,140
788
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
DannyVirk
Scylla
13
7 / 0 / 0
7,399
740
5,086
3,078
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jeikuu
Sun Wukong
9
0 / 2 / 0
4,724
472
2,770
6,644
2,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
9
6 / 0 / 4
6,102
610
6,087
6,159
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 4
5,398
540
5,608
3,319
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Yemoja
Ayamedono
Yemoja
2
0
4
4
W
Scylla
DannyVirk
Scylla
7
0
0
7
W
Sun Wukong
Jeikuu
Sun Wukong
0
2
0
0
L
Thor
0
3
0
0
W
Loki
6
0
4
8
L
0
5
1
0.1
L
Neith
SrEsco
Neith
1
4
0
0.25
W
3
1
4
5
L
Erlang Shen
Yurei17
Erlang Shen
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
21,049
31,647
Taken
21,340
10,204
Mitigated
7,181
9,388
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
854
241
25
904
6,354
1,745
0
3,999
2,133
27,927
0
W
Yemoja
Ayamedono
Yemoja
1,498
460
789
678
2,140
788
1,006
197
1,943
10,937
0
W
Scylla
DannyVirk
Scylla
5,086
442
0
1,096
3,078
868
0
748
2,224
43,825
0
W
Sun Wukong
Jeikuu
Sun Wukong
2,770
445
0
2,810
6,644
2,884
0
0
6,644
0
17,422
L
Thor
2,065
1,027
0
1,745
5,368
1,337
0
147
5,221
0
17,675
W
Loki
6,087
1,996
0
3,214
6,159
1,700
0
28
6,131
0
25,231
L
296
62
0
345
7,827
2,796
0
1,298
6,529
5,140
0
L
Neith
SrEsco
Neith
1,956
1,186
0
973
5,100
1,251
70
900
4,182
0
11,839
W
5,608
2,841
0
1,502
3,319
941
1,594
71
3,248
0
25,750
L
Erlang Shen
Yurei17
Erlang Shen
4,078
2,260
0
5,396
6,998
3,075
193
0
6,998
0
30,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
29,210
214
Minions Killed
245
0
Camps Cleared
0
845,940
Distance Traveled
838,232
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,328
533
65
7
0
173,524
1
W
Yemoja
5,587
559
25
3
0
146,793
0
W
Scylla
7,399
740
99
10
0
179,372
4
W
Sun Wukong
4,724
472
35
4
0
170,046
0
L
Thor
4,607
461
40
4
0
169,917
0
W
Loki
6,102
610
54
5
0
186,470
0
L
Ymir
4,764
476
11
1
0
126,145
0
L
Neith
4,712
471
35
4
0
183,548
0
W
Neith
5,398
540
32
3
0
155,551
2
L
Erlang Shen
6,073
607
63
6
0
192,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role