Player Matchup

Chaac
Chaac
De0HuCuu
Chaac
Level 27
God Stats
19W - 36L
1,344 SR
Queue Stats
51W - 98L
1,225 Elo+
Party 2
King Arthur
King Arthur
Krygz
King Arthur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Richter91
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,480 Elo+
Party 3
Merlin
Merlin
TinuGarfield
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
vass_91
Pele
Level 64
God Stats
11W - 38L
1,090 SR
Queue Stats
106W - 129L
1,249 Elo+
Party 2
Team Averages
Level 67
1,387 SR
1,391 Elo+

VS

Team Averages
Level 67
1,505 SR
1,489 Elo+
Anubis
Anubis
SladeWilson999
Anubis
Level 60
God Stats
3W - 1L
1,244 SR
Queue Stats
87W - 89L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
XEugeneShr3kkerX
Erlang Shen
Level 69
God Stats
16W - 14L
1,775 SR
Queue Stats
170W - 186L
1,536 Elo+
Party 1
Arachne
Arachne
destroyer89
Arachne
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
522W - 534L
1,447 Elo+
Party 1
Skadi
Skadi
xXKillMePlsXx
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
zikutomoto
Kuzenbo
Level 39
God Stats
20W - 28L
1,504 SR
Queue Stats
365W - 388L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
De0HuCuu
Chaac
11
0 / 3 / 0
6,743
375
3,420
6,835
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Krygz
King Arthur
13
4 / 6 / 6
8,050
447
11,806
17,102
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 5 / 5
9,067
504
13,411
15,497
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
16
1 / 4 / 1
9,544
530
5,414
8,831
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
vass_91
Pele
12
1 / 6 / 1
7,706
428
3,655
12,920
6,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,527
585
3,230
8,948
4,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XEugeneShr3kkerX
Erlang Shen
17
2 / 0 / 5
10,500
583
7,852
11,841
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
destroyer89
Arachne
19
16 / 1 / 4
11,838
658
17,091
11,216
8,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 2
7,611
423
6,880
11,966
4,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
zikutomoto
Kuzenbo
14
2 / 3 / 8
9,394
522
6,259
14,922
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
23
24
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
De0HuCuu
Chaac
0
3
0
0
L
King Arthur
Krygz
King Arthur
4
6
6
1.17
L
4
5
5
1.3
W
3
0
5
5.5
L
Merlin
1
4
1
0.38
W
Erlang Shen
XEugeneShr3kkerX
Erlang Shen
2
0
5
4.5
W
Arachne
destroyer89
Arachne
16
1
4
18
L
Pele
vass_91
Pele
1
6
1
0.25
W
0
6
2
0.17
W
Kuzenbo
zikutomoto
Kuzenbo
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
41,312
61,185
Taken
58,893
32,691
Mitigated
46,256
14,341
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
De0HuCuu
Chaac
3,420
427
222
1,547
6,835
4,316
0
865
5,970
0
20,919
L
King Arthur
Krygz
King Arthur
11,806
1,421
0
3,207
17,102
14,003
0
3,600
13,502
0
26,301
L
13,411
3,848
0
5,399
15,497
4,543
54
3,383
12,114
64,744
0
W
3,230
0
0
5,897
8,948
4,839
2,070
3,645
5,303
68,270
0
L
Merlin
5,414
259
0
366
8,831
2,896
368
1,768
7,063
78,206
0
W
Erlang Shen
XEugeneShr3kkerX
Erlang Shen
7,852
3,066
0
5,514
11,841
11,190
1,157
312
11,116
7,910
68,229
W
Arachne
destroyer89
Arachne
17,091
10,829
0
5,373
11,216
8,003
19
2,874
8,210
0
82,460
L
Pele
vass_91
Pele
3,655
843
161
3,439
12,920
6,933
0
733
12,187
0
52,109
W
6,880
1,992
0
1,469
11,966
4,353
198
4,524
7,217
0
49,472
W
Kuzenbo
zikutomoto
Kuzenbo
6,259
2,339
0
3,118
14,922
17,871
33
7,470
7,130
26,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
49,870
459
Minions Killed
556
0
Camps Cleared
0
1,539,244
Distance Traveled
1,755,431
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,743
375
39
2
0
250,847
1
L
King Arthur
8,050
447
35
2
0
319,754
5
L
Sol
9,067
504
128
7
0
285,755
2
W
Anubis
10,527
585
168
9
0
319,505
2
L
Merlin
9,544
530
166
9
0
324,146
4
W
Erlang Shen
10,500
583
155
9
0
374,424
4
W
Arachne
11,838
658
118
7
0
422,022
0
L
Pele
7,706
428
91
5
0
358,742
1
W
Skadi
7,611
423
85
5
0
302,085
1
W
Kuzenbo
9,394
522
30
2
0
337,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role