Player Matchup

Chang'e
Chang'e
Andrukovka
Chang'e
Level 27
God Stats
4W - 5L
1,454 SR
Queue Stats
54W - 45L
1,505 Elo+
Solo
Set
Set
OmuMaimuta
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,283 Elo+
Solo
Ymir
Ymir
hffhb
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,533 Elo+
Solo
Chaac
Chaac
l4sqa
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lilstrides
Ah Muzen Cab
Level 20
God Stats
7W - 8L
1,561 SR
Queue Stats
165W - 177L
1,486 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,408 Elo+

VS

Team Averages
Level 15
1,475 SR
1,312 Elo+
Mercury
Mercury
Cachitas
Mercury
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 91L
1,066 Elo+
Party 2
Odin
Odin
SpawntroS
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
SupaHotFyre
Danzaburou
Level 26
God Stats
79W - 62L
1,592 SR
Queue Stats
835W - 859L
1,465 Elo+
Solo
Olorun
Olorun
Viridian99
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
kinjusticia1027
Baron Samedi
Level 4
God Stats
2W - 6L
1,283 SR
Queue Stats
86W - 125L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andrukovka
Chang'e
20
2 / 11 / 12
15,684
490
16,208
32,507
14,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 7 / 2
18,102
566
20,134
28,161
14,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
hffhb
Ymir
20
2 / 8 / 3
14,708
460
6,339
35,389
32,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
l4sqa
Chaac
20
5 / 5 / 0
15,875
496
12,555
26,114
24,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
lilstrides
Ah Muzen Cab
20
14 / 8 / 3
19,517
610
42,586
30,326
13,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cachitas
Mercury
20
2 / 7 / 9
14,722
460
7,266
23,592
9,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
4 / 6 / 10
15,016
469
17,219
27,462
35,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SupaHotFyre
Danzaburou
20
15 / 6 / 6
18,007
563
33,892
31,384
15,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Viridian99
Olorun
20
11 / 4 / 10
17,013
532
30,282
33,532
15,627
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
kinjusticia1027
Baron Samedi
20
5 / 9 / 7
16,095
503
17,557
22,161
10,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
31
Kills
37
39
Deaths
32
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andrukovka
Chang'e
2
11
12
0.73
W
Mercury
Cachitas
Mercury
2
7
9
0.93
L
8
7
2
1.29
W
Odin
4
6
10
1.5
W
Danzaburou
SupaHotFyre
Danzaburou
15
6
6
3
W
Olorun
Viridian99
Olorun
11
4
10
4
L
Ymir
hffhb
Ymir
2
8
3
0.44
W
Baron Samedi
kinjusticia1027
Baron Samedi
5
9
7
0.94
L
Chaac
l4sqa
Chaac
5
5
0
1
L
Ah Muzen Cab
lilstrides
Ah Muzen Cab
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,822
Damage
106,216
152,497
Taken
138,131
99,916
Mitigated
87,236
51,400
Healing
45,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andrukovka
Chang'e
16,208
2,219
2,704
8,661
32,507
14,755
754
9,985
21,881
73,771
0
W
Mercury
Cachitas
Mercury
7,266
2,412
0
5,232
23,592
9,759
1,821
3,577
19,940
0
101,846
L
20,134
7,193
0
9,372
28,161
14,194
574
10,550
17,461
0
176,934
W
Odin
17,219
8,418
0
1,844
27,462
35,671
1,250
5,608
21,466
0
81,412
W
Danzaburou
SupaHotFyre
Danzaburou
33,892
19,026
0
11,147
31,384
15,486
1,287
3,838
27,546
0
140,681
W
Olorun
Viridian99
Olorun
30,282
18,239
2,550
19,217
33,532
15,627
4,243
2,634
30,773
106,168
0
L
Ymir
hffhb
Ymir
6,339
166
0
7,779
35,389
32,400
946
14,381
20,937
54,121
0
W
Baron Samedi
kinjusticia1027
Baron Samedi
17,557
1,458
2,729
2,887
22,161
10,693
2,245
7,034
15,076
88,485
0
L
Chaac
l4sqa
Chaac
12,555
2,134
0
9,900
26,114
24,985
1,958
11,336
14,319
260
88,371
L
Ah Muzen Cab
lilstrides
Ah Muzen Cab
42,586
24,129
0
12,984
30,326
13,582
1,956
9,809
20,367
0
147,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,886
Gold Earned
80,853
699
Minions Killed
729
0
Camps Cleared
0
2,370,063
Distance Traveled
2,695,607
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,684
490
113
4
0
396,734
6
W
Mercury
14,722
460
130
4
0
637,997
1
L
Set
18,102
566
204
6
0
510,357
0
W
Odin
15,016
469
106
3
0
523,612
1
W
Danzaburou
18,007
563
187
6
0
569,318
1
W
Olorun
17,013
532
157
5
0
499,242
1
L
Ymir
14,708
460
66
2
0
466,201
0
W
Baron Samedi
16,095
503
149
5
0
465,438
1
L
Chaac
15,875
496
129
4
0
530,333
6
L
Ah Muzen Cab
19,517
610
187
6
0
466,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role